Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Brandon T465
Mercury
Level 86
God Stats
8W - 7L
1,514 SR
Queue Stats
78W - 89L
1,402 Elo+
Party 3
Danzaburou
Danzaburou
JoshQ1409
Danzaburou
Level 54
God Stats
24W - 25L
1,488 SR
Queue Stats
48W - 65L
1,360 Elo+
Party 3
Zeus
Zeus
Pyro_9598
Zeus
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
385W - 381L
1,460 Elo+
Party 1
Ares
Ares
geran1702
Ares
Level 52
God Stats
9W - 6L
1,650 SR
Queue Stats
227W - 239L
1,433 Elo+
Solo
Team Averages
Level 68
1,530 SR
1,431 Elo+

VS

Team Averages
Level 90
1,503 SR
1,414 Elo+
Cthulhu
Cthulhu
B10skullZ
Cthulhu
Level 76
God Stats
0W - 2L
1,312 SR
Queue Stats
245W - 249L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SakeKev
Ah Muzen Cab
Level 99
God Stats
1W - 1L
1,797 SR
Queue Stats
16W - 19L
1,400 Elo+
Party 2
Mulan
Mulan
StankPuh
Mulan
Level 93
God Stats
2W - 3L
1,389 SR
Queue Stats
30W - 44L
1,396 Elo+
Party 2
Yemoja
Yemoja
WiiMotionPluss
Yemoja
Level 98
God Stats
4W - 5L
1,518 SR
Queue Stats
58W - 70L
1,406 Elo+
Party 2
Awilix
Awilix
jaritortega
Awilix
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
789W - 925L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
9 / 1 / 4
10,911
606
16,368
16,341
11,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Brandon T465
Mercury
18
13 / 1 / 4
10,992
611
14,860
12,515
6,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
JoshQ1409
Danzaburou
14
0 / 4 / 5
8,086
449
8,737
12,763
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
15
4 / 3 / 8
9,390
522
13,008
10,939
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ares
13
1 / 1 / 9
8,742
486
7,859
12,542
11,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B10skullZ
Cthulhu
12
3 / 8 / 0
7,359
409
9,759
20,747
10,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SakeKev
Ah Muzen Cab
12
3 / 4 / 2
7,736
430
11,844
11,013
4,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mulan
StankPuh
Mulan
14
1 / 7 / 0
8,802
489
8,267
16,894
8,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 5 / 3
9,021
501
6,937
21,885
17,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Awilix
12
0 / 3 / 1
7,381
410
3,755
17,452
6,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
27
Kills
10
10
Deaths
27
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
9
1
4
11
L
Cthulhu
B10skullZ
Cthulhu
3
8
0
0.38
W
Mercury
Brandon T465
Mercury
13
1
4
15
W
Danzaburou
JoshQ1409
Danzaburou
0
4
5
0.63
W
Zeus
4
3
8
2.67
L
Ah Muzen Cab
SakeKev
Ah Muzen Cab
3
4
2
1
L
Mulan
StankPuh
Mulan
1
7
0
0.14
L
3
5
3
0.9
W
Ares
1
1
9
5.5
L
Awilix
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,832
Damage
40,562
65,100
Taken
87,991
39,843
Mitigated
47,732
21,524
Healing
24,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,368
3,042
196
8,436
16,341
11,207
984
1,828
14,513
65,839
9,376
L
Cthulhu
B10skullZ
Cthulhu
9,759
654
128
4,736
20,747
10,968
0
11,615
9,132
48,820
0
W
Mercury
Brandon T465
Mercury
14,860
8,820
0
1,461
12,515
6,192
262
1,645
10,870
0
95,668
W
Danzaburou
JoshQ1409
Danzaburou
8,737
3,105
289
4,434
12,763
6,183
2,438
3,147
9,616
0
71,535
W
Zeus
13,008
3,087
193
2,253
10,939
4,923
1,251
7,108
3,831
64,757
0
L
Ah Muzen Cab
SakeKev
Ah Muzen Cab
11,844
4,050
0
1,288
11,013
4,047
803
3,471
7,542
0
64,567
L
Mulan
StankPuh
Mulan
8,267
2,755
0
4,182
16,894
8,360
94
10,478
6,416
0
60,714
L
6,937
1,517
2,507
4,883
21,885
17,762
376
7,949
13,936
35,041
0
W
Ares
7,859
380
0
4,262
12,542
11,338
588
2,968
9,574
34,252
0
L
Awilix
3,755
1,513
0
6,306
17,452
6,595
0
2,460
14,992
0
58,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,121
Gold Earned
40,299
529
Minions Killed
424
0
Camps Cleared
0
1,689,273
Distance Traveled
1,517,759
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,911
606
123
7
0
317,621
0
L
Cthulhu
7,359
409
63
4
0
304,788
3
W
Mercury
10,992
611
139
8
0
423,422
1
W
Danzaburou
8,086
449
141
8
0
318,195
0
W
Zeus
9,390
522
86
5
0
295,737
0
L
Ah Muzen Cab
7,736
430
110
6
0
295,476
2
L
Mulan
8,802
489
107
6
0
304,827
0
L
Yemoja
9,021
501
51
3
0
295,021
0
W
Ares
8,742
486
40
2
0
334,298
6
L
Awilix
7,381
410
93
5
0
317,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role