Player Matchup

Chaac
Chaac
FixTresh
Chaac
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,375 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrVarne
Tsukuyomi
Level 74
God Stats
10W - 13L
1,338 SR
Queue Stats
234W - 299L
1,399 Elo+
Solo
Kukulkan
Kukulkan
TheIkerflaXx
Kukulkan
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,727 Elo+
Solo
Team Averages
Level 80
1,446 SR
1,500 Elo+

VS

Team Averages
Level 66
1,555 SR
1,365 Elo+
Atlas
Atlas
Condaq
Atlas
Level 67
God Stats
12W - 7L
1,681 SR
Queue Stats
88W - 150L
1,389 Elo+
Party 1
Zeus
Zeus
Gamabunga
Zeus
Level 49
God Stats
30W - 15L
1,696 SR
Queue Stats
88W - 148L
1,389 Elo+
Party 1
Ishtar
Ishtar
Xazyon
Ishtar
Level 83
God Stats
1W - 6L
1,288 SR
Queue Stats
16W - 21L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FixTresh
Chaac
16
8 / 1 / 13
11,657
777
19,015
23,618
20,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
MrVarne
Tsukuyomi
16
8 / 5 / 12
11,777
785
15,379
17,765
9,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
TheIkerflaXx
Kukulkan
16
6 / 0 / 16
11,472
765
23,540
10,309
5,013
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Condaq
Atlas
13
3 / 6 / 2
10,260
684
9,869
26,205
26,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
13
1 / 9 / 1
9,271
618
13,708
15,169
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Xazyon
Ishtar
14
2 / 7 / 4
9,986
666
11,628
21,672
7,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
22
Kills
6
6
Deaths
22
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
Condaq
Atlas
3
6
2
0.67
W
Chaac
FixTresh
Chaac
8
1
13
14.5
L
Zeus
1
9
1
0.17
W
Tsukuyomi
MrVarne
Tsukuyomi
8
5
12
2.8
W
Kukulkan
TheIkerflaXx
Kukulkan
6
0
16
14
L
Ishtar
Xazyon
Ishtar
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,934
Damage
35,205
51,692
Taken
63,046
34,756
Mitigated
37,859
22,265
Healing
7,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Condaq
Atlas
9,869
4,000
111
3,283
26,205
26,185
0
10,369
14,483
19,423
0
W
Chaac
FixTresh
Chaac
19,015
3,843
0
10,532
23,618
20,391
856
11,050
11,876
20
45,071
L
Zeus
13,708
1,605
0
1,823
15,169
4,477
0
4,213
10,273
28,263
0
W
Tsukuyomi
MrVarne
Tsukuyomi
15,379
4,837
0
6,712
17,765
9,352
558
8,586
8,429
0
38,421
W
Kukulkan
TheIkerflaXx
Kukulkan
23,540
2,884
679
4,342
10,309
5,013
339
5,434
4,875
51,433
0
L
Ishtar
Xazyon
Ishtar
11,628
5,468
167
1,647
21,672
7,197
0
9,364
11,319
0
44,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,906
Gold Earned
29,517
162
Minions Killed
113
11
Camps Cleared
2
857,511
Distance Traveled
703,027
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,260
684
9
1
0
250,601
3
W
Chaac
11,657
777
46
3
2
303,529
0
L
Zeus
9,271
618
52
3
2
228,583
1
W
Tsukuyomi
11,777
785
58
4
6
273,793
2
W
Kukulkan
11,472
765
58
4
3
280,189
6
L
Ishtar
9,986
666
52
3
0
223,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role