Player Matchup

Sobek
Sobek
SaltiMakaronai
Sobek
Level 89
God Stats
4W - 0L
1,630 SR
Queue Stats
21W - 4L
2,104 Elo+
Party 1
Sol
Sol
martynaslam
Sol
Level 152
God Stats
3W - 0L
1,973 SR
Queue Stats
27W - 8L
1,887 Elo+
Party 1
Ne Zha
Ne Zha
ugnezzz
Ne Zha
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 129
1,701 SR
1,830 Elo+

VS

Team Averages
Level 91
1,464 SR
1,530 Elo+
Mercury
Mercury
 
Mercury
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
kartela
Fafnir
Level 106
God Stats
0W - 2L
1,319 SR
Queue Stats
12W - 19L
1,519 Elo+
Solo
Xbalanque
Xbalanque
nodithekiller
Xbalanque
Level 126
God Stats
55W - 53L
1,573 SR
Queue Stats
898W - 944L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 10
8,548
855
6,513
15,784
19,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 1 / 6
8,872
887
19,721
14,770
7,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
ugnezzz
Ne Zha
12
4 / 1 / 9
8,185
819
7,277
6,903
3,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 7 / 2
7,266
727
4,749
15,864
11,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
kartela
Fafnir
11
1 / 3 / 2
7,443
744
5,685
12,131
12,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
nodithekiller
Xbalanque
12
1 / 4 / 1
7,027
703
16,040
11,608
5,290
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
3
3
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
7
2
0.29
W
2
1
10
7
L
Fafnir
kartela
Fafnir
1
3
2
0.67
W
8
1
6
11
L
Xbalanque
nodithekiller
Xbalanque
1
4
1
0.38
W
Ne Zha
ugnezzz
Ne Zha
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,511
Damage
26,474
37,457
Taken
39,603
30,286
Mitigated
29,597
15,128
Healing
5,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,749
2,147
680
1,308
15,864
11,411
0
8,997
6,867
0
13,110
W
6,513
945
0
4,091
15,784
19,224
147
2,046
12,190
12,869
0
L
Fafnir
kartela
Fafnir
5,685
1,690
0
3,594
12,131
12,896
0
7,239
4,892
12,935
0
W
19,721
8,597
0
9,207
14,770
7,312
2,207
2,701
12,069
51,645
6,006
L
Xbalanque
nodithekiller
Xbalanque
16,040
4,911
0
265
11,608
5,290
0
7,964
3,644
0
40,027
W
Ne Zha
ugnezzz
Ne Zha
7,277
1,882
0
1,830
6,903
3,750
422
1,146
5,757
0
16,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,605
Gold Earned
21,736
121
Minions Killed
91
5
Camps Cleared
4
591,949
Distance Traveled
547,117
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,266
727
21
2
2
195,132
2
W
Sobek
8,548
855
16
2
0
205,250
5
L
Fafnir
7,443
744
8
1
0
167,104
4
W
Sol
8,872
887
81
8
4
180,863
3
L
Xbalanque
7,027
703
62
6
2
184,881
1
W
Ne Zha
8,185
819
24
2
1
205,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role