Player Matchup

Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Clafs
Cthulhu
Level 108
God Stats
2W - 2L
1,249 SR
Queue Stats
31W - 23L
1,552 Elo+
Solo
Chang'e
Chang'e
Koolfool123
Chang'e
Level 105
God Stats
36W - 38L
1,556 SR
Queue Stats
264W - 295L
1,562 Elo+
Solo
Xbalanque
Xbalanque
MediumRide-
Xbalanque
Level 158
God Stats
12W - 13L
1,664 SR
Queue Stats
389W - 357L
1,607 Elo+
Solo
Ne Zha
Ne Zha
NJShadoe
Ne Zha
Level 158
God Stats
2W - 1L
1,617 SR
Queue Stats
46W - 36L
1,666 Elo+
Solo
Team Averages
Level 135
1,517 SR
1,577 Elo+

VS

Team Averages
Level 139
1,548 SR
1,595 Elo+
Geb
Geb
 
Geb
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Juriasu2001
Pele
Level 125
God Stats
1W - 2L
1,582 SR
Queue Stats
131W - 147L
1,590 Elo+
Solo
Ra
Ra
Levı
Ra
Level 145
God Stats
2W - 1L
1,607 SR
Queue Stats
101W - 87L
1,613 Elo+
Party 1
Baron Samedi
Baron Samedi
Poseidon257
Baron Samedi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,606 Elo+
Party 1
Charybdis
Charybdis
Positive YT
Charybdis
Level 160
God Stats
33W - 30L
1,552 SR
Queue Stats
203W - 195L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 1 / 10
7,785
779
4,456
13,546
13,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Clafs
Cthulhu
14
1 / 1 / 8
7,284
728
8,502
7,466
4,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Koolfool123
Chang'e
14
5 / 1 / 7
8,049
805
7,234
10,675
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
MediumRide-
Xbalanque
16
3 / 2 / 9
8,267
827
14,329
8,466
4,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
NJShadoe
Ne Zha
15
5 / 1 / 7
8,065
807
10,730
13,663
7,908
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 4 / 3
6,906
691
7,808
13,089
11,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
2 / 5 / 2
8,039
804
7,215
11,912
7,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
14
1 / 3 / 2
7,404
740
6,491
7,785
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Poseidon257
Baron Samedi
12
1 / 2 / 0
6,450
645
4,706
7,871
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Positive YT
Charybdis
14
2 / 2 / 1
7,385
739
7,870
9,788
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
16
Kills
6
6
Deaths
16
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
10
7
L
Geb
 
Geb
0
4
3
0.38
W
Cthulhu
Clafs
Cthulhu
1
1
8
5
L
2
5
2
0.6
W
Chang'e
Koolfool123
Chang'e
5
1
7
8.5
L
Ra
1
3
2
0.67
W
Xbalanque
MediumRide-
Xbalanque
3
2
9
3.75
W
Ne Zha
NJShadoe
Ne Zha
5
1
7
8.5
L
Baron Samedi
Poseidon257
Baron Samedi
1
2
0
0.5
L
Charybdis
Positive YT
Charybdis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,251
Damage
34,090
53,816
Taken
50,445
35,393
Mitigated
29,280
20,417
Healing
10,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,456
1,280
0
3,744
13,546
13,240
157
3,937
9,323
9,890
0
L
Geb
 
Geb
7,808
172
373
3,421
13,089
11,223
0
6,284
6,534
13,715
0
W
Cthulhu
Clafs
Cthulhu
8,502
68
882
1,131
7,466
4,809
0
3,550
3,840
25,677
0
L
7,215
1,705
0
740
11,912
7,058
0
3,583
8,148
0
31,018
W
Chang'e
Koolfool123
Chang'e
7,234
378
3,458
4,506
10,675
5,086
861
3,841
6,720
18,437
0
L
Ra
6,491
567
850
1,110
7,785
3,603
0
2,533
5,136
29,739
0
W
Xbalanque
MediumRide-
Xbalanque
14,329
2,565
0
970
8,466
4,350
1,361
3,183
5,113
0
43,348
W
Ne Zha
NJShadoe
Ne Zha
10,730
2,625
0
5,726
13,663
7,908
236
3,774
9,815
0
30,123
L
Baron Samedi
Poseidon257
Baron Samedi
4,706
190
542
1,630
7,871
3,499
0
3,969
3,773
11,027
0
L
Charybdis
Positive YT
Charybdis
7,870
3,255
0
2,053
9,788
3,897
0
2,990
6,662
0
21,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,450
Gold Earned
36,184
209
Minions Killed
190
0
Camps Cleared
0
1,124,123
Distance Traveled
1,038,952
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,785
779
13
1
0
233,135
3
L
Geb
6,906
691
4
0
0
209,480
2
W
Cthulhu
7,284
728
39
4
0
215,713
2
L
Pele
8,039
804
60
6
0
206,158
2
W
Chang'e
8,049
805
36
4
0
224,092
1
L
Ra
7,404
740
72
7
0
202,282
2
W
Xbalanque
8,267
827
83
8
0
211,425
2
W
Ne Zha
8,065
807
38
4
0
239,758
3
L
Baron Samedi
6,450
645
16
2
0
210,269
0
L
Charybdis
7,385
739
38
4
0
210,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role