Player Matchup

Arachne
Arachne
Gold V
Another_Diff
Arachne
Gold V
Level 123
God Stats
11W - 15L
1,616 SR
Queue Stats
677W - 684L
1,063 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Asfodel99
Ah Muzen Cab
Silver III
Level 87
God Stats
0W - 2L
1,457 SR
Queue Stats
7W - 18L
1,063 MMR
Solo
Terra
Terra
Silver I
HunterGamer_King
Terra
Silver I
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
190W - 221L
1,121 MMR
Solo
Bellona
Bellona
Silver IV
OMG iTz RaMp4g3
Bellona
Silver IV
Level 88
God Stats
30W - 25L
1,619 SR
Queue Stats
44W - 49L
1,081 MMR
Solo
Nu Wa
Nu Wa
Silver III
TL_KaiZeR
Nu Wa
Silver III
Level 87
God Stats
0W - 2L
1,478 SR
Queue Stats
73W - 87L
1,033 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,534 SR
1,072 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,529 SR
1,072 MMR
Charybdis
Charybdis
Gold V
I-NooB-X
Charybdis
Gold V
Level 104
God Stats
5W - 1L
1,486 SR
Queue Stats
94W - 104L
1,268 MMR
Party 1
Bakasura
Bakasura
Gold V
RASSSTA48
Bakasura
Gold V
Level 144
God Stats
36W - 23L
1,592 SR
Queue Stats
285W - 300L
1,159 MMR
Solo
Fafnir
Fafnir
Silver III
ReLaXx-98
Fafnir
Silver III
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
437W - 438L
919 MMR
Solo
Cabrakan
Cabrakan
Silver I
Westy_299
Cabrakan
Silver I
Level 112
God Stats
20W - 14L
1,637 SR
Queue Stats
403W - 416L
1,087 MMR
Solo
Janus
Janus
Silver III
moyed009
Janus
Silver III
Level 109
God Stats
14W - 17L
1,430 SR
Queue Stats
78W - 95L
927 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Another_Diff
Arachne
20
8 / 13 / 5
15,417
532
19,599
36,067
19,652
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Asfodel99
Ah Muzen Cab
19
2 / 7 / 1
12,492
431
12,882
21,080
8,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 3 / 5
11,533
398
7,420
37,436
52,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 4 / 5
13,995
483
13,782
36,842
36,466
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
TL_KaiZeR
Nu Wa
20
3 / 3 / 6
13,134
453
20,744
18,906
8,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SkadiGebIzanamiPoseidon

VS

Bans
LancelotDanzaburouKing ArthurHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
I-NooB-X
Charybdis
20
2 / 3 / 11
14,790
510
18,119
26,632
13,192
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
RASSSTA48
Bakasura
20
15 / 3 / 6
17,390
600
37,590
32,066
18,339
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
ReLaXx-98
Fafnir
18
1 / 2 / 13
14,502
500
7,488
27,305
44,831
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
Westy_299
Cabrakan
20
6 / 5 / 5
16,137
556
32,577
27,550
23,386
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
moyed009
Janus
20
6 / 5 / 8
15,420
532
16,408
17,672
8,969
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
73
18
Kills
30
30
Deaths
18
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Arachne
Another_Diff
Arachne
8
13
5
0.81
L
Ah Muzen Cab
Asfodel99
Ah Muzen Cab
2
7
1
0.36
L
0
3
5
0.83
W
Charybdis
I-NooB-X
Charybdis
2
3
11
2.5
L
5
4
5
1.88
W
Bakasura
RASSSTA48
Bakasura
15
3
6
6
W
Fafnir
ReLaXx-98
Fafnir
1
2
13
3.75
L
Nu Wa
TL_KaiZeR
Nu Wa
3
3
6
2
W
Cabrakan
Westy_299
Cabrakan
6
5
5
1.7
W
Janus
moyed009
Janus
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,427
Damage
112,182
150,331
Taken
131,225
126,159
Mitigated
108,717
41,599
Healing
43,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Another_Diff
Arachne
19,599
10,852
0
8,749
36,067
19,652
0
9,069
24,953
0
141,028
L
Ah Muzen Cab
Asfodel99
Ah Muzen Cab
12,882
4,711
0
3,168
21,080
8,564
0
1,345
18,705
0
104,106
L
7,420
2,121
5,672
11,088
37,436
52,967
0
15,872
19,910
50,327
0
W
Charybdis
I-NooB-X
Charybdis
18,119
12,833
0
10,997
26,632
13,192
7,785
3,885
22,502
0
137,478
L
13,782
6,973
53
10,278
36,842
36,466
811
22,110
14,097
0
113,764
W
Bakasura
RASSSTA48
Bakasura
37,590
24,792
0
9,882
32,066
18,339
5,285
4,513
26,774
0
184,048
W
Fafnir
ReLaXx-98
Fafnir
7,488
1,917
1,054
7,274
27,305
44,831
502
7,725
18,565
44,486
1,497
L
Nu Wa
TL_KaiZeR
Nu Wa
20,744
5,773
0
2,591
18,906
8,510
0
6,981
11,074
105,573
0
W
Cabrakan
Westy_299
Cabrakan
32,577
3,302
0
10,070
27,550
23,386
1,795
5,207
22,077
134,703
0
W
Janus
moyed009
Janus
16,408
753
0
4,121
17,672
8,969
727
6,486
10,717
137,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,571
Gold Earned
78,239
724
Minions Killed
960
0
Camps Cleared
0
2,525,160
Distance Traveled
2,714,924
7
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,417
532
168
6
0
528,840
1
L
Ah Muzen Cab
12,492
431
156
5
0
432,853
2
L
Terra
11,533
398
57
2
0
566,312
1
W
Charybdis
14,790
510
225
8
0
485,543
3
L
Bellona
13,995
483
188
6
0
516,902
0
W
Bakasura
17,390
600
244
8
0
689,871
13
W
Fafnir
14,502
500
53
2
0
577,065
12
L
Nu Wa
13,134
453
155
5
0
480,253
3
W
Cabrakan
16,137
556
223
8
0
420,899
3
W
Janus
15,420
532
215
7
0
541,546
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role