Player Matchup

Yu Huang
Yu Huang
Corgi Rump
Yu Huang
Level 133
God Stats
0W - 2L
1,321 SR
Queue Stats
62W - 66L
1,573 Elo+
Solo
Hun Batz
Hun Batz
DeathThanagor
Hun Batz
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 45L
1,570 Elo+
Solo
Zhong Kui
Zhong Kui
KillABee699
Zhong Kui
Level 160
God Stats
20W - 13L
1,648 SR
Queue Stats
1,256W - 1,364L
1,534 Elo+
Solo
Sobek
Sobek
MANGELXDA
Sobek
Level 129
God Stats
1W - 3L
1,560 SR
Queue Stats
69W - 64L
1,602 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ki11er1egend
Ah Muzen Cab
Level 158
God Stats
1W - 6L
1,263 SR
Queue Stats
456W - 496L
1,566 Elo+
Solo
Team Averages
Level 142
1,458 SR
1,569 Elo+

VS

Team Averages
Level 110
1,645 SR
1,609 Elo+
Agni
Agni
Ruthless Xlll
Agni
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 94L
1,610 Elo+
Party 1
Ishtar
Ishtar
Swornkill3r
Ishtar
Level 96
God Stats
3W - 4L
1,683 SR
Queue Stats
795W - 799L
1,521 Elo+
Solo
Fenrir
Fenrir
lErebussl
Fenrir
Level 160
God Stats
7W - 4L
1,703 SR
Queue Stats
576W - 602L
1,487 Elo+
Solo
Bacchus
Bacchus
romeodavido98
Bacchus
Level 126
God Stats
4W - 0L
1,825 SR
Queue Stats
275W - 138L
1,688 Elo+
Party 1
Jing Wei
Jing Wei
vinnydavido29
Jing Wei
Level 44
God Stats
2W - 2L
1,514 SR
Queue Stats
174W - 78L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Corgi Rump
Yu Huang
18
3 / 6 / 17
11,906
661
12,452
15,378
7,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
DeathThanagor
Hun Batz
20
9 / 5 / 12
13,218
734
14,068
19,477
10,973
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
KillABee699
Zhong Kui
20
8 / 5 / 12
13,048
725
20,830
21,335
18,214
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
MANGELXDA
Sobek
18
2 / 7 / 13
11,280
627
7,794
33,703
37,931
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
ki11er1egend
Ah Muzen Cab
18
4 / 5 / 14
11,730
652
11,463
15,239
7,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 12
12,909
717
21,211
13,509
6,203
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
20
4 / 8 / 12
12,550
697
14,257
15,651
7,549
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
lErebussl
Fenrir
19
5 / 5 / 11
12,258
681
14,834
18,854
18,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
20
9 / 3 / 12
12,980
721
13,960
16,316
27,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
vinnydavido29
Jing Wei
20
6 / 8 / 12
13,036
724
20,411
19,994
9,836
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
87
26
Kills
28
28
Deaths
30
68
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Corgi Rump
Yu Huang
3
6
17
1.92
L
Hun Batz
DeathThanagor
Hun Batz
9
5
12
3
L
Zhong Kui
KillABee699
Zhong Kui
8
5
12
2.8
L
Sobek
MANGELXDA
Sobek
2
7
13
1.21
W
4
6
12
1.67
W
Ishtar
4
8
12
1.25
L
Ah Muzen Cab
ki11er1egend
Ah Muzen Cab
4
5
14
2.2
W
Fenrir
lErebussl
Fenrir
5
5
11
2.1
W
Bacchus
9
3
12
5
W
Jing Wei
vinnydavido29
Jing Wei
6
8
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,607
Damage
84,673
105,132
Taken
84,324
82,254
Mitigated
70,259
33,383
Healing
18,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Corgi Rump
Yu Huang
12,452
1,079
1,065
2,300
15,378
7,273
495
6,868
8,147
29,477
0
L
Hun Batz
DeathThanagor
Hun Batz
14,068
2,431
1,125
3,944
19,477
10,973
2,214
8,078
11,069
0
28,041
L
Zhong Kui
KillABee699
Zhong Kui
20,830
1,565
1,409
8,389
21,335
18,214
1,226
6,150
14,633
46,727
0
L
Sobek
MANGELXDA
Sobek
7,794
643
1,851
9,487
33,703
37,931
174
7,189
25,710
15,617
0
W
21,211
443
1,301
2,280
13,509
6,203
483
5,768
7,741
47,640
0
W
Ishtar
14,257
7,368
519
1,013
15,651
7,549
4,397
8,926
6,725
0
34,934
L
Ah Muzen Cab
ki11er1egend
Ah Muzen Cab
11,463
2,966
333
3,480
15,239
7,863
480
5,908
8,988
0
26,425
W
Fenrir
lErebussl
Fenrir
14,834
2,364
485
4,006
18,854
18,942
915
8,554
10,300
118
19,623
W
Bacchus
13,960
2,146
1,082
1,372
16,316
27,729
719
6,016
10,300
25,823
0
W
Jing Wei
vinnydavido29
Jing Wei
20,411
17,020
1,353
4,925
19,994
9,836
3,005
11,812
8,182
0
44,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,182
Gold Earned
63,733
177
Minions Killed
209
0
Camps Cleared
0
1,509,283
Distance Traveled
1,490,123
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,906
661
29
2
0
297,441
0
L
Hun Batz
13,218
734
38
2
0
323,086
2
L
Zhong Kui
13,048
725
62
3
0
290,894
2
L
Sobek
11,280
627
15
1
0
309,602
2
W
Agni
12,909
717
79
4
0
309,057
2
W
Ishtar
12,550
697
49
3
0
272,846
0
L
Ah Muzen Cab
11,730
652
33
2
0
288,260
4
W
Fenrir
12,258
681
14
1
0
316,380
0
W
Bacchus
12,980
721
16
1
0
309,027
0
W
Jing Wei
13,036
724
51
3
0
282,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role