Player Matchup

Discordia
Discordia
Omidon83
Discordia
Level 141
God Stats
1W - 2L
1,249 SR
Queue Stats
164W - 248L
1,318 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OoooEXOoooO
Ah Muzen Cab
Level 156
God Stats
26W - 28L
1,435 SR
Queue Stats
1,244W - 1,390L
1,419 Elo+
Solo
Ares
Ares
RedRazhiel5400
Ares
Level 133
God Stats
14W - 5L
1,668 SR
Queue Stats
262W - 317L
1,343 Elo+
Solo
Vulcan
Vulcan
UnDeAdDoVah
Vulcan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,481 Elo+
Solo
Janus
Janus
masterroshi419
Janus
Level 127
God Stats
2W - 7L
1,206 SR
Queue Stats
209W - 300L
1,374 Elo+
Party 2
Team Averages
Level 133
1,411 SR
1,387 Elo+

VS

Team Averages
Level 118
1,423 SR
1,420 Elo+
Kali
Kali
AllGranVilla
Kali
Level 144
God Stats
1W - 2L
1,339 SR
Queue Stats
55W - 54L
1,440 Elo+
Solo
Kumbhakarna
Kumbhakarna
AlphaSimp1994
Kumbhakarna
Level 147
God Stats
3W - 3L
1,494 SR
Queue Stats
186W - 186L
1,431 Elo+
Solo
Chaac
Chaac
aPDrama
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,413 Elo+
Party 1
Baba Yaga
Baba Yaga
footedleopard64
Baba Yaga
Level 88
God Stats
5W - 8L
1,490 SR
Queue Stats
266W - 291L
1,422 Elo+
Solo
Izanami
Izanami
tinaaweena
Izanami
Level 101
God Stats
0W - 2L
1,292 SR
Queue Stats
25W - 29L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Omidon83
Discordia
20
6 / 7 / 19
13,920
663
20,649
19,333
9,205
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
OoooEXOoooO
Ah Muzen Cab
20
14 / 3 / 17
17,573
837
36,507
21,117
12,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 7 / 24
12,703
605
16,169
23,169
26,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
20
10 / 6 / 18
14,931
711
25,207
17,851
8,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 8 / 23
13,794
657
22,497
17,535
8,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 13
13,753
655
13,941
28,108
15,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
AlphaSimp1994
Kumbhakarna
18
2 / 10 / 17
12,090
576
6,732
35,283
32,847
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
aPDrama
Chaac
20
14 / 5 / 10
14,816
706
25,093
38,617
43,143
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
footedleopard64
Baba Yaga
20
4 / 8 / 13
13,854
660
22,939
24,274
12,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
tinaaweena
Izanami
20
5 / 6 / 12
13,108
624
11,539
17,870
8,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
95
37
Kills
30
31
Deaths
38
101
Assists
65
Player
Kills
Deaths
Assists
KDA
L
5
9
13
1.28
L
Kumbhakarna
AlphaSimp1994
Kumbhakarna
2
10
17
1.05
W
Discordia
Omidon83
Discordia
6
7
19
2.21
W
Ah Muzen Cab
OoooEXOoooO
Ah Muzen Cab
14
3
17
7.5
W
3
7
24
2.14
W
Vulcan
10
6
18
3.17
L
Chaac
aPDrama
Chaac
14
5
10
3.8
L
Baba Yaga
footedleopard64
Baba Yaga
4
8
13
1.31
W
4
8
23
1.94
L
Izanami
tinaaweena
Izanami
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,029
Damage
80,244
99,005
Taken
144,152
64,043
Mitigated
112,119
28,552
Healing
52,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,941
5,623
1,382
9,325
28,108
15,794
1,475
18,393
9,715
1,285
30,781
L
Kumbhakarna
AlphaSimp1994
Kumbhakarna
6,732
247
904
2,223
35,283
32,847
390
19,795
15,488
16,956
0
W
Discordia
Omidon83
Discordia
20,649
599
2,232
3,943
19,333
9,205
864
6,962
11,899
43,899
0
W
Ah Muzen Cab
OoooEXOoooO
Ah Muzen Cab
36,507
7,407
1,721
10,315
21,117
12,119
2,525
5,978
14,821
379
91,288
W
16,169
381
558
860
23,169
26,595
694
5,377
17,253
19,345
0
W
Vulcan
25,207
14,279
2,567
2,885
17,851
8,056
1,751
7,486
10,135
34,824
0
L
Chaac
aPDrama
Chaac
25,093
2,362
6,294
20,395
38,617
43,143
1,206
21,679
16,938
0
50,609
L
Baba Yaga
footedleopard64
Baba Yaga
22,939
914
1,966
7,060
24,274
12,120
901
11,950
12,324
56,823
0
W
22,497
778
2,301
1,170
17,535
8,068
1,950
4,609
12,766
40,588
0
L
Izanami
tinaaweena
Izanami
11,539
5,986
1,298
1,982
17,870
8,215
2,416
13,055
4,815
0
34,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,921
Gold Earned
67,621
213
Minions Killed
284
0
Camps Cleared
0
1,745,690
Distance Traveled
1,617,951
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
13,753
655
33
2
0
280,245
0
L
Kumbhakarna
12,090
576
22
1
0
323,228
0
W
Discordia
13,920
663
29
1
0
343,024
0
W
Ah Muzen Cab
17,573
837
103
5
0
359,399
1
W
Ares
12,703
605
8
0
0
334,832
1
W
Vulcan
14,931
711
23
1
0
368,796
0
L
Chaac
14,816
706
66
3
0
405,816
0
L
Baba Yaga
13,854
660
88
4
0
315,178
0
W
Janus
13,794
657
50
2
0
339,639
0
L
Izanami
13,108
624
75
4
0
293,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role