Player Matchup

Ares
Ares
 
Ares
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Blackflash25389
Achilles
Level 116
God Stats
1W - 5L
1,320 SR
Queue Stats
607W - 616L
1,464 Elo+
Solo
Osiris
Osiris
NiteMaRez13
Osiris
Level 129
God Stats
24W - 24L
1,559 SR
Queue Stats
122W - 138L
1,519 Elo+
Party 2
Janus
Janus
VGMAYANI
Janus
Level 81
God Stats
13W - 11L
1,582 SR
Queue Stats
318W - 323L
1,417 Elo+
Solo
Cernunnos
Cernunnos
chenlezhi
Cernunnos
Level 160
God Stats
74W - 76L
1,442 SR
Queue Stats
1,388W - 1,496L
1,286 Elo+
Solo
Team Averages
Level 125
1,481 SR
1,437 Elo+

VS

Team Averages
Level 110
1,461 SR
1,469 Elo+
Ymir
Ymir
AK 47 ABYSS
Ymir
Level 104
God Stats
93W - 83L
1,501 SR
Queue Stats
331W - 394L
1,385 Elo+
Solo
Ishtar
Ishtar
Eisbhan
Ishtar
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
466W - 435L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Nightnubs
Nu Wa
Level 88
God Stats
2W - 2L
1,493 SR
Queue Stats
163W - 209L
1,482 Elo+
Party 1
Nemesis
Nemesis
Scyfurt
Nemesis
Level 110
God Stats
10W - 13L
1,399 SR
Queue Stats
261W - 330L
1,479 Elo+
Party 1
Ao Kuang
Ao Kuang
SonicMondragon
Ao Kuang
Level 123
God Stats
8W - 8L
1,411 SR
Queue Stats
273W - 342L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 0 / 1
8,215
483
6,864
9,853
9,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
14
3 / 4 / 1
8,453
497
8,277
13,693
5,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
12
0 / 12 / 0
7,168
422
5,419
22,144
14,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
VGMAYANI
Janus
15
0 / 2 / 2
8,993
529
4,222
7,555
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
chenlezhi
Cernunnos
12
1 / 6 / 1
7,441
438
9,463
14,392
8,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
9,199
541
5,549
11,203
10,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ishtar
Eisbhan
Ishtar
14
3 / 2 / 4
8,489
499
8,684
13,114
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Nightnubs
Nu Wa
15
0 / 2 / 6
8,606
506
8,843
6,030
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Scyfurt
Nemesis
17
4 / 1 / 4
9,941
585
6,470
12,112
5,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
19
14 / 0 / 2
12,098
712
19,145
16,591
8,831
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
24
24
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
0
1
1.5
W
3
0
4
5
L
Achilles
3
4
1
0.88
W
Ishtar
Eisbhan
Ishtar
3
2
4
2.5
W
Nu Wa
Nightnubs
Nu Wa
0
2
6
1.5
L
Osiris
0
12
0
0
W
Nemesis
Scyfurt
Nemesis
4
1
4
6
W
Ao Kuang
14
0
2
15
L
Janus
VGMAYANI
Janus
0
2
2
0.5
L
Cernunnos
chenlezhi
Cernunnos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,245
Damage
48,691
67,637
Taken
59,050
40,906
Mitigated
33,007
10,728
Healing
25,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,864
308
349
2,997
9,853
9,573
0
3,244
6,609
32,792
0
W
5,549
1,209
0
4,246
11,203
10,917
0
3,217
7,986
28,658
0
L
Achilles
8,277
3,271
0
1,362
13,693
5,599
0
5,985
7,708
0
67,519
W
Ishtar
Eisbhan
Ishtar
8,684
4,833
0
5,132
13,114
5,706
332
3,182
9,932
0
67,381
W
Nu Wa
Nightnubs
Nu Wa
8,843
2,954
0
1,120
6,030
2,396
1,810
2,215
3,815
63,939
1,425
L
Osiris
5,419
3,690
0
4,175
22,144
14,247
0
15,113
7,031
0
47,208
W
Nemesis
Scyfurt
Nemesis
6,470
3,097
0
902
12,112
5,157
477
2,472
9,640
0
88,958
W
Ao Kuang
19,145
5,823
0
13,773
16,591
8,831
3,135
0
16,591
95,605
0
L
Janus
VGMAYANI
Janus
4,222
116
0
474
7,555
3,218
0
4,169
3,386
92,977
0
L
Cernunnos
chenlezhi
Cernunnos
9,463
4,042
137
1,234
14,392
8,269
0
5,014
9,378
0
55,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,270
Gold Earned
48,333
497
Minions Killed
520
0
Camps Cleared
0
1,612,184
Distance Traveled
1,729,443
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,215
483
44
3
0
327,606
5
W
Ymir
9,199
541
50
3
0
340,444
2
L
Achilles
8,453
497
119
7
0
385,156
1
W
Ishtar
8,489
499
94
6
0
289,226
1
W
Nu Wa
8,606
506
95
6
0
324,591
4
L
Osiris
7,168
422
80
5
0
274,004
3
W
Nemesis
9,941
585
138
8
0
426,708
1
W
Ao Kuang
12,098
712
143
8
0
348,474
3
L
Janus
8,993
529
165
10
0
359,584
2
L
Cernunnos
7,441
438
89
5
0
265,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role