Player Matchup

Awilix
Awilix
 
Awilix
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
NotHayden13
Charybdis
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 76L
1,547 Elo+
Solo
Sol
Sol
XandrePetts
Sol
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 22L
1,500 Elo+
Party 3
Thanatos
Thanatos
simbasreveng102
Thanatos
Level 63
God Stats
4W - 6L
1,539 SR
Queue Stats
91W - 104L
1,430 Elo+
Party 3
Ganesha
Ganesha
sooTsii
Ganesha
Level 45
God Stats
28W - 21L
1,598 SR
Queue Stats
211W - 214L
1,546 Elo+
Party 1
Team Averages
Level 74
1,527 SR
1,505 Elo+

VS

Team Averages
Level 70
1,503 SR
1,461 Elo+
Hachiman
Hachiman
 
Hachiman
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SweetiPieAngel
Nu Wa
Level 116
God Stats
23W - 21L
1,443 SR
Queue Stats
306W - 324L
1,432 Elo+
Solo
Jormungandr
Jormungandr
TcorntheLazy
Jormungandr
Level 30
God Stats
2W - 2L
1,595 SR
Queue Stats
26W - 31L
1,446 Elo+
Party 2
Thor
Thor
sirdog1
Thor
Level 22
God Stats
5W - 4L
1,477 SR
Queue Stats
5W - 5L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 3 / 4
6,551
1,092
7,376
10,241
7,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
NotHayden13
Charybdis
13
5 / 2 / 1
8,131
1,355
7,106
5,595
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 0 / 1
6,116
1,019
1,725
2,013
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
12
0 / 7 / 6
6,537
1,090
3,145
10,072
5,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
sooTsii
Ganesha
12
0 / 3 / 7
7,146
1,191
5,434
12,191
10,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

280

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 2 / 7
6,867
1,145
6,428
5,275
2,258
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
 
Horus
12
1 / 1 / 7
6,669
1,112
3,929
5,563
3,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 10
7,228
1,205
8,513
4,507
1,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TcorntheLazy
Jormungandr
13
6 / 0 / 6
8,290
1,382
10,313
3,935
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
sirdog1
Thor
12
3 / 2 / 8
7,003
1,167
6,322
8,118
3,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
7
Kills
14
15
Deaths
7
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
3
4
1
W
Hachiman
 
Hachiman
2
2
7
2.75
W
Horus
 
Horus
1
1
7
4.5
L
Charybdis
NotHayden13
Charybdis
5
2
1
2.75
W
2
2
10
3.5
W
Jormungandr
TcorntheLazy
Jormungandr
6
0
6
9
L
1
0
1
1.5
L
Thanatos
0
7
6
0.43
W
Thor
sirdog1
Thor
3
2
8
3.5
L
Ganesha
sooTsii
Ganesha
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,786
Damage
35,505
40,112
Taken
27,398
25,843
Mitigated
13,208
5,105
Healing
2,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,376
2,799
0
751
10,241
7,318
0
4,792
5,449
0
16,389
W
Hachiman
 
Hachiman
6,428
3,795
0
972
5,275
2,258
0
1,476
3,799
0
11,392
W
Horus
 
Horus
3,929
2,120
733
845
5,563
3,453
0
1,070
4,493
0
9,424
L
Charybdis
NotHayden13
Charybdis
7,106
2,563
0
1,344
5,595
2,311
0
2,337
3,258
0
28,680
W
8,513
2,574
0
0
4,507
1,737
0
1,929
2,578
17,915
0
W
Jormungandr
TcorntheLazy
Jormungandr
10,313
3,498
0
0
3,935
2,050
0
1,546
2,389
23,519
0
L
1,725
1,058
0
350
2,013
856
0
661
1,352
3,375
0
L
Thanatos
3,145
329
0
1,866
10,072
5,205
0
4,578
5,494
0
9,039
W
Thor
sirdog1
Thor
6,322
1,298
0
70
8,118
3,710
0
1,138
6,980
0
15,142
L
Ganesha
sooTsii
Ganesha
5,434
907
0
794
12,191
10,153
0
6,458
5,733
13,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,481
Gold Earned
36,057
92
Minions Killed
107
4
Camps Cleared
4
433,406
Distance Traveled
534,383
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,551
1,092
17
3
2
118,274
0
W
Hachiman
6,867
1,145
17
3
0
91,557
0
W
Horus
6,669
1,112
13
2
2
122,332
0
L
Charybdis
8,131
1,355
55
9
0
99,812
1
W
Nu Wa
7,228
1,205
22
4
0
95,930
1
W
Jormungandr
8,290
1,382
38
6
1
109,003
1
L
Sol
6,116
1,019
2
0
1
18,806
0
L
Thanatos
6,537
1,090
18
3
1
99,322
0
W
Thor
7,003
1,167
17
3
1
115,561
0
L
Ganesha
7,146
1,191
0
0
0
97,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role