Player Matchup

Kumbhakarna
Kumbhakarna
Brizzy135
Kumbhakarna
Level 60
God Stats
1W - 1L
1,524 SR
Queue Stats
43W - 82L
1,198 Elo+
Party 2
Chernobog
Chernobog
Fravk
Chernobog
Level 129
God Stats
15W - 11L
1,906 SR
Queue Stats
252W - 293L
1,433 Elo+
Solo
Janus
Janus
Freecream9599
Janus
Level 65
God Stats
0W - 2L
1,340 SR
Queue Stats
60W - 107L
1,271 Elo+
Party 2
Chaac
Chaac
TenderMoments69
Chaac
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 58L
1,197 Elo+
Party 2
Skadi
Skadi
hueyxx3pic
Skadi
Level 27
God Stats
0W - 1L
1,392 SR
Queue Stats
1W - 4L
1,462 Elo+
Party 2
Team Averages
Level 61
1,532 SR
1,312 Elo+

VS

Team Averages
Level 99
1,541 SR
1,563 Elo+
Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Ibbies
Khepri
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 106L
1,673 Elo+
Party 1
Hun Batz
Hun Batz
Rike201
Hun Batz
Level 78
God Stats
2W - 5L
1,331 SR
Queue Stats
51W - 48L
1,458 Elo+
Party 3
Shiva
Shiva
Stealth4665
Shiva
Level 124
God Stats
13W - 4L
1,874 SR
Queue Stats
276W - 195L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Brizzy135
Kumbhakarna
13
1 / 5 / 1
7,190
719
5,555
17,236
13,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Fravk
Chernobog
13
2 / 4 / 1
7,121
712
9,446
10,560
4,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 1
6,940
694
7,761
10,843
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 9 / 3
6,236
624
3,562
14,240
6,718
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
11
0 / 6 / 2
6,398
640
5,326
12,891
4,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
6 / 1 / 7
8,854
885
11,285
4,634
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
 
Fenrir
13
5 / 0 / 8
7,940
794
5,048
7,068
3,980
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
Ibbies
Khepri
13
2 / 1 / 15
7,924
792
5,758
10,451
10,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Rike201
Hun Batz
14
8 / 2 / 13
8,604
860
14,277
11,121
5,047
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 0 / 17
8,713
871
21,026
12,626
10,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
88
4
Kills
28
28
Deaths
4
8
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
1
7
9.5
W
Fenrir
 
Fenrir
5
0
8
9
L
Kumbhakarna
Brizzy135
Kumbhakarna
1
5
1
0.3
L
Chernobog
Fravk
Chernobog
2
4
1
0.63
L
1
4
1
0.38
W
Khepri
Ibbies
Khepri
2
1
15
9.5
W
Hun Batz
Rike201
Hun Batz
8
2
13
7.25
W
7
0
17
15.5
L
0
9
3
0.17
L
Skadi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,650
Damage
57,394
65,770
Taken
45,900
33,306
Mitigated
32,525
6,550
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,285
778
0
0
4,634
2,490
1,676
634
4,000
42,313
0
W
Fenrir
 
Fenrir
5,048
883
0
1,700
7,068
3,980
450
3,702
3,366
0
8,340
L
Kumbhakarna
Brizzy135
Kumbhakarna
5,555
617
268
3,317
17,236
13,476
246
3,474
13,762
14,106
0
L
Chernobog
Fravk
Chernobog
9,446
4,675
0
1,000
10,560
4,387
1,003
2,727
7,833
0
24,368
L
7,761
512
68
642
10,843
3,855
0
1,982
8,861
17,445
0
W
Khepri
Ibbies
Khepri
5,758
832
0
2,295
10,451
10,136
580
2,539
7,912
12,283
0
W
Hun Batz
Rike201
Hun Batz
14,277
2,665
0
0
11,121
5,047
928
3,833
7,288
0
25,767
W
21,026
3,747
0
4,433
12,626
10,872
454
2,608
10,018
0
35,217
L
3,562
911
0
850
14,240
6,718
0
3,994
10,246
0
7,086
L
Skadi
5,326
2,758
0
405
12,891
4,870
660
4,866
8,025
0
12,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,885
Gold Earned
42,035
108
Minions Killed
150
0
Camps Cleared
0
852,557
Distance Traveled
1,022,866
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,854
885
84
8
0
208,704
3
W
Fenrir
7,940
794
7
1
0
163,196
0
L
Kumbhakarna
7,190
719
21
2
0
181,792
1
L
Chernobog
7,121
712
41
4
0
173,841
1
L
Janus
6,940
694
23
2
0
185,954
1
W
Khepri
7,924
792
6
1
0
203,658
2
W
Hun Batz
8,604
860
18
2
0
231,541
1
W
Shiva
8,713
871
35
4
0
215,767
3
L
Chaac
6,236
624
6
1
0
159,687
0
L
Skadi
6,398
640
17
2
0
151,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role