Player Matchup

Izanami
Izanami
Cliqz
Izanami
Level 160
God Stats
1W - 3L
1,198 SR
Queue Stats
140W - 163L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
Manuelito_games
Erlang Shen
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 172L
1,482 Elo+
Solo
Shiva
Shiva
TheWickedWolf37
Shiva
Level 109
God Stats
2W - 2L
1,863 SR
Queue Stats
302W - 303L
1,468 Elo+
Party 2
Hachiman
Hachiman
corkeythegnome
Hachiman
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
278W - 306L
1,450 Elo+
Party 2
Freya
Freya
joehearn
Freya
Level 129
God Stats
1W - 5L
1,157 SR
Queue Stats
193W - 221L
1,458 Elo+
Solo
Team Averages
Level 119
1,444 SR
1,455 Elo+

VS

Team Averages
Level 100
1,434 SR
1,463 Elo+
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
CRANDUS
Shiva
Level 126
God Stats
4W - 4L
1,404 SR
Queue Stats
365W - 408L
1,462 Elo+
Party 1
Discordia
Discordia
MrMoonM4n
Discordia
Level 44
God Stats
1W - 0L
1,267 SR
Queue Stats
21W - 23L
1,496 Elo+
Party 3
Ne Zha
Ne Zha
SinsterIce6174
Ne Zha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,432 Elo+
Party 3
Skadi
Skadi
gluttonofares
Skadi
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 87L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cliqz
Izanami
16
2 / 4 / 5
9,461
788
10,025
12,815
5,311
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Manuelito_games
Erlang Shen
15
1 / 5 / 4
8,300
692
6,855
20,553
13,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 5 / 5
9,713
809
11,620
18,518
19,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
14
1 / 5 / 5
8,581
715
10,644
14,742
6,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
joehearn
Freya
14
2 / 6 / 4
8,278
690
14,009
17,136
7,585
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
4 / 2 / 16
10,508
876
13,134
21,786
23,948
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shiva
CRANDUS
Shiva
16
5 / 2 / 10
9,747
812
14,253
15,105
17,756
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
MrMoonM4n
Discordia
17
3 / 2 / 15
9,988
832
13,385
10,003
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
10 / 4 / 11
10,535
878
20,599
14,915
8,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 15
9,705
809
14,097
10,828
5,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
92
9
Kills
25
25
Deaths
12
23
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
2
16
6
W
Shiva
CRANDUS
Shiva
5
2
10
5
L
Izanami
Cliqz
Izanami
2
4
5
1.13
L
Erlang Shen
Manuelito_games
Erlang Shen
1
5
4
0.6
W
Discordia
MrMoonM4n
Discordia
3
2
15
5.25
W
10
4
11
3.88
L
3
5
5
1.1
L
Hachiman
1
5
5
0.7
W
3
2
15
5.25
L
Freya
joehearn
Freya
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,153
Damage
75,468
83,764
Taken
72,637
51,270
Mitigated
61,167
34,255
Healing
29,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
13,134
667
2,085
6,101
21,786
23,948
686
3,677
17,669
24,443
0
W
Shiva
CRANDUS
Shiva
14,253
1,380
4,347
4,244
15,105
17,756
541
4,794
9,911
0
20,663
L
Izanami
Cliqz
Izanami
10,025
6,718
3,478
3,018
12,815
5,311
1,712
5,382
7,285
0
28,386
L
Erlang Shen
Manuelito_games
Erlang Shen
6,855
2,728
2,702
8,089
20,553
13,036
0
4,006
16,165
79
17,091
W
Discordia
MrMoonM4n
Discordia
13,385
999
1,930
2,324
10,003
5,044
1,900
1,415
8,506
30,588
0
W
20,599
3,897
1,941
5,660
14,915
8,498
2,389
2,714
12,058
0
36,827
L
11,620
1,455
4,207
4,152
18,518
19,315
276
5,492
12,791
221
18,019
L
Hachiman
10,644
4,776
1,068
2,250
14,742
6,023
1,440
4,839
9,799
0
21,456
W
14,097
3,900
703
111
10,828
5,921
1,715
1,709
8,987
0
31,653
L
Freya
joehearn
Freya
14,009
3,715
782
4,509
17,136
7,585
0
6,800
10,122
17,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,333
Gold Earned
50,483
104
Minions Killed
130
0
Camps Cleared
0
1,104,769
Distance Traveled
1,230,126
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,508
876
31
3
0
244,948
3
W
Shiva
9,747
812
11
1
0
262,333
3
L
Izanami
9,461
788
43
4
0
209,698
0
L
Erlang Shen
8,300
692
17
1
0
233,968
4
W
Discordia
9,988
832
38
3
0
250,047
3
W
Ne Zha
10,535
878
23
2
0
260,844
0
L
Shiva
9,713
809
11
1
0
233,384
0
L
Hachiman
8,581
715
25
2
0
215,719
0
W
Skadi
9,705
809
27
2
0
211,954
0
L
Freya
8,278
690
8
1
0
212,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role