Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BagasBeenShot
Ishtar
Level 8
God Stats
4W - 8L
1,367 SR
Queue Stats
16W - 15L
1,469 Elo+
Party 1
Kali
Kali
Phatpig1000
Kali
Level 123
God Stats
7W - 4L
1,763 SR
Queue Stats
117W - 98L
1,496 Elo+
Party 1
Tiamat
Tiamat
TheHottestHotRyu
Tiamat
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 110L
1,303 Elo+
Solo
Bellona
Bellona
xd senpai1181
Bellona
Level 83
God Stats
5W - 5L
1,519 SR
Queue Stats
136W - 143L
1,372 Elo+
Solo
Team Averages
Level 78
1,530 SR
1,428 Elo+

VS

Team Averages
Level 103
1,498 SR
1,427 Elo+
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MisfitSal
Mulan
Level 61
God Stats
4W - 3L
1,363 SR
Queue Stats
205W - 189L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrDragon7086
Ah Muzen Cab
Level 151
God Stats
15W - 7L
1,653 SR
Queue Stats
293W - 298L
1,415 Elo+
Solo
Fenrir
Fenrir
SEALEO9000
Fenrir
Level 86
God Stats
60W - 71L
1,470 SR
Queue Stats
237W - 237L
1,387 Elo+
Solo
Yu Huang
Yu Huang
zeqzR6
Yu Huang
Level 62
God Stats
17W - 11L
1,504 SR
Queue Stats
232W - 232L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 2 / 1
4,959
496
2,875
8,336
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 0
4,870
487
6,437
4,420
1,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
5,080
508
3,292
9,590
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 0
4,557
456
1,799
5,820
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
5
0 / 2 / 0
4,310
431
2,531
4,453
3,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 1 / 2
5,256
526
4,075
8,060
4,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mulan
MisfitSal
Mulan
10
1 / 0 / 0
5,711
571
3,338
4,857
2,940
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
MrDragon7086
Ah Muzen Cab
9
2 / 0 / 1
5,111
511
5,959
4,457
1,730
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
SEALEO9000
Fenrir
8
2 / 0 / 5
5,366
537
2,967
7,122
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
zeqzR6
Yu Huang
11
1 / 0 / 0
5,955
596
2,747
4,957
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
7
7
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
1
0.25
W
Ymir
 
Ymir
1
1
2
2
L
1
0
0
1
W
Mulan
MisfitSal
Mulan
1
0
0
1
W
Ah Muzen Cab
MrDragon7086
Ah Muzen Cab
2
0
1
2.5
L
0
0
0
0
W
Fenrir
SEALEO9000
Fenrir
2
0
5
4.5
L
0
3
0
0
L
Bellona
0
2
0
0
W
Yu Huang
zeqzR6
Yu Huang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,934
Damage
19,086
32,619
Taken
29,453
15,269
Mitigated
12,967
8,869
Healing
10,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,875
842
131
3,169
8,336
4,295
0
2,332
6,004
15,766
1,551
W
Ymir
 
Ymir
4,075
778
0
2,940
8,060
4,220
0
1,403
6,610
22,887
0
L
6,437
3,457
0
1,885
4,420
1,449
0
610
3,810
0
38,458
W
Mulan
MisfitSal
Mulan
3,338
810
0
1,696
4,857
2,940
0
0
4,616
0
36,211
W
Ah Muzen Cab
MrDragon7086
Ah Muzen Cab
5,959
3,048
0
2,666
4,457
1,730
0
1,194
3,263
0
35,563
L
3,292
1,363
0
1,452
9,590
3,475
0
981
8,553
0
35,355
W
Fenrir
SEALEO9000
Fenrir
2,967
868
0
2,100
7,122
2,364
0
441
6,590
0
20,748
L
1,799
200
0
1,252
5,820
2,771
0
2,637
2,977
18,812
0
L
Bellona
2,531
747
0
980
4,453
3,279
0
0
4,453
0
15,372
W
Yu Huang
zeqzR6
Yu Huang
2,747
238
0
1,315
4,957
1,713
180
1,162
3,573
39,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,776
Gold Earned
27,399
242
Minions Killed
302
0
Camps Cleared
0
860,503
Distance Traveled
933,823
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,959
496
23
2
0
177,270
5
W
Ymir
5,256
526
41
4
0
167,277
3
L
Ishtar
4,870
487
73
7
0
183,432
3
W
Mulan
5,711
571
80
8
0
187,729
0
W
Ah Muzen Cab
5,111
511
52
5
0
186,971
0
L
Kali
5,080
508
69
7
0
214,457
0
W
Fenrir
5,366
537
43
4
0
205,112
1
L
Tiamat
4,557
456
45
5
0
175,785
0
L
Bellona
4,310
431
32
3
0
109,559
1
W
Yu Huang
5,955
596
86
9
0
186,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role