Player Matchup

Ullr
Ullr
Emmа
Ullr
Level 128
God Stats
233W - 121L
1,750 SR
Queue Stats
504W - 270L
1,890 Elo+
Party 2
Vulcan
Vulcan
GiveMeYourMMR
Vulcan
Level 106
God Stats
11W - 4L
1,892 SR
Queue Stats
313W - 87L
1,900 Elo+
Party 2
Sun Wukong
Sun Wukong
Matrocity
Sun Wukong
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 25L
1,986 Elo+
Party 2
Team Averages
Level 127
1,714 SR
1,925 Elo+

VS

Team Averages
Level 124
1,470 SR
1,586 Elo+
Agni
Agni
NekomataCoffee
Agni
Level 126
God Stats
0W - 1L
1,589 SR
Queue Stats
71W - 67L
1,555 Elo+
Party 1
Mulan
Mulan
degdegtaktak
Mulan
Level 125
God Stats
45W - 40L
1,641 SR
Queue Stats
178W - 151L
1,579 Elo+
Party 1
Cabrakan
Cabrakan
donkatsu999
Cabrakan
Level 120
God Stats
0W - 1L
1,181 SR
Queue Stats
32W - 23L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Emmа
Ullr
11
4 / 2 / 2
7,370
737
3,029
6,509
2,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 0 / 4
7,691
769
14,112
3,982
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Matrocity
Sun Wukong
11
1 / 1 / 4
6,826
683
6,492
9,877
9,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
6,306
631
3,842
5,632
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 4 / 2
6,567
657
6,985
12,508
9,608
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
donkatsu999
Cabrakan
11
2 / 3 / 1
7,326
733
1,960
10,391
11,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
3
3
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
Emmа
Ullr
4
2
2
2.5
W
3
0
4
5
W
Sun Wukong
Matrocity
Sun Wukong
1
1
4
3
L
0
1
3
1.5
L
1
4
2
0.5
L
Cabrakan
donkatsu999
Cabrakan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,633
Damage
12,787
20,368
Taken
28,531
14,044
Mitigated
23,078
2,202
Healing
4,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Emmа
Ullr
3,029
1,010
0
0
6,509
2,795
0
1,734
4,703
0
10,692
W
14,112
4,203
0
1,000
3,982
1,784
358
331
3,639
34,883
0
W
Sun Wukong
Matrocity
Sun Wukong
6,492
1,355
0
1,202
9,877
9,465
144
3,501
5,948
0
20,554
L
3,842
603
0
625
5,632
2,285
0
2,897
2,735
19,685
0
L
6,985
999
400
2,003
12,508
9,608
0
6,668
5,840
0
21,934
L
Cabrakan
donkatsu999
Cabrakan
1,960
420
0
1,195
10,391
11,185
0
4,835
5,556
8,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,887
Gold Earned
20,199
103
Minions Killed
101
5
Camps Cleared
3
549,995
Distance Traveled
564,663
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,370
737
24
2
2
139,383
1
W
Vulcan
7,691
769
54
5
1
215,333
0
W
Sun Wukong
6,826
683
25
3
2
195,279
3
L
Agni
6,306
631
59
6
3
191,902
3
L
Mulan
6,567
657
31
3
0
188,189
2
L
Cabrakan
7,326
733
11
1
0
184,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role