Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GamerdudeHD
Sol
Level 106
God Stats
1W - 7L
1,265 SR
Queue Stats
106W - 165L
1,426 Elo+
Party 1
Team Averages
Level 85
1,422 SR
1,475 Elo+

VS

Team Averages
Level 112
1,717 SR
1,553 Elo+
Cerberus
Cerberus
Clafs
Cerberus
Level 108
God Stats
7W - 4L
1,648 SR
Queue Stats
83W - 96L
1,470 Elo+
Solo
Chaac
Chaac
SMEXYBEAST2
Chaac
Level 124
God Stats
2W - 0L
1,760 SR
Queue Stats
11W - 7L
1,669 Elo+
Solo
Xbalanque
Xbalanque
Silentunlived
Xbalanque
Level 104
God Stats
13W - 9L
1,742 SR
Queue Stats
216W - 229L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 4 / 2
6,181
618
5,460
13,260
7,944
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
 
Ne Zha
9
0 / 3 / 2
6,043
604
8,158
12,575
10,254
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 3 / 0
6,724
672
11,344
9,150
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Clafs
Cerberus
12
3 / 0 / 6
7,506
751
7,135
9,156
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 7
7,708
771
11,896
12,934
7,690
Xbalanque
Silentunlived
Xbalanque
12
4 / 1 / 3
7,416
742
11,637
8,715
3,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
2
0.25
L
Ne Zha
 
Ne Zha
0
3
2
0.33
W
Cerberus
Clafs
Cerberus
3
0
6
6
L
2
3
0
0.67
W
3
1
7
6.5
W
Xbalanque
Silentunlived
Xbalanque
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,962
Damage
30,668
34,985
Taken
30,805
21,659
Mitigated
15,438
7,297
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,460
1,160
0
828
13,260
7,944
0
1,997
11,059
0
19,967
L
Ne Zha
 
Ne Zha
8,158
2,076
0
3,333
12,575
10,254
0
2,353
9,908
0
17,917
W
Cerberus
Clafs
Cerberus
7,135
77
0
1,364
9,156
4,360
226
3,081
6,075
18,835
0
L
11,344
5,474
0
3,136
9,150
3,461
458
2,328
6,596
23,118
3,493
W
11,896
2,579
0
4,132
12,934
7,690
261
5,153
7,781
0
31,061
W
Xbalanque
Silentunlived
Xbalanque
11,637
6,847
0
1,255
8,715
3,388
593
2,071
6,644
0
30,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,948
Gold Earned
22,630
96
Minions Killed
131
4
Camps Cleared
6
564,512
Distance Traveled
597,037
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,181
618
39
4
1
207,488
0
L
Ne Zha
6,043
604
10
1
1
191,425
6
W
Cerberus
7,506
751
52
5
1
194,362
3
L
Sol
6,724
672
47
5
2
165,599
1
W
Chaac
7,708
771
38
4
3
214,164
1
W
Xbalanque
7,416
742
41
4
2
188,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role