Player Matchup

Cerberus
Cerberus
Mangcasso_Jr
Cerberus
Level 58
God Stats
6W - 3L
1,655 SR
Queue Stats
54W - 68L
1,293 Elo+
Party 1
Thor
Thor
SockmonsterYT
Thor
Level 58
God Stats
2W - 1L
1,715 SR
Queue Stats
65W - 81L
1,315 Elo+
Party 1
Merlin
Merlin
TomoChan35
Merlin
Level 139
God Stats
2W - 3L
1,672 SR
Queue Stats
149W - 164L
1,485 Elo+
Party 2
Heimdallr
Heimdallr
luusted
Heimdallr
Level 62
God Stats
4W - 6L
1,419 SR
Queue Stats
168W - 180L
1,485 Elo+
Party 2
Horus
Horus
matiu147m
Horus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 100L
1,496 Elo+
Party 2
Team Averages
Level 76
1,592 SR
1,415 Elo+

VS

Team Averages
Level 97
1,423 SR
1,471 Elo+
Chiron
Chiron
Alex Anguian0
Chiron
Level 89
God Stats
6W - 2L
1,450 SR
Queue Stats
196W - 190L
1,402 Elo+
Solo
Merlin
Merlin
Dominic0028
Merlin
Level 89
God Stats
4W - 5L
1,413 SR
Queue Stats
29W - 25L
1,448 Elo+
Solo
Cerberus
Cerberus
Jenn Wojo
Cerberus
Level 64
God Stats
14W - 24L
1,374 SR
Queue Stats
375W - 421L
1,370 Elo+
Solo
Chaac
Chaac
VENOMOUSxARES
Chaac
Level 99
God Stats
7W - 7L
1,579 SR
Queue Stats
96W - 92L
1,520 Elo+
Party 3
Pele
Pele
VENOMOUSxFUTURE
Pele
Level 143
God Stats
0W - 2L
1,297 SR
Queue Stats
133W - 131L
1,616 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mangcasso_Jr
Cerberus
14
6 / 1 / 0
8,384
559
10,946
13,900
11,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
1 / 5 / 5
6,570
438
3,674
13,579
4,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
TomoChan35
Merlin
15
2 / 0 / 2
8,330
555
7,269
7,899
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
luusted
Heimdallr
13
1 / 2 / 1
7,532
502
4,821
10,305
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
matiu147m
Horus
10
2 / 0 / 0
6,534
436
4,229
10,995
7,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,432
495
6,792
7,781
2,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Merlin
13
0 / 1 / 1
7,377
492
3,483
5,315
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
Jenn Wojo
Cerberus
9
0 / 0 / 2
6,222
415
4,940
9,089
7,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 4 / 2
7,002
467
6,586
13,458
7,055
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
7 / 7 / 1
7,898
527
15,826
17,124
5,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
12
Kills
8
8
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Merlin
0
1
1
0.5
L
Cerberus
Jenn Wojo
Cerberus
0
0
2
1
W
Cerberus
Mangcasso_Jr
Cerberus
6
1
0
6
W
1
5
5
0.7
W
Merlin
TomoChan35
Merlin
2
0
2
3
L
0
4
2
0.25
L
7
7
1
1.07
W
Heimdallr
luusted
Heimdallr
1
2
1
0.75
W
Horus
matiu147m
Horus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,939
Damage
37,627
56,678
Taken
52,767
30,420
Mitigated
24,572
14,769
Healing
16,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,792
3,155
275
4,543
7,781
2,590
118
0
7,781
0
63,953
L
Merlin
3,483
240
0
972
5,315
1,922
0
2,027
3,288
56,039
0
L
Cerberus
Jenn Wojo
Cerberus
4,940
317
0
4,172
9,089
7,144
0
1,163
7,926
30,628
2,139
W
Cerberus
Mangcasso_Jr
Cerberus
10,946
675
0
3,995
13,900
11,012
0
0
13,900
53,427
0
W
3,674
1,836
0
1,645
13,579
4,387
0
1,409
12,170
0
36,327
W
Merlin
TomoChan35
Merlin
7,269
367
0
1,336
7,899
2,863
0
3,144
4,755
75,005
0
L
6,586
1,789
0
3,057
13,458
7,055
0
7,511
5,417
0
48,974
L
15,826
6,481
0
3,335
17,124
5,861
0
6,806
10,140
0
63,450
W
Heimdallr
luusted
Heimdallr
4,821
1,560
0
4,078
10,305
4,375
0
509
9,796
0
68,785
W
Horus
matiu147m
Horus
4,229
1,858
1,037
2,678
10,995
7,783
0
3,006
7,989
0
20,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,350
Gold Earned
35,931
455
Minions Killed
444
0
Camps Cleared
0
1,447,366
Distance Traveled
1,445,258
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,432
495
109
7
0
292,556
2
L
Merlin
7,377
492
124
8
0
245,181
2
L
Cerberus
6,222
415
40
3
0
276,914
1
W
Cerberus
8,384
559
130
9
0
299,055
2
W
Thor
6,570
438
57
4
0
292,350
0
W
Merlin
8,330
555
111
7
0
291,308
3
L
Chaac
7,002
467
81
5
0
293,624
5
L
Pele
7,898
527
90
6
0
336,983
2
W
Heimdallr
7,532
502
123
8
0
265,606
3
W
Horus
6,534
436
34
2
0
299,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role