Player Matchup

Cthulhu
Cthulhu
Chiefgoham
Cthulhu
Level 108
God Stats
2W - 2L
1,533 SR
Queue Stats
132W - 215L
1,364 Elo+
Solo
Zeus
Zeus
OUT_NEPESON
Zeus
Level 83
God Stats
22W - 28L
1,430 SR
Queue Stats
138W - 237L
1,310 Elo+
Party 2
Da Ji
Da Ji
mozquer
Da Ji
Level 88
God Stats
2W - 8L
1,312 SR
Queue Stats
213W - 301L
1,352 Elo+
Party 2
Team Averages
Level 93
1,425 SR
1,342 Elo+

VS

Team Averages
Level 112
1,616 SR
1,371 Elo+
Hera
Hera
Rapituss34
Hera
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,280 Elo+
Party 1
Mulan
Mulan
ReactHD9
Mulan
Level 108
God Stats
5W - 3L
1,544 SR
Queue Stats
17W - 18L
1,417 Elo+
Party 1
Susano
Susano
Richard I26I
Susano
Level 119
God Stats
1W - 1L
1,805 SR
Queue Stats
29W - 31L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chiefgoham
Cthulhu
15
2 / 4 / 9
10,866
679
11,188
14,993
20,091
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
1 / 10 / 3
9,117
570
6,034
13,339
4,244
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
mozquer
Da Ji
16
9 / 3 / 2
11,987
749
17,564
17,667
8,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 8
10,549
659
9,388
12,051
8,934
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
ReactHD9
Mulan
16
8 / 3 / 4
11,967
748
15,491
17,492
16,424
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Susano
15
5 / 3 / 9
11,620
726
15,764
13,684
5,244
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
12
Kills
17
17
Deaths
12
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chiefgoham
Cthulhu
2
4
9
1.63
L
1
10
3
0.25
W
4
6
8
1.33
W
Mulan
ReactHD9
Mulan
8
3
4
3.33
W
Susano
5
3
9
3.17
L
Da Ji
mozquer
Da Ji
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,786
Damage
40,643
45,999
Taken
43,227
32,930
Mitigated
30,602
6,049
Healing
7,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chiefgoham
Cthulhu
11,188
1,218
841
3,545
14,993
20,091
324
3,072
11,921
33,928
0
L
6,034
958
6
1,457
13,339
4,244
0
2,441
10,898
21,259
0
W
9,388
3,106
271
1,748
12,051
8,934
201
3,291
8,760
28,350
0
W
Mulan
ReactHD9
Mulan
15,491
2,024
0
3,944
17,492
16,424
449
8,817
8,675
961
43,891
W
Susano
15,764
2,331
0
1,420
13,684
5,244
61
5,829
7,855
0
37,210
L
Da Ji
mozquer
Da Ji
17,564
4,309
0
200
17,667
8,595
1,152
4,694
12,973
0
39,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,970
Gold Earned
34,136
113
Minions Killed
142
5
Camps Cleared
8
785,485
Distance Traveled
819,813
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,866
679
33
2
1
304,335
0
L
Zeus
9,117
570
33
2
0
187,522
0
W
Hera
10,549
659
26
2
3
217,188
4
W
Mulan
11,967
748
60
4
4
281,645
4
W
Susano
11,620
726
56
4
1
320,980
9
L
Da Ji
11,987
749
47
3
4
293,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role