Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
GetGriddyEmote
Heimdallr
Level 17
God Stats
6W - 5L
1,500 SR
Queue Stats
174W - 26L
1,919 Elo+
Party 1
Freya
Freya
KingdomLeader44
Freya
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 55L
1,360 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
julio04
Ah Muzen Cab
Level 109
God Stats
9W - 17L
1,406 SR
Queue Stats
435W - 506L
1,438 Elo+
Solo
Team Averages
Level 118
1,481 SR
1,543 Elo+

VS

Team Averages
Level 129
1,523 SR
1,479 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Azuyia
Arachne
Level 120
God Stats
2W - 2L
1,849 SR
Queue Stats
33W - 46L
1,447 Elo+
Party 3
Atlas
Atlas
LetArcher
Atlas
Level 124
God Stats
6W - 6L
1,669 SR
Queue Stats
190W - 208L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
Searti
Baron Samedi
Level 124
God Stats
4W - 5L
1,375 SR
Queue Stats
43W - 63L
1,424 Elo+
Party 3
Achilles
Achilles
xXChaChingXx
Achilles
Level 116
God Stats
4W - 11L
1,223 SR
Queue Stats
58W - 53L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
7 / 3 / 9
8,355
836
12,654
16,981
15,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
 
He Bo
14
1 / 3 / 2
7,168
717
5,493
5,647
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
GetGriddyEmote
Heimdallr
17
9 / 0 / 6
9,601
960
25,428
9,341
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 2 / 4
7,170
717
4,219
7,196
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
julio04
Ah Muzen Cab
13
0 / 0 / 5
7,145
715
2,197
1,864
823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 5 / 3
6,986
699
7,617
11,416
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Azuyia
Arachne
14
3 / 1 / 3
7,583
758
4,698
10,296
7,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
LetArcher
Atlas
11
0 / 4 / 3
6,734
673
5,527
13,952
12,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
Searti
Baron Samedi
14
0 / 3 / 4
7,165
717
5,532
9,531
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
xXChaChingXx
Achilles
14
4 / 4 / 3
7,690
769
7,096
14,136
13,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
17
Kills
8
8
Deaths
17
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
3
9
3.83
W
He Bo
 
He Bo
1
3
2
0.67
L
Danzaburou
 
Danzaburou
1
5
3
0.5
L
Arachne
Azuyia
Arachne
3
1
3
4.5
W
Heimdallr
GetGriddyEmote
Heimdallr
9
0
6
12
W
0
2
4
1
L
Atlas
LetArcher
Atlas
0
4
3
0.38
L
Baron Samedi
Searti
Baron Samedi
0
3
4
0.67
W
Ah Muzen Cab
julio04
Ah Muzen Cab
0
0
5
2.5
L
Achilles
xXChaChingXx
Achilles
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,991
Damage
30,470
41,029
Taken
59,331
26,909
Mitigated
43,728
13,354
Healing
12,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,654
4,760
0
6,516
16,981
15,900
0
4,317
12,664
0
16,414
W
He Bo
 
He Bo
5,493
145
0
920
5,647
1,826
0
998
4,649
26,304
0
L
Danzaburou
 
Danzaburou
7,617
2,221
0
1,894
11,416
5,395
446
537
10,460
0
25,142
L
Arachne
Azuyia
Arachne
4,698
3,425
0
2,426
10,296
7,596
0
871
9,108
0
23,767
W
Heimdallr
GetGriddyEmote
Heimdallr
25,428
18,128
0
2,815
9,341
4,881
762
2,512
6,829
0
56,023
W
4,219
1,019
0
2,279
7,196
3,479
0
2,493
4,703
21,033
0
L
Atlas
LetArcher
Atlas
5,527
2,128
44
2,165
13,952
12,582
0
2,240
10,981
10,097
0
L
Baron Samedi
Searti
Baron Samedi
5,532
363
974
3,006
9,531
4,970
0
2,198
7,129
23,573
0
W
Ah Muzen Cab
julio04
Ah Muzen Cab
2,197
747
0
824
1,864
823
628
739
1,125
0
16,192
L
Achilles
xXChaChingXx
Achilles
7,096
1,373
0
2,329
14,136
13,185
0
2,852
10,843
0
18,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,439
Gold Earned
36,158
248
Minions Killed
174
0
Camps Cleared
0
922,864
Distance Traveled
1,089,114
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,355
836
16
2
0
189,336
0
W
He Bo
7,168
717
54
5
0
196,811
0
L
Danzaburou
6,986
699
38
4
0
197,733
3
L
Arachne
7,583
758
42
4
0
276,973
0
W
Heimdallr
9,601
960
84
8
0
188,734
1
W
Freya
7,170
717
55
6
0
181,077
1
L
Atlas
6,734
673
13
1
0
179,786
1
L
Baron Samedi
7,165
717
49
5
0
212,517
4
W
Ah Muzen Cab
7,145
715
39
4
0
166,906
1
L
Achilles
7,690
769
32
3
0
222,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role