Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Fake Godfather
Danzaburou
Level 108
God Stats
13W - 15L
1,501 SR
Queue Stats
60W - 67L
1,415 Elo+
Party 3
Anubis
Anubis
ToxicBnC
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bakasura
Bakasura
aatamiaart
Bakasura
Level 40
God Stats
1W - 1L
1,678 SR
Queue Stats
13W - 19L
1,359 Elo+
Party 3
Cerberus
Cerberus
smllboops
Cerberus
Level 46
God Stats
0W - 2L
1,443 SR
Queue Stats
2W - 7L
1,100 Elo+
Party 3
Team Averages
Level 56
1,524 SR
1,375 Elo+

VS

Team Averages
Level 63
1,529 SR
1,363 Elo+
King Arthur
King Arthur
CH1LLB1T
King Arthur
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,174 Elo+
Party 2
Heimdallr
Heimdallr
EmpyreanCrown6
Heimdallr
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 46L
1,111 Elo+
Party 2
Loki
Loki
JerryPLEASE
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,679 Elo+
Party 1
Bacchus
Bacchus
SmiteRP3
Bacchus
Level 118
God Stats
2W - 1L
1,553 SR
Queue Stats
7W - 15L
1,318 Elo+
Party 2
Yu Huang
Yu Huang
okaytim
Yu Huang
Level 105
God Stats
22W - 21L
1,592 SR
Queue Stats
256W - 259L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 1 / 0
7,448
466
7,078
10,381
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Fake Godfather
Danzaburou
14
5 / 3 / 2
8,713
545
10,083
13,438
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ToxicBnC
Anubis
10
1 / 4 / 3
6,270
392
1,618
7,672
3,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
aatamiaart
Bakasura
11
3 / 6 / 2
6,927
433
5,101
14,872
6,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
smllboops
Cerberus
9
0 / 2 / 2
6,377
399
2,239
10,349
8,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CH1LLB1T
King Arthur
13
0 / 1 / 0
7,951
497
4,827
10,030
7,229
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
EmpyreanCrown6
Heimdallr
13
2 / 2 / 5
7,683
480
5,410
7,980
3,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
11 / 1 / 0
9,698
606
12,038
10,644
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
SmiteRP3
Bacchus
10
1 / 4 / 4
6,912
432
4,292
11,989
11,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
okaytim
Yu Huang
12
2 / 2 / 5
8,059
504
10,247
5,196
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
10
Kills
16
16
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
0
1
W
King Arthur
CH1LLB1T
King Arthur
0
1
0
0
W
Heimdallr
EmpyreanCrown6
Heimdallr
2
2
5
2.25
L
Danzaburou
Fake Godfather
Danzaburou
5
3
2
2
W
11
1
0
11
W
Bacchus
SmiteRP3
Bacchus
1
4
4
0.75
L
Anubis
ToxicBnC
Anubis
1
4
3
0.63
L
Bakasura
aatamiaart
Bakasura
3
6
2
0.67
W
Yu Huang
okaytim
Yu Huang
2
2
5
2.25
L
Cerberus
smllboops
Cerberus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,119
Damage
36,814
56,712
Taken
45,839
26,449
Mitigated
29,066
14,335
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,078
4,313
0
6,004
10,381
3,867
696
0
10,381
0
62,692
W
King Arthur
CH1LLB1T
King Arthur
4,827
486
0
814
10,030
7,229
313
0
10,030
0
59,263
W
Heimdallr
EmpyreanCrown6
Heimdallr
5,410
2,107
0
1,782
7,980
3,736
81
264
7,706
0
49,730
L
Danzaburou
Fake Godfather
Danzaburou
10,083
4,128
0
4,338
13,438
5,123
182
2,349
11,025
0
64,341
W
12,038
3,572
0
6,032
10,644
4,584
0
470
10,154
0
81,110
W
Bacchus
SmiteRP3
Bacchus
4,292
435
0
1,758
11,989
11,122
0
1,945
9,990
12,354
0
L
Anubis
ToxicBnC
Anubis
1,618
115
0
1,094
7,672
3,071
0
3,782
3,646
24,783
0
L
Bakasura
aatamiaart
Bakasura
5,101
3,339
0
1,874
14,872
6,368
0
4,170
10,427
0
36,365
W
Yu Huang
okaytim
Yu Huang
10,247
602
0
250
5,196
2,395
0
1,178
4,018
59,672
0
L
Cerberus
smllboops
Cerberus
2,239
186
0
1,025
10,349
8,020
0
4,470
5,679
21,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,735
Gold Earned
40,303
339
Minions Killed
419
0
Camps Cleared
0
1,452,030
Distance Traveled
1,560,611
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,448
466
102
6
0
254,118
5
W
King Arthur
7,951
497
83
5
0
322,176
0
W
Heimdallr
7,683
480
95
6
0
292,585
4
L
Danzaburou
8,713
545
92
6
0
303,932
4
W
Loki
9,698
606
120
8
0
360,036
1
W
Bacchus
6,912
432
16
1
0
281,184
1
L
Anubis
6,270
392
40
3
0
247,578
0
L
Bakasura
6,927
433
72
5
0
343,624
2
W
Yu Huang
8,059
504
105
7
0
304,630
2
L
Cerberus
6,377
399
33
2
0
302,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role