Player Matchup

Tyr
Tyr
Emmа
Tyr
Level 128
God Stats
18W - 3L
1,928 SR
Queue Stats
504W - 270L
1,932 Elo+
Party 1
Hou Yi
Hou Yi
GiveMeYourMMR
Hou Yi
Level 107
God Stats
12W - 2L
1,937 SR
Queue Stats
313W - 87L
1,942 Elo+
Party 1
Eset
Eset
Matrocity
Eset
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 25L
2,019 Elo+
Party 1
Team Averages
Level 127
1,788 SR
1,965 Elo+

VS

Team Averages
Level 121
1,772 SR
1,683 Elo+
Danzaburou
Danzaburou
Dontask87
Danzaburou
Level 142
God Stats
3W - 1L
1,933 SR
Queue Stats
306W - 242L
1,691 Elo+
Party 2
Awilix
Awilix
FirmestBuns
Awilix
Level 83
God Stats
6W - 1L
1,840 SR
Queue Stats
172W - 109L
1,678 Elo+
Party 2
Thoth
Thoth
Sin or Pray
Thoth
Level 138
God Stats
22W - 17L
1,545 SR
Queue Stats
606W - 520L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Emmа
Tyr
16
4 / 4 / 8
11,604
725
13,522
21,230
25,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
8 / 4 / 6
12,438
777
13,802
15,354
5,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
17
5 / 6 / 8
11,955
747
18,843
14,948
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dontask87
Danzaburou
14
5 / 9 / 6
10,593
662
13,224
21,417
9,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
15
5 / 5 / 8
10,672
667
13,391
16,510
10,182
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 3 / 7
10,907
682
16,350
13,967
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
17
Kills
14
14
Deaths
17
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dontask87
Danzaburou
5
9
6
0.89
W
Tyr
Emmа
Tyr
4
4
8
2
L
Awilix
5
5
8
1.8
W
8
4
6
2.75
W
Eset
5
6
8
1.5
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,167
Damage
42,965
51,532
Taken
51,894
36,059
Mitigated
24,697
10,010
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dontask87
Danzaburou
13,224
6,550
0
3,506
21,417
9,057
0
10,852
10,230
0
32,452
W
Tyr
Emmа
Tyr
13,522
870
0
4,327
21,230
25,606
456
8,007
13,223
0
25,728
L
Awilix
13,391
4,267
0
274
16,510
10,182
0
4,739
11,420
181
27,860
W
13,802
5,285
0
2,512
15,354
5,922
2,210
4,399
10,955
0
45,239
W
Eset
18,843
876
622
2,549
14,948
4,531
156
4,350
10,598
51,209
0
L
16,350
540
0
3,873
13,967
5,458
0
3,998
9,585
49,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,997
Gold Earned
32,172
156
Minions Killed
141
8
Camps Cleared
6
893,007
Distance Traveled
821,942
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,593
662
40
3
3
234,562
1
W
Tyr
11,604
725
21
1
4
314,896
2
L
Awilix
10,672
667
29
2
1
302,637
4
W
Hou Yi
12,438
777
54
3
2
273,731
0
W
Eset
11,955
747
81
5
2
304,380
2
L
Thoth
10,907
682
72
5
2
284,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role