Player Matchup

Gilgamesh
Gilgamesh
BreatheAimSnipe
Gilgamesh
Level 143
God Stats
1W - 3L
1,473 SR
Queue Stats
44W - 37L
1,540 Elo+
Party 1
Tiamat
Tiamat
KnifePIay
Tiamat
Level 137
God Stats
2W - 3L
1,519 SR
Queue Stats
135W - 94L
1,674 Elo+
Party 1
Terra
Terra
LITTLExAFRIKAN
Terra
Level 160
God Stats
1W - 3L
1,495 SR
Queue Stats
309W - 309L
1,583 Elo+
Party 1
Thoth
Thoth
MAZDARATI9597
Thoth
Level 113
God Stats
4W - 6L
1,373 SR
Queue Stats
406W - 407L
1,519 Elo+
Party 1
Raijin
Raijin
Ultiheals
Raijin
Level 29
God Stats
1W - 1L
1,413 SR
Queue Stats
78W - 82L
1,507 Elo+
Party 1
Team Averages
Level 116
1,455 SR
1,565 Elo+

VS

Team Averages
Level 118
1,380 SR
1,403 Elo+
Cu Chulainn
Cu Chulainn
HEART-ATTACK-25
Cu Chulainn
Level 128
God Stats
1W - 3L
1,168 SR
Queue Stats
262W - 318L
1,460 Elo+
Solo
Ra
Ra
MaseyyMouse
Ra
Level 134
God Stats
2W - 2L
1,347 SR
Queue Stats
101W - 134L
1,417 Elo+
Party 3
Chiron
Chiron
Nathanrelax
Chiron
Level 121
God Stats
15W - 7L
1,657 SR
Queue Stats
387W - 438L
1,373 Elo+
Party 3
Khepri
Khepri
NoMoreStrings
Khepri
Level 107
God Stats
1W - 2L
1,442 SR
Queue Stats
45W - 49L
1,372 Elo+
Party 2
Ullr
Ullr
ZeroRequiem12
Ullr
Level 102
God Stats
1W - 1L
1,285 SR
Queue Stats
55W - 57L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BreatheAimSnipe
Gilgamesh
19
5 / 8 / 10
12,443
691
18,823
27,292
22,792
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
KnifePIay
Tiamat
17
4 / 8 / 13
10,920
607
22,317
24,869
20,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 4 / 16
11,841
658
8,496
28,941
31,876
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 3 / 12
12,523
696
23,149
22,986
12,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Ultiheals
Raijin
19
5 / 4 / 14
11,615
645
14,589
17,956
9,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HEART-ATTACK-25
Cu Chulainn
20
6 / 7 / 13
13,673
760
27,136
30,480
35,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 6 / 11
13,051
725
15,926
19,717
14,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
20
8 / 5 / 11
13,452
747
28,337
16,744
8,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 3 / 17
11,707
650
13,805
16,734
22,063
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 2 / 16
12,215
679
13,133
18,523
9,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
94
22
Kills
26
27
Deaths
23
65
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BreatheAimSnipe
Gilgamesh
5
8
10
1.25
W
Cu Chulainn
HEART-ATTACK-25
Cu Chulainn
6
7
13
1.79
L
Tiamat
KnifePIay
Tiamat
4
8
13
1.31
L
3
4
16
2.75
L
5
3
12
3.67
W
5
6
11
1.75
W
Chiron
8
5
11
2.7
W
3
3
17
3.83
L
Raijin
Ultiheals
Raijin
5
4
14
3
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,374
Damage
98,337
122,044
Taken
102,198
97,108
Mitigated
89,541
47,355
Healing
42,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BreatheAimSnipe
Gilgamesh
18,823
4,220
5,285
4,011
27,292
22,792
0
6,948
20,015
0
27,960
W
Cu Chulainn
HEART-ATTACK-25
Cu Chulainn
27,136
5,461
1,910
7,673
30,480
35,436
218
18,660
11,820
11,759
37,224
L
Tiamat
KnifePIay
Tiamat
22,317
1,527
3,744
5,979
24,869
20,205
89
6,875
17,685
35,868
0
L
8,496
2,119
10,621
6,819
28,941
31,876
0
7,748
20,513
15,499
0
L
23,149
1,399
4,568
5,227
22,986
12,268
543
8,715
14,033
56,961
0
W
15,926
1,281
9,116
6,596
19,717
14,934
1,438
13,719
5,998
46,167
0
W
Chiron
28,337
10,353
2,217
3,620
16,744
8,031
2,867
14,470
2,274
0
56,376
W
13,805
524
2,737
2,165
16,734
22,063
419
7,696
9,038
25,230
0
L
Raijin
Ultiheals
Raijin
14,589
2,216
638
463
17,956
9,967
0
4,953
12,474
35,705
0
W
13,133
3,290
2,736
3,536
18,523
9,077
2,130
14,006
4,517
0
21,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,342
Gold Earned
64,098
177
Minions Killed
202
0
Camps Cleared
0
1,650,195
Distance Traveled
1,683,644
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,443
691
7
0
0
330,539
0
W
Cu Chulainn
13,673
760
34
2
0
311,435
0
L
Tiamat
10,920
607
32
2
0
305,652
0
L
Terra
11,841
658
16
1
0
368,713
4
L
Thoth
12,523
696
71
4
0
347,833
0
W
Ra
13,051
725
75
4
0
347,481
0
W
Chiron
13,452
747
59
3
0
316,893
1
W
Khepri
11,707
650
14
1
0
341,228
1
L
Raijin
11,615
645
51
3
0
297,458
0
W
Ullr
12,215
679
20
1
0
366,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role