Player Matchup

Charybdis
Charybdis
BarryBroderick
Charybdis
Level 157
God Stats
2W - 0L
1,387 SR
Queue Stats
81W - 79L
1,493 Elo+
Solo
Sol
Sol
LaBIL
Sol
Level 66
God Stats
4W - 5L
1,079 SR
Queue Stats
228W - 180L
1,526 Elo+
Solo
Ares
Ares
UperFlor
Ares
Level 115
God Stats
3W - 0L
1,723 SR
Queue Stats
168W - 138L
1,547 Elo+
Solo
Bakasura
Bakasura
itsSyra
Bakasura
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,498 Elo+
Solo
Tyr
Tyr
xMx25679831xNx
Tyr
Level 141
God Stats
2W - 2L
1,706 SR
Queue Stats
170W - 176L
1,416 Elo+
Solo
Team Averages
Level 117
1,479 SR
1,496 Elo+

VS

Team Averages
Level 136
1,463 SR
1,431 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Murolike
Cernunnos
Level 133
God Stats
3W - 2L
1,743 SR
Queue Stats
203W - 202L
1,491 Elo+
Solo
Mercury
Mercury
declercqfranc181
Mercury
Level 147
God Stats
0W - 1L
1,290 SR
Queue Stats
74W - 77L
1,527 Elo+
Party 1
Raijin
Raijin
peffe89
Raijin
Level 160
God Stats
0W - 3L
1,283 SR
Queue Stats
672W - 668L
1,430 Elo+
Solo
Cliodhna
Cliodhna
romario90s
Cliodhna
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BarryBroderick
Charybdis
19
9 / 4 / 9
11,032
1,003
14,233
11,012
6,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
LaBIL
Sol
16
5 / 3 / 10
9,700
882
12,224
10,014
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ares
16
3 / 1 / 16
9,869
897
7,090
14,806
17,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
itsSyra
Bakasura
16
5 / 1 / 11
9,762
887
3,735
8,659
7,732
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 7 / 15
8,852
805
6,579
16,214
19,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
7 / 5 / 5
9,703
882
11,528
11,354
8,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Murolike
Cernunnos
18
2 / 4 / 8
9,319
847
12,486
12,214
6,924
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 5 / 6
8,741
795
7,333
12,001
6,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
peffe89
Raijin
10
1 / 6 / 5
7,330
666
4,184
7,926
3,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
romario90s
Cliodhna
7
0 / 4 / 1
6,156
560
0
4,689
1,727

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
24
Kills
16
16
Deaths
24
61
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
7
5
5
1.9
W
Charybdis
BarryBroderick
Charybdis
9
4
9
3.38
W
Sol
LaBIL
Sol
5
3
10
3.33
L
Cernunnos
Murolike
Cernunnos
2
4
8
1.5
W
Ares
3
1
16
11
L
6
5
6
1.8
W
Bakasura
itsSyra
Bakasura
5
1
11
10.5
L
Raijin
peffe89
Raijin
1
6
5
0.58
L
Cliodhna
romario90s
Cliodhna
0
4
1
0.13
W
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,861
Damage
35,531
60,705
Taken
48,184
56,673
Mitigated
26,022
13,588
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
11,528
2,327
529
1,203
11,354
8,024
0
4,682
6,260
0
23,582
W
Charybdis
BarryBroderick
Charybdis
14,233
5,105
0
1,324
11,012
6,581
1,352
827
9,504
1,695
39,254
W
Sol
LaBIL
Sol
12,224
5,006
422
2,693
10,014
5,147
4,001
726
9,288
35,623
0
L
Cernunnos
Murolike
Cernunnos
12,486
6,684
163
3,435
12,214
6,924
0
5,707
6,305
0
31,835
W
Ares
7,090
37
566
4,101
14,806
17,477
34
1,360
13,446
8,841
0
L
7,333
2,915
896
2,477
12,001
6,096
0
4,220
7,453
0
17,545
W
Bakasura
itsSyra
Bakasura
3,735
2,562
1,341
2,522
8,659
7,732
1,677
158
8,501
0
7,009
L
Raijin
peffe89
Raijin
4,184
125
159
291
7,926
3,251
0
3,490
4,281
7,715
0
L
Cliodhna
romario90s
Cliodhna
0
0
62
0
4,689
1,727
0
1,639
2,873
0
0
W
6,579
760
0
619
16,214
19,736
258
1,113
15,101
0
10,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,215
Gold Earned
41,249
119
Minions Killed
91
0
Camps Cleared
0
1,080,053
Distance Traveled
802,283
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,703
882
25
2
0
197,548
0
W
Charybdis
11,032
1,003
58
5
0
168,019
0
W
Sol
9,700
882
35
3
0
211,513
1
L
Cernunnos
9,319
847
40
4
0
193,603
1
W
Ares
9,869
897
2
0
0
257,910
0
L
Mercury
8,741
795
22
2
0
236,454
1
W
Bakasura
9,762
887
13
1
0
226,687
0
L
Raijin
7,330
666
4
0
0
79,713
0
L
Cliodhna
6,156
560
0
0
0
94,965
0
W
Tyr
8,852
805
11
1
0
215,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role