Player Matchup

Loki
Loki
Downfall125
Loki
Level 62
God Stats
21W - 16L
1,544 SR
Queue Stats
77W - 105L
1,400 Elo+
Party 1
Hachiman
Hachiman
Lafuetes
Hachiman
Level 62
God Stats
108W - 136L
1,473 SR
Queue Stats
226W - 283L
1,442 Elo+
Party 1
Gilgamesh
Gilgamesh
WhiteFang676
Gilgamesh
Level 45
God Stats
6W - 5L
1,627 SR
Queue Stats
100W - 124L
1,436 Elo+
Party 1
Anubis
Anubis
XxElrecxX
Anubis
Level 68
God Stats
26W - 24L
1,596 SR
Queue Stats
180W - 224L
1,408 Elo+
Party 1
Athena
Athena
mrbl3ssing
Athena
Level 49
God Stats
39W - 35L
1,517 SR
Queue Stats
111W - 144L
1,415 Elo+
Party 1
Team Averages
Level 57
1,551 SR
1,420 Elo+

VS

Team Averages
Level 75
1,397 SR
1,363 Elo+
Horus
Horus
DRxFEELGOODxxx
Horus
Level 126
God Stats
22W - 18L
1,576 SR
Queue Stats
445W - 543L
1,366 Elo+
Party 2
Izanami
Izanami
IDecayl
Izanami
Level 16
God Stats
0W - 3L
1,318 SR
Queue Stats
10W - 8L
1,499 Elo+
Party 3
Bacchus
Bacchus
MuttDevil
Bacchus
Level 94
God Stats
34W - 36L
1,284 SR
Queue Stats
348W - 420L
1,373 Elo+
Party 2
Agni
Agni
ScArl3tW1tch
Agni
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,213 Elo+
Party 3
Set
Set
killyouwithpeen
Set
Level 33
God Stats
3W - 8L
1,306 SR
Queue Stats
62W - 66L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 5
11,187
622
16,164
15,470
6,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Lafuetes
Hachiman
15
7 / 0 / 4
9,744
541
10,630
10,543
3,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
WhiteFang676
Gilgamesh
16
3 / 4 / 6
10,023
557
8,144
13,012
9,958
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
XxElrecxX
Anubis
17
17 / 5 / 5
11,515
640
24,387
17,904
10,606
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
mrbl3ssing
Athena
14
3 / 2 / 10
9,766
543
5,058
13,469
11,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 0
8,246
458
5,198
18,411
13,308
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
IDecayl
Izanami
14
2 / 8 / 2
8,283
460
10,162
12,782
4,540
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
MuttDevil
Bacchus
14
4 / 7 / 3
9,613
534
12,208
22,187
19,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 7 / 2
9,249
514
10,555
12,521
4,951
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 13 / 4
7,398
411
5,426
20,052
9,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
41
Kills
12
13
Deaths
42
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
11
2
5
6.75
L
Izanami
IDecayl
Izanami
2
8
2
0.38
W
Hachiman
Lafuetes
Hachiman
7
0
4
9
L
Bacchus
MuttDevil
Bacchus
4
7
3
0.79
L
3
7
2
0.57
W
Gilgamesh
WhiteFang676
Gilgamesh
3
4
6
1.5
W
Anubis
XxElrecxX
Anubis
17
5
5
3.9
L
0
13
4
0.15
W
Athena
mrbl3ssing
Athena
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,383
Damage
43,549
70,398
Taken
85,953
41,850
Mitigated
51,032
26,859
Healing
10,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,198
2,284
43
1,823
18,411
13,308
0
4,066
14,345
110
55,153
W
16,164
6,537
0
9,071
15,470
6,341
0
3,857
11,613
0
90,342
L
Izanami
IDecayl
Izanami
10,162
6,116
82
1,675
12,782
4,540
1,085
2,278
10,504
0
48,716
W
Hachiman
Lafuetes
Hachiman
10,630
5,214
0
2,571
10,543
3,680
2,976
4,623
5,920
0
74,074
L
Bacchus
MuttDevil
Bacchus
12,208
1,299
1,570
1,822
22,187
19,056
0
10,343
11,844
33,108
0
L
10,555
1,302
0
1,882
12,521
4,951
800
5,556
6,965
56,200
0
W
Gilgamesh
WhiteFang676
Gilgamesh
8,144
2,775
0
2,206
13,012
9,958
2,769
1,430
11,582
0
54,089
W
Anubis
XxElrecxX
Anubis
24,387
2,369
0
9,399
17,904
10,606
2,893
7,549
10,355
77,893
0
L
5,426
2,190
0
1,987
20,052
9,177
0
7,202
12,850
0
32,919
W
Athena
mrbl3ssing
Athena
5,058
1,457
0
3,612
13,469
11,265
489
5,414
8,055
20,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,235
Gold Earned
42,789
486
Minions Killed
321
0
Camps Cleared
0
1,639,251
Distance Traveled
1,498,833
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,246
458
88
5
0
266,405
0
W
Loki
11,187
622
121
7
0
376,486
5
L
Izanami
8,283
460
66
4
0
310,955
2
W
Hachiman
9,744
541
123
7
0
338,369
5
L
Bacchus
9,613
534
32
2
0
327,957
2
L
Agni
9,249
514
85
5
0
298,913
3
W
Gilgamesh
10,023
557
99
6
0
299,627
0
W
Anubis
11,515
640
123
7
0
262,553
0
L
Set
7,398
411
50
3
0
294,603
0
W
Athena
9,766
543
20
1
0
362,216
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role