Player Matchup

Hercules
Hercules
Emmа
Hercules
Level 128
God Stats
29W - 22L
1,636 SR
Queue Stats
504W - 270L
1,925 Elo+
Party 1
Sylvanus
Sylvanus
GiveMeYourMMR
Sylvanus
Level 106
God Stats
4W - 2L
1,637 SR
Queue Stats
313W - 87L
1,935 Elo+
Party 1
Thor
Thor
Matrocity
Thor
Level 146
God Stats
2W - 1L
1,748 SR
Queue Stats
127W - 25L
2,013 Elo+
Party 1
Team Averages
Level 127
1,674 SR
1,957 Elo+

VS

Team Averages
Level 101
1,381 SR
1,439 Elo+
Cu Chulainn
Cu Chulainn
EyesInEyes
Cu Chulainn
Level 155
God Stats
2W - 6L
1,433 SR
Queue Stats
301W - 293L
1,618 Elo+
Solo
Ishtar
Ishtar
Petals of Daisy
Ishtar
Level 47
God Stats
1W - 8L
1,125 SR
Queue Stats
27W - 67L
1,237 Elo+
Solo
Hades
Hades
SBOMBARINGHIO
Hades
Level 100
God Stats
83W - 83L
1,584 SR
Queue Stats
232W - 351L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Emmа
Hercules
16
10 / 1 / 9
11,223
802
14,387
23,141
24,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
GiveMeYourMMR
Sylvanus
16
5 / 0 / 15
11,443
817
12,147
18,185
21,304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
15
6 / 2 / 12
10,902
779
21,145
13,538
7,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EyesInEyes
Cu Chulainn
13
2 / 2 / 1
9,194
657
9,984
14,687
14,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 1
8,622
616
9,057
15,697
5,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 13 / 1
8,232
588
8,610
23,421
11,111
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
21
Kills
3
3
Deaths
21
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
Emmа
Hercules
10
1
9
14.5
L
Cu Chulainn
EyesInEyes
Cu Chulainn
2
2
1
1.25
W
Sylvanus
GiveMeYourMMR
Sylvanus
5
0
15
12.5
W
Thor
6
2
12
6
L
1
6
1
0.25
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,679
Damage
27,651
54,864
Taken
53,805
53,087
Mitigated
30,814
20,488
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Emmа
Hercules
14,387
4,045
0
5,481
23,141
24,443
871
2,397
19,209
120
32,816
L
Cu Chulainn
EyesInEyes
Cu Chulainn
9,984
1,828
282
1,164
14,687
14,560
0
4,860
9,576
0
30,963
W
Sylvanus
GiveMeYourMMR
Sylvanus
12,147
2,493
6,872
7,709
18,185
21,304
409
3,659
14,321
22,524
0
W
Thor
21,145
4,925
0
426
13,538
7,340
759
3,132
10,406
42
51,232
L
9,057
5,881
125
1,099
15,697
5,143
0
2,262
13,055
0
13,941
L
8,610
112
58
2,751
23,421
11,111
0
5,483
17,351
35,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,568
Gold Earned
26,048
109
Minions Killed
107
9
Camps Cleared
1
827,188
Distance Traveled
615,133
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,223
802
34
2
3
286,608
2
L
Cu Chulainn
9,194
657
41
3
1
222,887
0
W
Sylvanus
11,443
817
11
1
1
267,995
2
W
Thor
10,902
779
64
5
5
272,585
4
L
Ishtar
8,622
616
9
1
0
191,070
0
L
Hades
8,232
588
57
4
0
201,176
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role