Player Matchup

Anubis
Anubis
DevilS1npai
Anubis
Level 26
God Stats
3W - 0L
1,592 SR
Queue Stats
37W - 14L
1,536 Elo+
Party 1
Ishtar
Ishtar
GwSeth993
Ishtar
Level 156
God Stats
14W - 7L
1,820 SR
Queue Stats
174W - 111L
1,581 Elo+
Party 1
King Arthur
King Arthur
Rayeldreamz
King Arthur
Level 28
God Stats
1W - 1L
1,380 SR
Queue Stats
70W - 34L
1,597 Elo+
Party 1
Team Averages
Level 70
1,597 SR
1,571 Elo+

VS

Team Averages
Level 59
1,671 SR
1,530 Elo+
Scylla
Scylla
 
Scylla
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GloryOfOlympus
Hercules
Level 87
God Stats
11W - 15L
1,609 SR
Queue Stats
160W - 162L
1,593 Elo+
Party 2
Izanami
Izanami
Shamdoom
Izanami
Level 26
God Stats
2W - 1L
1,905 SR
Queue Stats
9W - 7L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 4 / 8
10,576
755
13,228
16,702
9,627
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
GwSeth993
Ishtar
16
7 / 2 / 7
10,937
781
20,479
12,130
5,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Rayeldreamz
King Arthur
15
3 / 3 / 11
10,006
715
11,808
17,067
19,243
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 5 / 6
8,930
638
7,188
11,944
4,439
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
13
2 / 4 / 5
9,045
646
13,036
25,359
27,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Shamdoom
Izanami
12
5 / 7 / 2
8,814
630
15,551
16,003
6,379
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
16
Kills
9
9
Deaths
16
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
5
6
1
W
Anubis
6
4
8
2.5
L
Hercules
2
4
5
1.13
W
Ishtar
GwSeth993
Ishtar
7
2
7
5.25
W
King Arthur
Rayeldreamz
King Arthur
3
3
11
2.83
L
Izanami
Shamdoom
Izanami
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,515
Damage
35,775
45,899
Taken
53,306
34,062
Mitigated
38,557
15,329
Healing
8,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,188
806
0
1,127
11,944
4,439
0
2,381
9,563
22,239
0
W
Anubis
13,228
740
0
7,860
16,702
9,627
628
3,202
13,500
41,420
0
L
Hercules
13,036
3,411
973
5,080
25,359
27,739
0
7,923
17,436
0
21,143
W
Ishtar
GwSeth993
Ishtar
20,479
13,401
0
4,484
12,130
5,192
1,110
3,652
8,478
46
54,548
W
King Arthur
Rayeldreamz
King Arthur
11,808
1,834
0
2,985
17,067
19,243
0
1,802
15,265
462
29,935
L
Izanami
Shamdoom
Izanami
15,551
9,676
0
1,571
16,003
6,379
0
3,432
12,571
0
30,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,519
Gold Earned
26,789
161
Minions Killed
87
11
Camps Cleared
2
711,995
Distance Traveled
713,443
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,930
638
28
2
1
237,543
1
W
Anubis
10,576
755
46
3
4
211,125
1
L
Hercules
9,045
646
18
1
1
255,512
4
W
Ishtar
10,937
781
75
5
3
243,755
1
W
King Arthur
10,006
715
40
3
4
257,115
1
L
Izanami
8,814
630
41
3
0
220,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role