Player Matchup

Jormungandr
Jormungandr
Boxing_Nun
Jormungandr
Level 41
God Stats
10W - 22L
1,228 SR
Queue Stats
29W - 49L
1,230 Elo+
Party 2
Chaac
Chaac
Crashbandacot354
Chaac
Level 64
God Stats
3W - 7L
1,411 SR
Queue Stats
32W - 51L
1,285 Elo+
Party 2
Merlin
Merlin
Crookedmind55
Merlin
Level 77
God Stats
17W - 22L
1,354 SR
Queue Stats
143W - 168L
1,360 Elo+
Party 2
Danzaburou
Danzaburou
RitusCrucifilth
Danzaburou
Level 55
God Stats
17W - 30L
1,309 SR
Queue Stats
34W - 63L
1,236 Elo+
Solo
Thanatos
Thanatos
Sharl3x
Thanatos
Level 62
God Stats
2W - 1L
1,748 SR
Queue Stats
57W - 61L
1,300 Elo+
Solo
Team Averages
Level 60
1,410 SR
1,282 Elo+

VS

Team Averages
Level 67
1,433 SR
1,290 Elo+
Heimdallr
Heimdallr
KingKilly21
Heimdallr
Level 66
God Stats
58W - 52L
1,513 SR
Queue Stats
318W - 388L
1,366 Elo+
Solo
Skadi
Skadi
LegendaryPayten
Skadi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,310 Elo+
Party 1
Izanami
Izanami
ReconGod2001
Izanami
Level 79
God Stats
0W - 1L
1,291 SR
Queue Stats
14W - 18L
1,275 Elo+
Party 1
Medusa
Medusa
ReconGod2004
Medusa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,282 Elo+
Party 1
Artemis
Artemis
Reyamareya
Artemis
Level 22
God Stats
4W - 10L
1,362 SR
Queue Stats
5W - 17L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Boxing_Nun
Jormungandr
10
1 / 0 / 2
6,347
529
3,816
9,075
4,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 3 / 2
7,474
623
8,043
11,879
8,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 2 / 1
6,584
549
6,437
6,000
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
RitusCrucifilth
Danzaburou
10
1 / 0 / 2
5,816
485
2,775
5,711
1,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Sharl3x
Thanatos
10
3 / 1 / 1
6,465
539
2,880
12,002
4,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KingKilly21
Heimdallr
9
1 / 1 / 0
5,435
453
5,554
8,116
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 3 / 0
6,716
560
7,080
8,114
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
ReconGod2001
Izanami
10
0 / 1 / 2
6,291
524
3,230
8,086
3,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
8
0 / 4 / 3
5,269
439
6,541
9,949
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Reyamareya
Artemis
9
0 / 1 / 1
4,936
411
3,018
4,440
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
10
Kills
6
6
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Boxing_Nun
Jormungandr
1
0
2
2
W
4
3
2
1.67
W
1
2
1
0.75
L
Heimdallr
KingKilly21
Heimdallr
1
1
0
1
L
5
3
0
1.67
L
Izanami
ReconGod2001
Izanami
0
1
2
1
L
Medusa
0
4
3
0.38
L
Artemis
Reyamareya
Artemis
0
1
1
0.5
W
Danzaburou
RitusCrucifilth
Danzaburou
1
0
2
2
W
Thanatos
Sharl3x
Thanatos
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,951
Damage
25,423
44,667
Taken
38,705
20,698
Mitigated
14,236
18,891
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Boxing_Nun
Jormungandr
3,816
294
1,744
4,000
9,075
4,132
358
0
9,075
31,196
0
W
8,043
2,427
0
2,903
11,879
8,636
510
0
11,879
0
47,559
W
6,437
251
0
1,444
6,000
1,981
0
0
6,000
46,683
0
L
Heimdallr
KingKilly21
Heimdallr
5,554
1,969
0
2,120
8,116
3,125
0
2,978
5,138
0
36,923
L
7,080
4,023
0
1,892
8,114
2,942
8
1,301
6,813
0
36,774
L
Izanami
ReconGod2001
Izanami
3,230
2,005
142
1,718
8,086
3,005
166
3,756
4,330
0
40,905
L
Medusa
6,541
3,315
0
1,908
9,949
3,473
0
0
9,949
0
22,472
L
Artemis
Reyamareya
Artemis
3,018
1,056
0
979
4,440
1,691
62
2,218
2,222
0
15,080
W
Danzaburou
RitusCrucifilth
Danzaburou
2,775
716
0
1,377
5,711
1,872
286
0
5,711
0
27,471
W
Thanatos
Sharl3x
Thanatos
2,880
762
0
7,423
12,002
4,077
0
0
12,002
0
41,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,686
Gold Earned
28,647
325
Minions Killed
267
0
Camps Cleared
0
1,291,004
Distance Traveled
1,122,407
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,347
529
47
4
0
254,997
0
W
Chaac
7,474
623
82
7
0
256,204
2
W
Merlin
6,584
549
75
6
0
259,909
2
L
Heimdallr
5,435
453
70
6
0
196,997
2
L
Skadi
6,716
560
71
6
0
242,702
0
L
Izanami
6,291
524
78
7
0
241,192
0
L
Medusa
5,269
439
31
3
0
225,272
0
L
Artemis
4,936
411
17
1
0
216,244
0
W
Danzaburou
5,816
485
50
4
0
238,612
7
W
Thanatos
6,465
539
71
6
0
281,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role