Player Matchup

Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MVVW
Anubis
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 18L
1,796 Elo+
Party 2
Baron Samedi
Baron Samedi
OldBul
Baron Samedi
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,635 Elo+
Party 2
Neith
Neith
Punkpanter
Neith
Level 39
God Stats
0W - 2L
1,251 SR
Queue Stats
11W - 11L
1,449 Elo+
Solo
Agni
Agni
叶落又一生
Agni
Level 105
God Stats
22W - 21L
1,635 SR
Queue Stats
450W - 429L
1,562 Elo+
Solo
Team Averages
Level 64
1,477 SR
1,588 Elo+

VS

Team Averages
Level 43
1,536 SR
1,580 Elo+
Thoth
Thoth
Bonkers88
Thoth
Level 57
God Stats
6W - 2L
1,589 SR
Queue Stats
76W - 34L
1,678 Elo+
Party 1
Ah Puch
Ah Puch
Cheeseburg3r
Ah Puch
Level 67
God Stats
23W - 25L
1,555 SR
Queue Stats
206W - 194L
1,613 Elo+
Party 3
Artemis
Artemis
Cheesypeacy
Artemis
Level 46
God Stats
126W - 85L
1,681 SR
Queue Stats
151W - 109L
1,649 Elo+
Party 3
Bellona
Bellona
Sweet1697
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,568 Elo+
Party 1
Horus
Horus
Thanisorn
Horus
Level 39
God Stats
4W - 5L
1,353 SR
Queue Stats
67W - 86L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 2 / 4
11,276
1,128
5,829
16,909
21,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
MVVW
Anubis
15
3 / 5 / 2
10,537
1,054
12,423
17,802
8,537
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
OldBul
Baron Samedi
15
0 / 6 / 4
9,486
949
9,840
14,713
6,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
15
1 / 4 / 2
9,947
995
10,193
13,859
5,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 1 / 2
9,404
940
9,671
11,454
3,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

180

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bonkers88
Thoth
16
8 / 1 / 9
11,684
1,168
23,632
6,891
2,732
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Cheeseburg3r
Ah Puch
16
4 / 0 / 12
10,975
1,098
14,262
3,534
1,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Cheesypeacy
Artemis
17
2 / 1 / 9
11,041
1,104
11,654
9,084
3,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Sweet1697
Bellona
17
4 / 1 / 12
11,308
1,131
15,218
15,915
19,401
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Horus
Thanisorn
Horus
16
0 / 2 / 15
10,811
1,081
7,690
16,533
18,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
5
Kills
18
18
Deaths
5
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
4
1.5
W
Thoth
Bonkers88
Thoth
8
1
9
12.5
W
Ah Puch
Cheeseburg3r
Ah Puch
4
0
12
10
W
Artemis
Cheesypeacy
Artemis
2
1
9
6.5
L
Anubis
MVVW
Anubis
3
5
2
0.8
L
Baron Samedi
OldBul
Baron Samedi
0
6
4
0.33
L
Neith
1
4
2
0.5
W
Bellona
Sweet1697
Bellona
4
1
12
10
W
Horus
Thanisorn
Horus
0
2
15
3.75
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,956
Damage
72,456
74,737
Taken
51,957
45,960
Mitigated
45,499
13,497
Healing
12,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,829
2,859
2,643
4,592
16,909
21,451
0
6,542
10,367
0
14,492
W
Thoth
Bonkers88
Thoth
23,632
735
0
0
6,891
2,732
0
4,997
1,894
36,297
0
W
Ah Puch
Cheeseburg3r
Ah Puch
14,262
181
0
1,097
3,534
1,554
0
2,464
1,070
27,670
0
W
Artemis
Cheesypeacy
Artemis
11,654
5,443
0
2,748
9,084
3,593
0
5,423
3,661
49
43,612
L
Anubis
MVVW
Anubis
12,423
579
0
2,786
17,802
8,537
0
9,948
7,854
29,765
0
L
Baron Samedi
OldBul
Baron Samedi
9,840
1,179
1,531
1,249
14,713
6,770
0
8,326
6,387
24,511
0
L
Neith
10,193
4,673
0
367
13,859
5,378
0
7,380
6,479
0
29,251
W
Bellona
Sweet1697
Bellona
15,218
4,055
0
1,538
15,915
19,401
0
8,417
7,498
514
37,056
W
Horus
Thanisorn
Horus
7,690
2,663
1,474
5,874
16,533
18,219
0
10,633
5,900
68
10,591
L
9,671
484
0
329
11,454
3,824
0
6,329
5,125
25,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,650
Gold Earned
55,819
192
Minions Killed
209
7
Camps Cleared
11
905,029
Distance Traveled
1,023,770
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,276
1,128
15
2
0
203,242
1
W
Thoth
11,684
1,168
30
3
1
204,450
0
W
Ah Puch
10,975
1,098
31
3
1
195,285
0
W
Artemis
11,041
1,104
101
10
1
208,445
1
L
Anubis
10,537
1,054
56
6
0
146,995
0
L
Baron Samedi
9,486
949
28
3
3
181,267
1
L
Neith
9,947
995
51
5
1
169,203
0
W
Bellona
11,308
1,131
43
4
7
225,144
0
W
Horus
10,811
1,081
4
0
1
190,446
0
L
Agni
9,404
940
42
4
3
204,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role