Player Matchup

Ne Zha
Ne Zha
Gold II
Blake Hertrich
Ne Zha
Gold II
Level 122
God Stats
2W - 2L
1,546 SR
Queue Stats
65W - 63L
1,749 MMR
Party 2
Chaac
Chaac
Diamond II
DarkTri
Chaac
Diamond II
Level 154
God Stats
177W - 128L
1,763 SR
Queue Stats
258W - 194L
2,453 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Lord_Taflic
Baron Samedi
Gold II
Level 44
God Stats
4W - 1L
1,864 SR
Queue Stats
22W - 12L
1,832 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,724 SR
2,011 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,558 SR
1,746 MMR
Medusa
Medusa
Platinum III
LUK3WVRM916
Medusa
Platinum III
Level 127
God Stats
14W - 6L
1,569 SR
Queue Stats
178W - 189L
2,056 MMR
Party 1
Ymir
Ymir
Silver I
NeroPulze
Ymir
Silver I
Level 121
God Stats
51W - 45L
1,529 SR
Queue Stats
122W - 127L
1,327 MMR
Party 1
Thoth
Thoth
Platinum V
STA1K K1LL3R V2
Thoth
Platinum V
Level 123
God Stats
17W - 11L
1,576 SR
Queue Stats
57W - 52L
1,855 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
7,876
788
9,740
9,072
4,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
DarkTri
Chaac
12
2 / 0 / 7
7,694
769
8,614
12,823
9,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
Lord_Taflic
Baron Samedi
13
5 / 0 / 5
8,362
836
10,012
8,912
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ChronosPersephonePoseidonBastetOlorun

VS

Bans
IshtarAtlasGaneshaGebNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 4 / 0
6,333
633
6,467
10,013
5,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
10
0 / 3 / 0
6,818
682
2,629
14,253
13,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 3 / 0
6,363
636
8,396
6,359
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
Chaac
DarkTri
Chaac
2
0
7
5.5
L
Medusa
0
4
0
0
W
Baron Samedi
Lord_Taflic
Baron Samedi
5
0
5
7.5
L
Ymir
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,366
Damage
17,492
30,807
Taken
30,625
18,057
Mitigated
20,541
14,642
Healing
4,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,740
1,924
0
3,166
9,072
4,012
1,144
3,494
5,578
0
29,790
W
Chaac
DarkTri
Chaac
8,614
1,082
0
5,875
12,823
9,665
706
4,340
8,483
0
25,290
L
Medusa
6,467
2,294
0
2,135
10,013
5,220
0
2,731
6,882
0
25,883
W
Baron Samedi
Lord_Taflic
Baron Samedi
10,012
473
2,240
3,361
8,912
4,380
829
3,516
5,396
34,448
0
L
Ymir
2,629
421
0
1,973
14,253
13,191
0
6,270
7,595
10,224
0
L
8,396
123
0
250
6,359
2,130
0
1,216
5,018
22,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,932
Gold Earned
19,514
116
Minions Killed
103
4
Camps Cleared
5
633,135
Distance Traveled
543,300
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,876
788
41
4
1
228,539
2
W
Chaac
7,694
769
27
3
1
209,577
3
L
Medusa
6,333
633
54
5
1
176,286
1
W
Baron Samedi
8,362
836
48
5
2
195,019
9
L
Ymir
6,818
682
13
1
3
167,168
1
L
Thoth
6,363
636
36
4
1
199,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role