Player Matchup

Ymir
Ymir
Tchayl
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,616 Elo+
Party 1
Eset
Eset
bostel2003
Eset
Level 86
God Stats
13W - 4L
1,615 SR
Queue Stats
18W - 14L
1,507 Elo+
Party 1
Heimdallr
Heimdallr
tobi9_9_9
Heimdallr
Level 147
God Stats
3W - 0L
1,714 SR
Queue Stats
40W - 25L
1,596 Elo+
Party 1
Team Averages
Level 79
1,610 SR
1,573 Elo+

VS

Team Averages
Level 65
1,560 SR
1,493 Elo+
Hel
Hel
Bell_Z_Bubb
Hel
Level 88
God Stats
1W - 4L
1,400 SR
Queue Stats
454W - 582L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
BookWorm9209
Gilgamesh
Level 18
God Stats
1W - 1L
1,535 SR
Queue Stats
86W - 60L
1,514 Elo+
Party 2
Serqet
Serqet
UnusualLemon
Serqet
Level 88
God Stats
1W - 2L
1,746 SR
Queue Stats
73W - 69L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Tchayl
Ymir
13
0 / 1 / 5
9,741
649
8,749
13,783
15,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 1 / 2
9,631
642
11,390
6,478
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
tobi9_9_9
Heimdallr
15
2 / 0 / 3
9,498
633
19,171
10,648
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,486
566
9,936
13,253
6,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
BookWorm9209
Gilgamesh
13
1 / 1 / 0
9,245
616
7,703
17,932
16,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
13
1 / 1 / 1
9,791
653
6,899
16,978
22,895
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
5
Kills
2
2
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Gilgamesh
BookWorm9209
Gilgamesh
1
1
0
1
W
Ymir
Tchayl
Ymir
0
1
5
2.5
L
Serqet
1
1
1
1.5
W
3
1
2
4
W
Heimdallr
tobi9_9_9
Heimdallr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,310
Damage
24,538
30,909
Taken
48,163
23,129
Mitigated
45,351
9,951
Healing
20,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,936
1,327
3,031
5,072
13,253
6,394
0
5,702
7,551
41,486
0
L
Gilgamesh
BookWorm9209
Gilgamesh
7,703
1,939
3,544
3,403
17,932
16,062
0
8,309
9,623
36
24,649
W
Ymir
Tchayl
Ymir
8,749
2,959
0
1,870
13,783
15,482
252
5,439
8,256
16,329
0
L
Serqet
6,899
1,046
1,200
3,941
16,978
22,895
0
6,753
10,225
296
15,507
W
11,390
1,764
1,348
2,449
6,478
2,644
579
1,844
4,634
33,805
0
W
Heimdallr
tobi9_9_9
Heimdallr
19,171
13,025
0
4,284
10,648
5,003
575
3,268
6,923
0
50,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,870
Gold Earned
27,522
150
Minions Killed
123
6
Camps Cleared
6
752,447
Distance Traveled
963,386
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,486
566
73
5
3
256,328
0
L
Gilgamesh
9,245
616
30
2
2
318,688
1
W
Ymir
9,741
649
30
2
2
234,276
3
L
Serqet
9,791
653
20
1
1
388,370
2
W
Eset
9,631
642
57
4
2
273,388
5
W
Heimdallr
9,498
633
63
4
2
244,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role