Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
FATdoodoostain
Chernobog
Level 128
God Stats
2W - 6L
1,005 SR
Queue Stats
195W - 188L
1,521 Elo+
Party 1
Ao Kuang
Ao Kuang
FitLikeABigMac
Ao Kuang
Level 129
God Stats
1W - 0L
1,678 SR
Queue Stats
123W - 108L
1,571 Elo+
Party 1
Scylla
Scylla
MUSTYJUICES
Scylla
Level 154
God Stats
1W - 2L
1,176 SR
Queue Stats
289W - 260L
1,518 Elo+
Party 1
Vulcan
Vulcan
SeaIed Taco
Vulcan
Level 128
God Stats
1W - 0L
1,676 SR
Queue Stats
96W - 68L
1,596 Elo+
Party 1
Team Averages
Level 130
1,407 SR
1,541 Elo+

VS

Team Averages
Level 102
1,449 SR
1,490 Elo+
Nu Wa
Nu Wa
Bathier
Nu Wa
Level 87
God Stats
1W - 1L
1,720 SR
Queue Stats
49W - 46L
1,575 Elo+
Solo
Bastet
Bastet
Mighty Charly
Bastet
Level 116
God Stats
1W - 3L
1,192 SR
Queue Stats
192W - 175L
1,519 Elo+
Solo
Khepri
Khepri
SnortMold
Khepri
Level 112
God Stats
0W - 3L
1,332 SR
Queue Stats
163W - 127L
1,477 Elo+
Solo
Izanami
Izanami
TheSlamaLlama
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,440 Elo+
Party 2
Jormungandr
Jormungandr
VonHammer
Jormungandr
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
1 / 3 / 11
11,069
738
12,719
24,635
30,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
FATdoodoostain
Chernobog
18
1 / 4 / 10
10,654
710
14,728
14,121
5,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
19
12 / 6 / 8
12,297
820
14,692
35,155
25,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
19
4 / 2 / 14
11,111
741
16,072
10,792
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
18
3 / 4 / 8
10,770
718
18,127
13,588
6,292
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bathier
Nu Wa
17
4 / 6 / 8
10,318
688
19,411
15,788
8,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 4 / 10
10,429
695
15,178
16,217
8,343
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
SnortMold
Khepri
16
1 / 5 / 9
10,505
700
5,909
20,675
23,775
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
19
5 / 3 / 8
10,610
707
16,803
14,413
8,258
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
VonHammer
Jormungandr
17
3 / 3 / 8
9,931
662
11,349
15,618
18,651
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
61
21
Kills
18
19
Deaths
21
51
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
11
2.17
L
Nu Wa
Bathier
Nu Wa
4
6
8
1.33
W
Chernobog
FATdoodoostain
Chernobog
1
4
10
1.5
W
Ao Kuang
12
6
8
2.67
W
Scylla
4
2
14
5.5
L
5
4
10
2.5
W
Vulcan
3
4
8
1.75
L
Khepri
SnortMold
Khepri
1
5
9
1.1
L
Izanami
5
3
8
3
L
Jormungandr
VonHammer
Jormungandr
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,338
Damage
68,650
98,291
Taken
82,711
72,297
Mitigated
67,401
47,900
Healing
31,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,719
1,025
2,064
11,297
24,635
30,312
429
8,358
16,277
0
31,076
L
Nu Wa
Bathier
Nu Wa
19,411
5,669
2,471
3,540
15,788
8,374
118
9,851
5,937
38,729
0
W
Chernobog
FATdoodoostain
Chernobog
14,728
6,471
1,910
3,653
14,121
5,937
4,595
4,519
9,602
0
45,994
W
Ao Kuang
14,692
3,870
1,943
15,702
35,155
25,345
899
12,313
22,842
33,135
0
W
Scylla
16,072
690
2,290
3,617
10,792
4,411
1,747
5,235
5,557
38,085
0
L
15,178
3,968
3,373
4,423
16,217
8,343
0
8,928
7,289
0
22,384
W
Vulcan
18,127
7,291
1,172
4,252
13,588
6,292
2,080
6,244
7,344
46,383
0
L
Khepri
SnortMold
Khepri
5,909
223
2,233
5,083
20,675
23,775
0
10,827
9,848
13,657
0
L
Izanami
16,803
9,890
1,941
5,045
14,413
8,258
1,660
10,662
3,751
0
45,580
L
Jormungandr
VonHammer
Jormungandr
11,349
1,810
1,382
1,578
15,618
18,651
0
8,623
6,995
24,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,901
Gold Earned
51,793
242
Minions Killed
146
0
Camps Cleared
0
1,371,014
Distance Traveled
1,387,759
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,069
738
28
2
0
274,667
0
L
Nu Wa
10,318
688
27
2
0
244,159
0
W
Chernobog
10,654
710
76
5
0
272,141
0
W
Ao Kuang
12,297
820
31
2
0
253,882
0
W
Scylla
11,111
741
49
3
0
273,712
0
L
Bastet
10,429
695
15
1
0
295,984
5
W
Vulcan
10,770
718
58
4
0
296,612
1
L
Khepri
10,505
700
13
1
0
268,966
1
L
Izanami
10,610
707
71
5
0
266,196
0
L
Jormungandr
9,931
662
20
1
0
312,454
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role