Player Matchup

Pele
Pele
Correaaa
Pele
Level 113
God Stats
9W - 9L
1,599 SR
Queue Stats
164W - 167L
1,559 Elo+
Party 2
Discordia
Discordia
Fire2Fenix
Discordia
Level 128
God Stats
3W - 4L
1,564 SR
Queue Stats
209W - 246L
1,544 Elo+
Solo
Jing Wei
Jing Wei
Maladramagiuan
Jing Wei
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 21L
1,505 Elo+
Solo
Sylvanus
Sylvanus
OmetCoatl
Sylvanus
Level 127
God Stats
5W - 1L
1,559 SR
Queue Stats
116W - 110L
1,533 Elo+
Solo
Horus
Horus
SacaDabsFoo
Horus
Level 125
God Stats
2W - 2L
1,514 SR
Queue Stats
215W - 231L
1,556 Elo+
Party 2
Team Averages
Level 127
1,547 SR
1,539 Elo+

VS

Team Averages
Level 126
1,538 SR
1,542 Elo+
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
MCRFAN
Atlas
Level 123
God Stats
15W - 8L
1,707 SR
Queue Stats
165W - 159L
1,594 Elo+
Solo
Loki
Loki
MosleyMoses
Loki
Level 107
God Stats
22W - 25L
1,513 SR
Queue Stats
372W - 421L
1,551 Elo+
Solo
Vamana
Vamana
YungJungle
Vamana
Level 131
God Stats
4W - 4L
1,468 SR
Queue Stats
630W - 596L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
5 / 1 / 2
8,524
775
11,348
13,485
6,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Fire2Fenix
Discordia
16
0 / 0 / 5
8,607
782
8,111
5,863
2,766
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
16
1 / 0 / 4
8,840
804
6,827
10,610
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
OmetCoatl
Sylvanus
13
1 / 2 / 5
7,966
724
7,210
15,788
16,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
1 / 0 / 5
7,528
684
7,251
10,185
9,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
2 / 1 / 0
8,895
809
13,005
7,015
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
 
Xbalanque
13
0 / 3 / 2
7,165
651
8,288
10,429
5,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
MCRFAN
Atlas
14
1 / 1 / 1
8,095
736
8,432
11,944
14,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
0 / 1 / 2
7,616
692
4,468
9,925
3,947
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
YungJungle
Vamana
13
0 / 2 / 2
7,404
673
9,794
13,307
12,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
8
Kills
3
3
Deaths
8
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
1
0
2
L
Xbalanque
 
Xbalanque
0
3
2
0.33
W
Pele
5
1
2
6
W
Discordia
Fire2Fenix
Discordia
0
0
5
2.5
L
Atlas
MCRFAN
Atlas
1
1
1
1.5
W
Jing Wei
1
0
4
3
L
0
1
2
1
W
Sylvanus
OmetCoatl
Sylvanus
1
2
5
1.75
W
1
0
5
3.5
L
Vamana
YungJungle
Vamana
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,747
Damage
43,987
55,931
Taken
52,620
40,059
Mitigated
39,593
27,210
Healing
11,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
13,005
1,941
0
1,736
7,015
3,509
62
1,409
5,557
48,171
0
L
Xbalanque
 
Xbalanque
8,288
3,875
0
2,009
10,429
5,073
150
2,976
7,318
0
21,576
W
Pele
11,348
1,931
0
4,421
13,485
6,589
366
6,007
7,353
0
27,352
W
Discordia
Fire2Fenix
Discordia
8,111
584
0
1,680
5,863
2,766
0
2,695
3,053
45,653
0
L
Atlas
MCRFAN
Atlas
8,432
2,928
330
2,559
11,944
14,505
0
4,228
7,550
18,825
0
W
Jing Wei
6,827
4,847
0
3,433
10,610
5,404
1,967
4,189
6,209
0
44,382
L
4,468
691
226
732
9,925
3,947
0
2,714
7,081
0
25,243
W
Sylvanus
OmetCoatl
Sylvanus
7,210
968
5,253
6,625
15,788
16,138
0
5,539
10,022
9,781
0
W
7,251
2,938
1,369
4,429
10,185
9,162
129
5,623
4,350
0
13,083
L
Vamana
YungJungle
Vamana
9,794
3,422
0
3,614
13,307
12,559
59
3,994
9,093
4,914
23,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,465
Gold Earned
39,175
224
Minions Killed
227
0
Camps Cleared
0
1,131,769
Distance Traveled
1,209,148
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,895
809
94
9
0
248,611
3
L
Xbalanque
7,165
651
38
3
0
225,988
0
W
Pele
8,524
775
33
3
0
244,448
1
W
Discordia
8,607
782
86
8
0
198,025
6
L
Atlas
8,095
736
15
1
0
231,203
1
W
Jing Wei
8,840
804
86
8
0
221,102
3
L
Loki
7,616
692
31
3
0
275,008
3
W
Sylvanus
7,966
724
7
1
0
215,128
2
W
Horus
7,528
684
12
1
0
253,066
3
L
Vamana
7,404
673
49
4
0
228,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role