Player Matchup

Merlin
Merlin
GuitarMan0630
Merlin
Level 62
God Stats
6W - 8L
1,404 SR
Queue Stats
10W - 12L
1,260 Elo+
Party 1
Medusa
Medusa
Purpwiz3
Medusa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,518 Elo+
Party 1
Terra
Terra
XxHAWKxX 69
Terra
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,347 Elo+
Party 1
Team Averages
Level 69
1,468 SR
1,375 Elo+

VS

Team Averages
Level 115
1,331 SR
1,431 Elo+
Discordia
Discordia
Feistycc
Discordia
Level 128
God Stats
80W - 137L
1,395 SR
Queue Stats
753W - 1,009L
1,403 Elo+
Solo
Sobek
Sobek
Kromnus1
Sobek
Level 95
God Stats
0W - 2L
1,250 SR
Queue Stats
207W - 261L
1,451 Elo+
Party 2
Ne Zha
Ne Zha
xtheunknown2x
Ne Zha
Level 123
God Stats
14W - 18L
1,349 SR
Queue Stats
172W - 216L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
10,134
724
11,982
8,450
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Purpwiz3
Medusa
14
5 / 1 / 4
9,860
704
16,065
12,964
6,965
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 9
9,747
696
6,000
16,567
20,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Feistycc
Discordia
6
0 / 0 / 0
6,824
487
280
3,070
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Kromnus1
Sobek
13
2 / 4 / 2
9,058
647
7,582
22,811
26,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
2 / 5 / 2
8,777
627
8,852
16,212
14,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
9
Kills
4
4
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
Feistycc
Discordia
0
0
0
0
W
4
0
5
6.5
L
Sobek
Kromnus1
Sobek
2
4
2
0.75
W
Medusa
Purpwiz3
Medusa
5
1
4
7
W
0
3
9
1.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,047
Damage
16,714
37,981
Taken
42,093
32,029
Mitigated
42,510
11,761
Healing
6,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Feistycc
Discordia
280
0
0
210
3,070
1,225
0
2,467
577
2,216
0
W
11,982
1,074
540
1,951
8,450
4,264
769
2,127
6,323
42,515
0
L
Sobek
Kromnus1
Sobek
7,582
103
87
4,420
22,811
26,380
0
8,142
14,187
19,614
0
W
Medusa
Purpwiz3
Medusa
16,065
10,470
0
2,580
12,964
6,965
1,504
3,302
9,584
0
47,688
W
6,000
683
2,687
4,003
16,567
20,800
0
3,176
13,021
15,948
0
L
8,852
532
47
2,032
16,212
14,905
0
7,278
8,458
0
39,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,741
Gold Earned
24,659
150
Minions Killed
78
8
Camps Cleared
4
730,754
Distance Traveled
538,868
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,824
487
3
0
1
44,316
0
W
Merlin
10,134
724
80
6
4
241,398
3
L
Sobek
9,058
647
31
2
1
260,874
1
W
Medusa
9,860
704
50
4
3
233,532
5
W
Terra
9,747
696
20
1
1
255,824
3
L
Ne Zha
8,777
627
44
3
2
233,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role