Player Matchup

Ratatoskr
Ratatoskr
LegitGangFG
Ratatoskr
Level 121
God Stats
11W - 6L
1,792 SR
Queue Stats
256W - 237L
1,609 Elo+
Party 3
Lancelot
Lancelot
SpiralKingLew
Lancelot
Level 128
God Stats
6W - 4L
1,665 SR
Queue Stats
222W - 211L
1,603 Elo+
Party 3
Poseidon
Poseidon
akumaas-shadow
Poseidon
Level 143
God Stats
2W - 3L
1,896 SR
Queue Stats
224W - 232L
1,542 Elo+
Party 3
Ymir
Ymir
bnbband11
Ymir
Level 29
God Stats
2W - 3L
1,812 SR
Queue Stats
2W - 3L
1,769 Elo+
Party 3
Sol
Sol
littleboricua1
Sol
Level 143
God Stats
0W - 2L
1,326 SR
Queue Stats
109W - 111L
1,564 Elo+
Party 3
Team Averages
Level 113
1,698 SR
1,618 Elo+

VS

Team Averages
Level 87
1,562 SR
1,540 Elo+
Sol
Sol
Fiscoh
Sol
Level 18
God Stats
6W - 1L
1,466 SR
Queue Stats
9W - 2L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
Iilbugsy
Gilgamesh
Level 155
God Stats
2W - 1L
1,497 SR
Queue Stats
53W - 17L
1,663 Elo+
Party 2
Bellona
Bellona
Mermommie
Bellona
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 9L
1,526 Elo+
Party 2
Bastet
Bastet
oM0DERNo
Bastet
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 56L
1,511 Elo+
Party 1
Hera
Hera
soralv100
Hera
Level 95
God Stats
1W - 0L
1,847 SR
Queue Stats
63W - 58L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
LegitGangFG
Ratatoskr
13
2 / 6 / 2
8,333
417
6,077
17,739
8,754
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
SpiralKingLew
Lancelot
14
2 / 5 / 1
9,327
466
17,792
22,963
20,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
13
2 / 4 / 3
8,430
422
9,376
10,784
5,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
12
0 / 4 / 4
7,999
400
2,874
18,362
22,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
1 / 2 / 2
9,057
453
8,991
13,427
4,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Fiscoh
Sol
16
5 / 0 / 4
10,639
532
10,827
10,163
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Iilbugsy
Gilgamesh
17
6 / 2 / 5
11,816
591
20,346
20,191
26,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Mermommie
Bellona
15
5 / 2 / 10
10,155
508
13,606
20,530
19,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
oM0DERNo
Bastet
16
5 / 1 / 8
10,239
512
10,490
17,337
7,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
15
0 / 2 / 11
9,099
455
8,523
8,379
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
7
Kills
21
21
Deaths
7
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sol
Fiscoh
Sol
5
0
4
7
W
Gilgamesh
Iilbugsy
Gilgamesh
6
2
5
4.25
L
Ratatoskr
LegitGangFG
Ratatoskr
2
6
2
0.5
W
Bellona
Mermommie
Bellona
5
2
10
5
L
Lancelot
SpiralKingLew
Lancelot
2
5
1
0.5
L
Poseidon
2
4
3
0.88
L
Ymir
0
4
4
0.5
L
1
2
2
1
W
Bastet
oM0DERNo
Bastet
5
1
8
9
W
Hera
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,110
Damage
63,792
83,275
Taken
76,600
61,732
Mitigated
62,408
15,918
Healing
27,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Fiscoh
Sol
10,827
4,747
0
6,980
10,163
4,875
1,913
5,191
4,972
75,117
16,376
W
Gilgamesh
Iilbugsy
Gilgamesh
20,346
4,628
0
2,645
20,191
26,910
420
3,600
16,395
8,112
81,981
L
Ratatoskr
LegitGangFG
Ratatoskr
6,077
2,444
0
0
17,739
8,754
141
2,560
15,179
0
60,839
W
Bellona
Mermommie
Bellona
13,606
3,817
595
4,740
20,530
19,420
37
7,022
12,596
0
52,659
L
Lancelot
SpiralKingLew
Lancelot
17,792
3,715
0
5,939
22,963
20,644
330
3,846
19,117
162
76,356
L
Poseidon
9,376
1,071
0
982
10,784
5,152
0
2,033
8,751
58,312
0
L
Ymir
2,874
859
0
2,203
18,362
22,212
414
6,283
12,079
23,960
0
L
8,991
3,602
0
6,794
13,427
4,970
0
5,184
8,243
82,647
0
W
Bastet
oM0DERNo
Bastet
10,490
3,562
0
11,064
17,337
7,829
859
3,473
13,706
0
87,240
W
Hera
8,523
3,294
0
1,855
8,379
3,374
583
1,524
6,635
57,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,146
Gold Earned
51,948
505
Minions Killed
564
0
Camps Cleared
0
1,955,806
Distance Traveled
2,007,259
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,639
532
155
8
0
376,524
5
W
Gilgamesh
11,816
591
150
8
0
381,527
0
L
Ratatoskr
8,333
417
85
4
0
413,379
4
W
Bellona
10,155
508
67
3
0
430,291
4
L
Lancelot
9,327
466
127
6
0
402,214
0
L
Poseidon
8,430
422
126
6
0
388,718
2
L
Ymir
7,999
400
41
2
0
359,474
0
L
Sol
9,057
453
126
6
0
392,021
2
W
Bastet
10,239
512
111
6
0
432,629
3
W
Hera
9,099
455
81
4
0
386,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role