Player Matchup

Mulan
Mulan
FinalOpera
Mulan
Level 109
God Stats
8W - 8L
1,560 SR
Queue Stats
218W - 220L
1,489 Elo+
Party 2
Sol
Sol
JUQUEST21
Sol
Level 26
God Stats
0W - 1L
1,508 SR
Queue Stats
2W - 5L
1,148 Elo+
Party 2
Thanatos
Thanatos
ShredsMS
Thanatos
Level 57
God Stats
9W - 13L
1,499 SR
Queue Stats
97W - 117L
1,509 Elo+
Party 2
Team Averages
Level 64
1,522 SR
1,382 Elo+

VS

Team Averages
Level 87
1,389 SR
1,266 Elo+
Arachne
Arachne
Jakahn01
Arachne
Level 148
God Stats
37W - 57L
1,296 SR
Queue Stats
1,162W - 1,417L
1,387 Elo+
Solo
Atlas
Atlas
MotorDrive165
Atlas
Level 28
God Stats
35W - 38L
1,434 SR
Queue Stats
84W - 152L
1,150 Elo+
Party 1
Sylvanus
Sylvanus
Toxic Skunke
Sylvanus
Level 86
God Stats
35W - 44L
1,435 SR
Queue Stats
262W - 369L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
3 / 4 / 5
11,574
723
18,241
23,754
23,633
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 9 / 2
8,995
562
8,136
16,293
5,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
ShredsMS
Thanatos
16
6 / 4 / 3
11,784
737
14,581
17,267
6,811
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jakahn01
Arachne
16
7 / 2 / 7
12,117
757
13,030
19,747
10,446
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 13
11,228
702
15,284
18,256
9,900
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Toxic Skunke
Sylvanus
17
8 / 5 / 9
12,536
784
20,147
20,572
12,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
9
Kills
17
17
Deaths
10
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mulan
3
4
5
1.38
L
0
9
2
0.11
W
Arachne
Jakahn01
Arachne
7
2
7
5.25
W
2
3
13
2.83
L
Thanatos
ShredsMS
Thanatos
6
4
3
1.88
W
Sylvanus
Toxic Skunke
Sylvanus
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,958
Damage
48,461
57,314
Taken
58,575
35,837
Mitigated
32,653
19,452
Healing
25,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
18,241
2,168
666
6,466
23,754
23,633
0
11,947
11,807
0
48,685
L
8,136
2,070
0
2,491
16,293
5,393
0
11,496
4,797
31,070
2,479
W
Arachne
Jakahn01
Arachne
13,030
10,281
0
11,241
19,747
10,446
1,171
2,340
17,407
0
53,015
W
15,284
5,079
312
3,314
18,256
9,900
182
3,025
15,231
40,385
0
L
Thanatos
ShredsMS
Thanatos
14,581
2,494
0
9,829
17,267
6,811
0
10,348
6,919
0
40,926
W
Sylvanus
Toxic Skunke
Sylvanus
20,147
6,103
2,066
8,584
20,572
12,307
1,084
3,314
17,258
44,941
6,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
35,881
181
Minions Killed
162
4
Camps Cleared
10
851,892
Distance Traveled
881,466
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,574
723
70
4
3
303,661
0
L
Sol
8,995
562
59
4
0
249,604
0
W
Arachne
12,117
757
57
4
6
329,475
2
W
Atlas
11,228
702
28
2
1
310,516
1
L
Thanatos
11,784
737
52
3
1
298,627
1
W
Sylvanus
12,536
784
77
5
3
241,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role