Player Matchup

Achilles
Achilles
Canada6Gooses9
Achilles
Level 82
God Stats
0W - 2L
1,225 SR
Queue Stats
1W - 7L
908 Elo+
Party 1
Danzaburou
Danzaburou
INFECTIOUSGUY
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
957 Elo+
Party 1
Vulcan
Vulcan
killakeef23
Vulcan
Level 84
God Stats
0W - 3L
1,020 SR
Queue Stats
1W - 10L
957 Elo+
Party 1
Team Averages
Level 78
1,248 SR
941 Elo+

VS

Team Averages
Level 73
1,315 SR
1,284 Elo+
Baron Samedi
Baron Samedi
D0TheDrew69
Baron Samedi
Level 145
God Stats
5W - 6L
1,547 SR
Queue Stats
212W - 260L
1,374 Elo+
Solo
Fenrir
Fenrir
Farfski
Fenrir
Level 14
God Stats
8W - 7L
1,341 SR
Queue Stats
13W - 26L
1,216 Elo+
Party 2
Kuzenbo
Kuzenbo
SPRAYDAWG9
Kuzenbo
Level 59
God Stats
1W - 3L
1,058 SR
Queue Stats
20W - 38L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
4 / 8 / 0
11,023
580
15,094
26,390
23,290
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
INFECTIOUSGUY
Danzaburou
17
0 / 3 / 4
11,110
585
11,696
18,718
9,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
15
0 / 8 / 2
10,525
554
10,746
17,060
8,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D0TheDrew69
Baron Samedi
20
12 / 0 / 7
14,423
759
28,612
12,900
7,230
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Farfski
Fenrir
18
6 / 1 / 12
14,127
744
17,579
20,323
28,515
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
SPRAYDAWG9
Kuzenbo
16
1 / 3 / 15
11,611
611
9,338
22,474
20,014
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
19
19
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Achilles
4
8
0
0.5
W
Baron Samedi
D0TheDrew69
Baron Samedi
12
0
7
15.5
W
Fenrir
Farfski
Fenrir
6
1
12
12
L
Danzaburou
INFECTIOUSGUY
Danzaburou
0
3
4
0.67
W
Kuzenbo
SPRAYDAWG9
Kuzenbo
1
3
15
2.83
L
Vulcan
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,536
Damage
55,529
62,168
Taken
55,697
41,013
Mitigated
55,759
6,869
Healing
17,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
15,094
3,321
0
289
26,390
23,290
0
14,753
11,637
0
30,518
W
Baron Samedi
D0TheDrew69
Baron Samedi
28,612
1,831
3,452
7,186
12,900
7,230
1,572
3,282
9,618
99,980
0
W
Fenrir
Farfski
Fenrir
17,579
2,045
0
4,192
20,323
28,515
396
4,608
15,715
0
34,027
L
Danzaburou
INFECTIOUSGUY
Danzaburou
11,696
4,484
399
4,576
18,718
9,395
77
12,445
6,273
0
44,195
W
Kuzenbo
SPRAYDAWG9
Kuzenbo
9,338
2,296
709
2,006
22,474
20,014
378
3,476
18,998
22,186
0
L
Vulcan
10,746
7,894
240
1,365
17,060
8,328
184
11,244
5,816
50,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,658
Gold Earned
40,161
186
Minions Killed
203
8
Camps Cleared
8
909,007
Distance Traveled
1,097,632
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,023
580
23
1
4
306,412
1
W
Baron Samedi
14,423
759
159
8
6
347,775
2
W
Fenrir
14,127
744
25
1
1
399,398
2
L
Danzaburou
11,110
585
75
4
3
308,528
0
W
Kuzenbo
11,611
611
19
1
1
350,459
0
L
Vulcan
10,525
554
88
5
1
294,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role