Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AceBox
Ah Muzen Cab
Level 124
God Stats
3W - 3L
1,772 SR
Queue Stats
105W - 108L
1,539 Elo+
Party 1
Nox
Nox
AnimeBewbLover
Nox
Level 119
God Stats
32W - 25L
1,672 SR
Queue Stats
71W - 63L
1,600 Elo+
Party 1
Hercules
Hercules
NateWizard
Hercules
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 90L
1,373 Elo+
Party 3
Arachne
Arachne
TRiiK_or_TReaT99
Arachne
Level 114
God Stats
9W - 5L
1,539 SR
Queue Stats
93W - 139L
1,434 Elo+
Party 3
Kumbhakarna
Kumbhakarna
topgr33n86
Kumbhakarna
Level 159
God Stats
14W - 20L
1,401 SR
Queue Stats
469W - 544L
1,391 Elo+
Solo
Team Averages
Level 119
1,577 SR
1,467 Elo+

VS

Team Averages
Level 65
1,418 SR
1,468 Elo+
Chaac
Chaac
DrWolfeo
Chaac
Level 88
God Stats
3W - 1L
1,759 SR
Queue Stats
7W - 8L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
LordStrawHat
Danzaburou
Level 42
God Stats
0W - 1L
1,249 SR
Queue Stats
1W - 4L
1,290 Elo+
Party 2
Lancelot
Lancelot
Odivallus
Lancelot
Level 27
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
SalsaBalst
Bacchus
Level 6
God Stats
0W - 1L
1,167 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
afrokaze
Merlin
Level 160
God Stats
14W - 13L
1,587 SR
Queue Stats
247W - 246L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceBox
Ah Muzen Cab
17
12 / 1 / 9
9,739
974
20,742
9,262
3,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 13
8,796
880
10,837
7,554
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
NateWizard
Hercules
15
1 / 0 / 12
7,939
794
4,674
8,883
8,235
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 1 / 9
8,841
884
11,292
10,402
6,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
topgr33n86
Kumbhakarna
15
2 / 0 / 8
8,749
875
2,771
6,815
5,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DrWolfeo
Chaac
13
0 / 6 / 0
6,895
690
7,943
16,643
13,068
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
LordStrawHat
Danzaburou
13
0 / 5 / 0
6,896
690
4,828
12,443
4,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lancelot
Odivallus
Lancelot
13
2 / 4 / 0
7,399
740
5,822
11,663
7,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
SalsaBalst
Bacchus
12
0 / 6 / 1
6,665
667
3,726
12,299
12,879
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
afrokaze
Merlin
14
1 / 5 / 2
7,990
799
9,605
8,126
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
6
26
Kills
3
3
Deaths
26
51
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AceBox
Ah Muzen Cab
12
1
9
16.5
W
4
1
13
10.5
L
Chaac
DrWolfeo
Chaac
0
6
0
0
L
Danzaburou
LordStrawHat
Danzaburou
0
5
0
0
W
Hercules
NateWizard
Hercules
1
0
12
7
L
Lancelot
Odivallus
Lancelot
2
4
0
0.5
L
Bacchus
SalsaBalst
Bacchus
0
6
1
0.08
W
7
1
9
11.5
L
Merlin
afrokaze
Merlin
1
5
2
0.4
W
Kumbhakarna
topgr33n86
Kumbhakarna
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,316
Damage
31,924
42,916
Taken
61,174
27,222
Mitigated
41,062
14,040
Healing
5,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AceBox
Ah Muzen Cab
20,742
9,062
254
2,875
9,262
3,998
3,116
4,644
4,618
0
47,100
W
10,837
1,116
0
1,041
7,554
3,142
1,360
3,620
3,934
30,705
0
L
Chaac
DrWolfeo
Chaac
7,943
1,275
0
2,259
16,643
13,068
0
2,663
13,980
0
27,992
L
Danzaburou
LordStrawHat
Danzaburou
4,828
1,493
0
1,170
12,443
4,986
384
3,144
9,299
0
20,587
W
Hercules
NateWizard
Hercules
4,674
1,365
286
4,765
8,883
8,235
0
1,843
7,040
0
10,883
L
Lancelot
Odivallus
Lancelot
5,822
1,745
0
1,224
11,663
7,209
825
3,410
8,253
0
16,022
L
Bacchus
SalsaBalst
Bacchus
3,726
96
0
211
12,299
12,879
156
2,444
9,855
11,562
0
W
11,292
7,936
0
3,636
10,402
6,572
0
2,806
7,596
0
23,674
L
Merlin
afrokaze
Merlin
9,605
371
0
486
8,126
2,920
0
1,947
6,179
26,923
0
W
Kumbhakarna
topgr33n86
Kumbhakarna
2,771
215
0
1,183
6,815
5,275
0
418
6,397
22,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,064
Gold Earned
35,845
183
Minions Killed
173
0
Camps Cleared
0
1,128,943
Distance Traveled
965,405
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,739
974
59
6
0
204,745
1
W
Nox
8,796
880
49
5
0
209,516
1
L
Chaac
6,895
690
35
4
0
198,466
1
L
Danzaburou
6,896
690
43
4
0
187,307
0
W
Hercules
7,939
794
14
1
0
219,439
2
L
Lancelot
7,399
740
27
3
0
211,550
0
L
Bacchus
6,665
667
19
2
0
186,520
1
W
Arachne
8,841
884
23
2
0
270,044
0
L
Merlin
7,990
799
49
5
0
181,562
3
W
Kumbhakarna
8,749
875
38
4
0
225,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role