Player Matchup

Sobek
Sobek
Covertyqt
Sobek
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 22L
1,601 Elo+
Party 2
Hachiman
Hachiman
GeneShorts
Hachiman
Level 68
God Stats
3W - 0L
1,751 SR
Queue Stats
114W - 109L
1,549 Elo+
Party 2
Sol
Sol
IkeaFurniture
Sol
Level 109
God Stats
5W - 2L
1,601 SR
Queue Stats
212W - 196L
1,483 Elo+
Solo
Zeus
Zeus
Suaveyqt
Zeus
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 89L
1,539 Elo+
Party 2
Hel
Hel
oO Evon Oo
Hel
Level 160
God Stats
21W - 8L
1,674 SR
Queue Stats
575W - 572L
1,551 Elo+
Solo
Team Averages
Level 104
1,605 SR
1,544 Elo+

VS

Team Averages
Level 115
1,640 SR
1,459 Elo+
Hun Batz
Hun Batz
OKMLilith
Hun Batz
Level 142
God Stats
1W - 1L
1,703 SR
Queue Stats
37W - 47L
1,433 Elo+
Party 3
Ganesha
Ganesha
RaulErnesto828
Ganesha
Level 87
God Stats
1W - 2L
1,495 SR
Queue Stats
17W - 22L
1,443 Elo+
Party 3
Bakasura
Bakasura
XxProXGenjixX
Bakasura
Level 84
God Stats
2W - 2L
1,615 SR
Queue Stats
304W - 309L
1,480 Elo+
Party 1
Aphrodite
Aphrodite
brickbusterx
Aphrodite
Level 123
God Stats
3W - 2L
1,645 SR
Queue Stats
144W - 147L
1,484 Elo+
Party 1
Ishtar
Ishtar
chami
Ishtar
Level 140
God Stats
0W - 1L
1,743 SR
Queue Stats
16W - 21L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Covertyqt
Sobek
19
1 / 1 / 18
11,824
739
11,481
25,174
32,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
GeneShorts
Hachiman
20
12 / 4 / 10
12,636
790
31,058
19,413
9,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 1 / 20
11,972
748
28,933
17,571
9,221
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
18
5 / 3 / 14
11,411
713
33,876
15,101
8,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 2 / 14
10,579
661
8,636
10,619
6,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
OKMLilith
Hun Batz
17
2 / 5 / 5
11,024
689
14,903
25,934
30,976
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 8 / 9
9,427
589
15,538
25,392
35,923
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
XxProXGenjixX
Bakasura
18
3 / 4 / 6
10,802
675
6,083
31,979
37,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
brickbusterx
Aphrodite
17
3 / 5 / 5
10,067
629
12,907
23,788
20,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
chami
Ishtar
16
3 / 6 / 3
10,118
632
17,129
22,092
10,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
39
28
Kills
11
11
Deaths
28
76
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sobek
Covertyqt
Sobek
1
1
18
10
W
Hachiman
GeneShorts
Hachiman
12
4
10
4.25
W
7
1
20
17
L
Hun Batz
OKMLilith
Hun Batz
2
5
5
0.9
L
0
8
9
0.56
W
Zeus
5
3
14
4
L
Bakasura
XxProXGenjixX
Bakasura
3
4
6
1.5
L
Aphrodite
brickbusterx
Aphrodite
3
5
5
1.1
L
Ishtar
chami
Ishtar
3
6
3
0.75
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,984
Damage
66,560
87,878
Taken
129,185
66,310
Mitigated
135,230
51,594
Healing
50,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Covertyqt
Sobek
11,481
754
1,851
6,786
25,174
32,886
282
9,162
15,711
17,205
0
W
Hachiman
GeneShorts
Hachiman
31,058
15,103
1,981
3,625
19,413
9,364
1,188
5,843
13,493
0
51,408
W
28,933
13,754
1,479
6,660
17,571
9,221
3,030
4,835
12,246
54,908
0
L
Hun Batz
OKMLilith
Hun Batz
14,903
3,418
2,663
3,408
25,934
30,976
473
15,979
9,955
0
23,204
L
15,538
916
3,187
1,349
25,392
35,923
73
13,773
11,619
23,292
0
W
Zeus
33,876
3,911
1,752
1,654
15,101
8,225
2,242
4,973
9,942
63,592
0
L
Bakasura
XxProXGenjixX
Bakasura
6,083
4,131
2,832
11,494
31,979
37,169
480
18,153
13,826
0
7,467
L
Aphrodite
brickbusterx
Aphrodite
12,907
3,571
8,521
10,011
23,788
20,824
115
18,004
5,784
34,628
0
L
Ishtar
chami
Ishtar
17,129
9,074
1,356
6,030
22,092
10,338
861
17,017
5,075
0
32,626
W
8,636
933
20,531
5,275
10,619
6,614
1,004
3,632
6,743
19,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,422
Gold Earned
51,438
188
Minions Killed
134
0
Camps Cleared
0
1,438,604
Distance Traveled
1,387,736
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,824
739
15
1
0
322,607
0
W
Hachiman
12,636
790
43
3
0
268,639
0
W
Sol
11,972
748
40
3
0
267,591
0
L
Hun Batz
11,024
689
26
2
0
310,470
3
L
Ganesha
9,427
589
2
0
0
255,022
1
W
Zeus
11,411
713
68
4
0
276,479
1
L
Bakasura
10,802
675
32
2
0
323,211
1
L
Aphrodite
10,067
629
44
3
0
242,433
0
L
Ishtar
10,118
632
30
2
0
256,600
0
W
Hel
10,579
661
22
1
0
303,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role