Player Matchup

Amaterasu
Amaterasu
EasterBunnysBaby
Amaterasu
Level 148
God Stats
390W - 179L
1,754 SR
Queue Stats
565W - 328L
1,639 Elo+
Party 1
Hercules
Hercules
SilverZD
Hercules
Level 82
God Stats
2W - 0L
1,456 SR
Queue Stats
20W - 12L
1,610 Elo+
Party 1
Yu Huang
Yu Huang
ToxicRain214
Yu Huang
Level 109
God Stats
5W - 0L
1,897 SR
Queue Stats
268W - 134L
1,715 Elo+
Party 1
Apollo
Apollo
Willidoo
Apollo
Level 149
God Stats
3W - 1L
1,683 SR
Queue Stats
170W - 119L
1,679 Elo+
Party 1
Olorun
Olorun
badderdabber
Olorun
Level 36
God Stats
60W - 36L
1,629 SR
Queue Stats
99W - 58L
1,615 Elo+
Party 1
Team Averages
Level 105
1,684 SR
1,652 Elo+

VS

Team Averages
Level 46
1,628 SR
1,518 Elo+
Nemesis
Nemesis
AlphaMooseXIII
Nemesis
Level 56
God Stats
8W - 10L
1,497 SR
Queue Stats
29W - 26L
1,516 Elo+
Solo
Izanami
Izanami
GlocksandDunn
Izanami
Level 12
God Stats
22W - 20L
1,783 SR
Queue Stats
81W - 87L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
Oceansssss
Baron Samedi
Level 82
God Stats
59W - 44L
1,627 SR
Queue Stats
318W - 305L
1,556 Elo+
Party 2
Aphrodite
Aphrodite
TGalacticSpyTTV
Aphrodite
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 164L
1,505 Elo+
Solo
Osiris
Osiris
TheLoser18
Osiris
Level 48
God Stats
2W - 1L
1,733 SR
Queue Stats
78W - 67L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
18
6 / 0 / 4
11,738
690
9,956
14,184
11,512
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
SilverZD
Hercules
13
0 / 0 / 13
9,116
536
7,913
13,850
17,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
ToxicRain214
Yu Huang
15
3 / 1 / 4
9,457
556
9,699
8,373
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
Willidoo
Apollo
16
3 / 1 / 4
9,627
566
6,749
13,164
6,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
17
8 / 1 / 1
11,022
648
11,653
13,418
6,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,484
499
4,497
12,952
5,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
10
0 / 6 / 0
6,617
389
3,402
13,068
5,135
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
Oceansssss
Baron Samedi
13
2 / 4 / 1
7,941
467
12,086
14,511
8,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Aphrodite
TGalacticSpyTTV
Aphrodite
11
0 / 4 / 1
7,416
436
3,213
14,005
10,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
TheLoser18
Osiris
12
1 / 3 / 1
7,343
432
7,835
15,899
8,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
20
Kills
3
3
Deaths
20
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Amaterasu
6
0
4
8
L
Izanami
0
6
0
0
L
Baron Samedi
Oceansssss
Baron Samedi
2
4
1
0.63
W
Hercules
SilverZD
Hercules
0
0
13
6.5
L
Aphrodite
TGalacticSpyTTV
Aphrodite
0
4
1
0.13
L
Osiris
TheLoser18
Osiris
1
3
1
0.5
W
Yu Huang
ToxicRain214
Yu Huang
3
1
4
5
W
Apollo
Willidoo
Apollo
3
1
4
5
W
Olorun
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,970
Damage
31,033
62,989
Taken
70,435
45,647
Mitigated
37,782
20,033
Healing
22,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,497
2,644
0
1,898
12,952
5,361
0
1,443
11,509
0
74,818
W
Amaterasu
9,956
5,751
348
7,412
14,184
11,512
2,717
2,446
11,738
0
98,750
L
Izanami
3,402
2,754
0
446
13,068
5,135
0
7,649
5,419
0
43,287
L
Baron Samedi
Oceansssss
Baron Samedi
12,086
1,145
1,179
4,461
14,511
8,160
826
6,163
8,348
51,467
0
W
Hercules
SilverZD
Hercules
7,913
2,233
0
3,181
13,850
17,114
208
4,311
9,539
0
31,212
L
Aphrodite
TGalacticSpyTTV
Aphrodite
3,213
760
3,283
4,474
14,005
10,599
258
3,136
10,869
39,350
0
L
Osiris
TheLoser18
Osiris
7,835
4,542
0
6,364
15,899
8,527
0
2,791
13,108
0
51,119
W
Yu Huang
ToxicRain214
Yu Huang
9,699
396
0
663
8,373
4,034
623
3,983
4,390
72,744
0
W
Apollo
Willidoo
Apollo
6,749
2,807
0
425
13,164
6,016
192
3,507
9,657
0
89,501
W
Olorun
11,653
5,928
571
7,433
13,418
6,971
4,337
1,401
12,017
79,756
4,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,960
Gold Earned
37,801
575
Minions Killed
413
0
Camps Cleared
0
1,772,489
Distance Traveled
1,615,266
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,484
499
131
8
0
363,852
3
W
Amaterasu
11,738
690
169
10
0
422,526
5
L
Izanami
6,617
389
76
4
0
303,355
0
L
Baron Samedi
7,941
467
62
4
0
289,733
0
W
Hercules
9,116
536
38
2
0
361,143
3
L
Aphrodite
7,416
436
65
4
0
309,055
0
L
Osiris
7,343
432
79
5
0
349,271
2
W
Yu Huang
9,457
556
116
7
0
335,108
2
W
Apollo
9,627
566
121
7
0
373,157
3
W
Olorun
11,022
648
131
8
0
280,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role