Player Matchup

Cliodhna
Cliodhna
BigButtStallion
Cliodhna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,599 Elo+
Party 1
Atlas
Atlas
Forsakensoul95
Atlas
Level 127
God Stats
13W - 7L
1,847 SR
Queue Stats
107W - 75L
1,658 Elo+
Party 1
Hou Yi
Hou Yi
Motbat
Hou Yi
Level 150
God Stats
15W - 7L
1,600 SR
Queue Stats
235W - 204L
1,627 Elo+
Party 1
Freya
Freya
NuggetronPrime
Freya
Level 98
God Stats
3W - 5L
1,806 SR
Queue Stats
61W - 68L
1,515 Elo+
Solo
Ra
Ra
Tiovwvoto
Ra
Level 91
God Stats
0W - 3L
1,151 SR
Queue Stats
150W - 136L
1,526 Elo+
Solo
Team Averages
Level 118
1,581 SR
1,585 Elo+

VS

Team Averages
Level 115
1,553 SR
1,590 Elo+
Da Ji
Da Ji
DaHustla187
Da Ji
Level 123
God Stats
5W - 3L
1,685 SR
Queue Stats
197W - 180L
1,582 Elo+
Solo
Apollo
Apollo
Enmii77
Apollo
Level 74
God Stats
5W - 3L
1,556 SR
Queue Stats
168W - 133L
1,539 Elo+
Party 2
Nox
Nox
MARFRED
Nox
Level 109
God Stats
14W - 13L
1,514 SR
Queue Stats
127W - 122L
1,495 Elo+
Solo
King Arthur
King Arthur
ProfessorSamedi
King Arthur
Level 141
God Stats
34W - 34L
1,510 SR
Queue Stats
416W - 323L
1,661 Elo+
Party 2
Agni
Agni
ProfessorWeed
Agni
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 66L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
0 / 3 / 0
7,421
495
3,478
9,980
5,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 2
7,768
518
8,408
13,950
14,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Motbat
Hou Yi
13
3 / 3 / 2
7,869
525
6,139
11,512
4,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 1
6,590
439
5,768
14,944
6,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 1
7,010
467
4,093
10,817
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 2
8,862
591
13,403
11,557
5,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Enmii77
Apollo
12
0 / 2 / 2
7,081
472
1,634
8,086
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
11
0 / 1 / 3
6,064
404
4,435
7,719
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ProfessorSamedi
King Arthur
16
4 / 0 / 2
9,280
619
9,314
10,017
8,522
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 0 / 6
8,289
553
13,614
7,405
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
16
16
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
0
3
0
0
W
9
3
2
3.33
W
Apollo
Enmii77
Apollo
0
2
2
0.5
L
3
0
2
4
W
Nox
0
1
3
1.5
L
Hou Yi
Motbat
Hou Yi
3
3
2
1.33
L
0
5
1
0.1
W
King Arthur
ProfessorSamedi
King Arthur
4
0
2
5
W
3
0
6
6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,886
Damage
42,400
61,203
Taken
44,784
37,001
Mitigated
24,911
16,696
Healing
9,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
3,478
353
0
3,754
9,980
5,009
0
185
9,789
0
59,159
W
13,403
5,013
0
3,214
11,557
5,813
0
3,739
7,818
0
58,728
W
Apollo
Enmii77
Apollo
1,634
1,013
0
2,344
8,086
2,986
0
1,385
6,701
0
47,805
L
8,408
3,397
361
3,171
13,950
14,907
0
7,247
6,379
29,633
4,533
W
Nox
4,435
730
0
405
7,719
4,349
0
3,636
4,083
29,042
0
L
Hou Yi
Motbat
Hou Yi
6,139
2,901
0
2,347
11,512
4,986
274
2,015
9,361
0
62,360
L
5,768
2,281
0
4,207
14,944
6,793
0
4,423
10,355
50,058
0
W
King Arthur
ProfessorSamedi
King Arthur
9,314
1,614
0
1,423
10,017
8,522
0
3,120
6,897
0
77,799
W
13,614
1,630
223
1,840
7,405
3,241
0
5,624
1,781
64,653
0
L
4,093
389
632
2,224
10,817
5,306
0
3,341
7,270
66,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,658
Gold Earned
39,576
443
Minions Killed
492
0
Camps Cleared
0
1,358,436
Distance Traveled
1,563,996
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,421
495
110
7
0
301,085
4
W
Da Ji
8,862
591
77
5
0
329,410
5
W
Apollo
7,081
472
93
6
0
299,129
3
L
Atlas
7,768
518
32
2
0
275,175
3
W
Nox
6,064
404
37
2
0
302,615
6
L
Hou Yi
7,869
525
108
7
0
260,605
2
L
Freya
6,590
439
84
6
0
237,953
1
W
King Arthur
9,280
619
161
11
0
308,371
5
W
Agni
8,289
553
124
8
0
324,471
2
L
Ra
7,010
467
109
7
0
283,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role