Player Matchup

Zeus
Zeus
Famyens
Zeus
Level 160
God Stats
6W - 9L
1,326 SR
Queue Stats
319W - 349L
1,369 Elo+
Solo
Charybdis
Charybdis
Ser Pitbull
Charybdis
Level 124
God Stats
2W - 0L
1,530 SR
Queue Stats
136W - 135L
1,472 Elo+
Solo
Thoth
Thoth
Smash Then Cry
Thoth
Level 143
God Stats
9W - 13L
1,383 SR
Queue Stats
524W - 564L
1,422 Elo+
Solo
Ymir
Ymir
Strunkle644
Ymir
Level 116
God Stats
1W - 1L
1,295 SR
Queue Stats
198W - 195L
1,520 Elo+
Solo
Hercules
Hercules
Xobarz
Hercules
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,418 Elo+
Solo
Team Averages
Level 122
1,407 SR
1,440 Elo+

VS

Team Averages
Level 117
1,535 SR
1,458 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GzimDenis_300
Loki
Level 68
God Stats
1W - 3L
1,657 SR
Queue Stats
24W - 25L
1,469 Elo+
Solo
Arachne
Arachne
Rastounette
Arachne
Level 146
God Stats
8W - 11L
1,449 SR
Queue Stats
479W - 508L
1,356 Elo+
Solo
Rama
Rama
Shiki Koshiyama
Rama
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 117L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
战场小白
Sun Wukong
Level 124
God Stats
8W - 6L
1,569 SR
Queue Stats
258W - 286L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Famyens
Zeus
16
5 / 5 / 13
10,792
719
20,065
12,395
5,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Ser Pitbull
Charybdis
20
13 / 4 / 11
12,924
862
27,593
19,435
11,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 2 / 13
11,442
763
13,879
11,524
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
3 / 1 / 24
12,234
816
10,072
24,909
27,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
Xobarz
Hercules
17
2 / 4 / 16
10,236
682
8,686
32,415
29,077
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
2 / 7 / 6
8,896
593
14,894
13,975
10,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 7 / 6
10,141
676
12,302
16,137
7,499
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Rastounette
Arachne
17
4 / 5 / 8
10,027
668
14,914
16,517
15,474
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 2 / 2
10,519
701
10,759
13,974
7,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
战场小白
Sun Wukong
15
2 / 10 / 4
9,282
619
15,284
26,066
24,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
42
31
Kills
16
16
Deaths
31
77
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
7
6
0.71
W
Zeus
Famyens
Zeus
5
5
13
2.3
L
5
7
6
1.14
L
Arachne
Rastounette
Arachne
4
5
8
1.6
W
Charybdis
Ser Pitbull
Charybdis
13
4
11
4.63
L
3
2
2
2
W
8
2
13
7.25
W
3
1
24
15
W
Hercules
Xobarz
Hercules
2
4
16
2.5
L
Sun Wukong
战场小白
Sun Wukong
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,295
Damage
68,153
100,678
Taken
86,669
79,451
Mitigated
65,725
43,559
Healing
24,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
14,894
583
541
1,615
13,975
10,881
0
7,753
6,222
22,019
0
W
Zeus
Famyens
Zeus
20,065
3,319
908
1,596
12,395
5,877
1,346
1,869
10,526
42,374
0
L
12,302
1,912
1,134
2,441
16,137
7,499
0
7,405
8,732
0
26,943
L
Arachne
Rastounette
Arachne
14,914
11,404
1,013
4,530
16,517
15,474
0
8,029
8,488
0
18,824
W
Charybdis
Ser Pitbull
Charybdis
27,593
11,702
3,382
6,765
19,435
11,655
2,728
1,707
17,728
0
66,730
L
10,759
9,620
1,466
6,287
13,974
7,068
0
7,029
6,945
0
32,822
W
13,879
864
2,668
3,624
11,524
5,635
1,711
407
11,117
30,826
0
W
10,072
2,130
0
10,617
24,909
27,207
1,019
5,715
19,194
27,479
0
W
Hercules
Xobarz
Hercules
8,686
2,148
1,150
12,849
32,415
29,077
793
5,196
27,219
0
20,085
L
Sun Wukong
战场小白
Sun Wukong
15,284
2,598
0
5,949
26,066
24,803
0
13,800
12,266
0
29,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,628
Gold Earned
48,865
230
Minions Killed
127
0
Camps Cleared
0
1,228,019
Distance Traveled
1,281,667
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,896
593
19
1
0
248,977
0
W
Zeus
10,792
719
53
4
0
212,260
5
L
Loki
10,141
676
24
2
0
268,235
0
L
Arachne
10,027
668
9
1
0
264,525
0
W
Charybdis
12,924
862
82
5
0
247,583
0
L
Rama
10,519
701
53
4
0
252,719
1
W
Thoth
11,442
763
45
3
0
226,296
0
W
Ymir
12,234
816
29
2
0
276,229
1
W
Hercules
10,236
682
21
1
0
265,651
0
L
Sun Wukong
9,282
619
22
1
0
247,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role