Player Matchup

Neith
Neith
fernando1452
Neith
Level 58
God Stats
2W - 4L
1,425 SR
Queue Stats
10W - 20L
1,371 Elo+
Party 2
Bakasura
Bakasura
xXBananaDNA4
Bakasura
Level 41
God Stats
0W - 2L
1,547 SR
Queue Stats
6W - 9L
1,494 Elo+
Party 2
Jing Wei
Jing Wei
yourmomonlyfans
Jing Wei
Level 79
God Stats
0W - 2L
1,250 SR
Queue Stats
27W - 33L
1,437 Elo+
Party 2
Team Averages
Level 59
1,407 SR
1,434 Elo+

VS

Team Averages
Level 113
1,566 SR
1,508 Elo+
Cthulhu
Cthulhu
CDR Goblcoque
Cthulhu
Level 78
God Stats
7W - 3L
1,607 SR
Queue Stats
182W - 155L
1,494 Elo+
Party 1
Poseidon
Poseidon
SirTwonkers
Poseidon
Level 156
God Stats
4W - 2L
1,590 SR
Queue Stats
329W - 262L
1,606 Elo+
Party 1
Hou Yi
Hou Yi
wilsonch18
Hou Yi
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 85L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,242
567
2,457
9,920
4,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
xXBananaDNA4
Bakasura
10
0 / 6 / 1
6,530
594
4,113
12,694
7,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
10
1 / 5 / 0
6,725
611
4,923
10,933
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
3 / 0 / 14
9,210
837
5,703
10,932
12,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
SirTwonkers
Poseidon
15
11 / 1 / 6
9,657
878
17,051
6,847
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
wilsonch18
Hou Yi
12
3 / 0 / 12
8,133
739
7,024
4,975
1,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
17
17
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
0
14
10
W
Poseidon
SirTwonkers
Poseidon
11
1
6
14
L
0
6
0
0
W
Hou Yi
wilsonch18
Hou Yi
3
0
12
9
L
Bakasura
xXBananaDNA4
Bakasura
0
6
1
0.08
L
Jing Wei
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,493
Damage
29,778
33,547
Taken
22,754
16,459
Mitigated
15,892
2,881
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,703
243
478
2,104
10,932
12,103
382
0
10,536
15,960
0
W
Poseidon
SirTwonkers
Poseidon
17,051
2,449
0
740
6,847
2,036
758
186
6,573
45,105
0
L
2,457
1,309
0
766
9,920
4,407
0
7,359
2,561
0
21,380
W
Hou Yi
wilsonch18
Hou Yi
7,024
4,419
0
1,350
4,975
1,753
1,912
0
4,855
0
22,234
L
Bakasura
xXBananaDNA4
Bakasura
4,113
2,394
0
891
12,694
7,085
0
8,594
4,100
0
13,014
L
Jing Wei
4,923
4,230
0
1,224
10,933
4,967
309
7,293
3,640
0
19,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,497
Gold Earned
27,000
93
Minions Killed
124
3
Camps Cleared
7
509,897
Distance Traveled
611,522
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,210
837
31
3
1
224,589
1
W
Poseidon
9,657
878
63
6
3
185,510
2
L
Neith
6,242
567
36
3
2
159,387
0
W
Hou Yi
8,133
739
30
3
3
201,423
2
L
Bakasura
6,530
594
26
2
1
178,937
1
L
Jing Wei
6,725
611
31
3
0
171,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role