Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
IM_BATMAN224
Kuzenbo
Level 145
God Stats
1W - 3L
1,082 SR
Queue Stats
456W - 434L
1,452 Elo+
Party 2
Heimdallr
Heimdallr
Mas7erRoshi
Heimdallr
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
204W - 226L
1,499 Elo+
Solo
Ares
Ares
Mommyturtle3454
Ares
Level 103
God Stats
26W - 26L
1,607 SR
Queue Stats
348W - 352L
1,518 Elo+
Solo
Vulcan
Vulcan
TacticalWolf31_
Vulcan
Level 111
God Stats
1W - 2L
1,577 SR
Queue Stats
416W - 455L
1,499 Elo+
Solo
Team Averages
Level 128
1,453 SR
1,494 Elo+

VS

Team Averages
Level 115
1,533 SR
1,486 Elo+
Horus
Horus
PanickedAndDied
Horus
Level 80
God Stats
1W - 3L
1,585 SR
Queue Stats
15W - 24L
1,457 Elo+
Party 1
Awilix
Awilix
Snugg1yDuck
Awilix
Level 127
God Stats
5W - 5L
1,560 SR
Queue Stats
230W - 192L
1,530 Elo+
Party 1
Sol
Sol
XandrePetts
Sol
Level 109
God Stats
1W - 1L
1,523 SR
Queue Stats
15W - 16L
1,511 Elo+
Party 1
Shiva
Shiva
czR900
Shiva
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 37L
1,460 Elo+
Solo
Chaac
Chaac
thecroftinator
Chaac
Level 126
God Stats
24W - 23L
1,499 SR
Queue Stats
451W - 501L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
0 / 2 / 0
4,808
481
3,463
7,941
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
IM_BATMAN224
Kuzenbo
11
1 / 1 / 0
6,401
640
3,981
6,562
6,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Mas7erRoshi
Heimdallr
10
1 / 2 / 0
5,705
571
5,440
7,139
2,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
4,675
468
3,394
7,101
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 0
5,035
504
3,775
6,036
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 5
5,358
536
2,028
7,543
3,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
10
6 / 1 / 2
6,413
641
7,455
7,406
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 0 / 1
5,160
516
2,251
6,163
1,824
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
czR900
Shiva
10
1 / 1 / 2
5,849
585
3,675
8,327
4,462
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 0 / 4
5,843
584
3,868
7,858
4,788
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
9
9
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
2
0
0
L
Kuzenbo
IM_BATMAN224
Kuzenbo
1
1
0
1
L
Heimdallr
Mas7erRoshi
Heimdallr
1
2
0
0.5
L
0
1
0
0
W
0
0
5
2.5
W
Awilix
6
1
2
7
L
0
3
0
0
W
1
0
1
1.5
W
Shiva
czR900
Shiva
1
1
2
2
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,053
Damage
19,277
34,779
Taken
37,297
20,210
Mitigated
17,390
9,212
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,463
557
0
2,922
7,941
2,739
0
35
7,906
0
30,892
L
Kuzenbo
IM_BATMAN224
Kuzenbo
3,981
1,134
0
1,590
6,562
6,954
0
0
6,562
37,757
0
L
Heimdallr
Mas7erRoshi
Heimdallr
5,440
1,962
0
1,366
7,139
2,807
0
1,385
5,754
0
39,646
L
3,394
236
0
2,245
7,101
5,494
0
831
6,270
15,395
1,270
W
2,028
1,229
827
2,754
7,543
3,871
0
1,571
5,870
0
14,296
W
Awilix
7,455
3,533
0
250
7,406
2,445
0
1,892
5,408
0
33,929
L
3,775
1,359
0
1,089
6,036
2,216
0
0
6,036
27,621
0
W
2,251
882
0
2,308
6,163
1,824
0
714
5,449
31,573
0
W
Shiva
czR900
Shiva
3,675
1,059
497
2,337
8,327
4,462
0
4,031
4,033
0
34,228
W
3,868
229
0
2,705
7,858
4,788
0
3,244
4,489
0
35,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,624
Gold Earned
28,623
308
Minions Killed
253
0
Camps Cleared
0
927,089
Distance Traveled
1,122,971
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,808
481
57
6
0
229,367
3
L
Kuzenbo
6,401
640
98
10
0
195,129
4
L
Heimdallr
5,705
571
72
7
0
165,684
0
L
Ares
4,675
468
18
2
0
151,934
4
W
Horus
5,358
536
30
3
0
244,615
3
W
Awilix
6,413
641
55
6
0
253,640
3
L
Vulcan
5,035
504
63
6
0
184,975
5
W
Sol
5,160
516
43
4
0
207,540
1
W
Shiva
5,849
585
57
6
0
197,618
0
W
Chaac
5,843
584
68
7
0
219,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role