Player Matchup

Atlas
Atlas
IndoorSugar
Atlas
Level 41
God Stats
12W - 16L
1,426 SR
Queue Stats
72W - 78L
1,307 Elo+
Solo
Ne Zha
Ne Zha
SmoggyScarab278
Ne Zha
Level 160
God Stats
1W - 0L
1,777 SR
Queue Stats
239W - 201L
1,642 Elo+
Party 2
Thoth
Thoth
xledwinlx
Thoth
Level 155
God Stats
3W - 1L
1,554 SR
Queue Stats
191W - 150L
1,648 Elo+
Party 2
Team Averages
Level 119
1,586 SR
1,532 Elo+

VS

Team Averages
Level 109
1,547 SR
1,426 Elo+
Hel
Hel
BlissfulHatred
Hel
Level 106
God Stats
5W - 1L
1,770 SR
Queue Stats
19W - 20L
1,461 Elo+
Solo
Neith
Neith
DarcMagicianGirl
Neith
Level 102
God Stats
1W - 3L
1,344 SR
Queue Stats
1W - 5L
1,292 Elo+
Party 1
Cthulhu
Cthulhu
DarkmagicianQ8
Cthulhu
Level 119
God Stats
75W - 76L
1,528 SR
Queue Stats
209W - 232L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
11,147
697
11,709
11,729
8,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 1 / 7
11,792
737
14,814
18,527
9,929
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
xledwinlx
Thoth
15
5 / 1 / 7
11,569
723
11,783
10,785
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
9,263
579
4,760
13,923
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 6 / 0
9,146
572
8,668
14,949
5,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 4 / 1
11,239
702
17,072
17,813
11,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
2
3
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
6
0
0
L
2
4
1
0.63
W
4
1
8
8
W
5
1
7
8.5
W
Thoth
xledwinlx
Thoth
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,306
Damage
30,500
41,041
Taken
46,685
23,655
Mitigated
22,260
10,267
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,760
639
3,495
4,988
13,923
4,864
520
7,708
5,763
18,981
0
L
8,668
2,672
229
1,559
14,949
5,491
0
7,700
6,785
0
35,610
L
17,072
595
283
3,509
17,813
11,905
0
6,870
10,480
57,288
0
W
11,709
2,454
192
2,133
11,729
8,704
768
5,820
5,909
33,627
0
W
14,814
4,234
0
6,802
18,527
9,929
1,594
8,358
10,169
0
52,167
W
Thoth
xledwinlx
Thoth
11,783
487
0
1,140
10,785
5,022
527
8,804
1,981
47,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,508
Gold Earned
29,648
195
Minions Killed
169
9
Camps Cleared
6
928,741
Distance Traveled
824,447
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,263
579
31
2
1
293,149
2
L
Neith
9,146
572
55
3
4
246,828
3
L
Cthulhu
11,239
702
83
5
1
284,470
4
W
Atlas
11,147
697
42
3
0
320,222
1
W
Ne Zha
11,792
737
63
4
6
320,042
2
W
Thoth
11,569
723
90
6
3
288,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role