Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Next Hades Bot
Sun Wukong
Level 33
God Stats
2W - 1L
1,451 SR
Queue Stats
6W - 11L
1,269 Elo+
Party 2
Arachne
Arachne
SRBurcham92
Arachne
Level 146
God Stats
7W - 6L
1,484 SR
Queue Stats
13W - 10L
1,483 Elo+
Party 2
Atlas
Atlas
Synyster Mynd
Atlas
Level 160
God Stats
7W - 6L
1,508 SR
Queue Stats
18W - 21L
1,538 Elo+
Party 2
Yu Huang
Yu Huang
wingz88
Yu Huang
Level 124
God Stats
1W - 0L
1,698 SR
Queue Stats
8W - 13L
1,282 Elo+
Party 2
Team Averages
Level 125
1,528 SR
1,414 Elo+

VS

Team Averages
Level 79
1,422 SR
1,335 Elo+
Cliodhna
Cliodhna
Frostzilla9000
Cliodhna
Level 156
God Stats
1W - 1L
1,450 SR
Queue Stats
30W - 33L
1,452 Elo+
Party 1
Horus
Horus
ProximalPaladin
Horus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,240 Elo+
Party 1
Sol
Sol
Shadow4306
Sol
Level 126
God Stats
1W - 2L
1,196 SR
Queue Stats
15W - 24L
1,369 Elo+
Party 1
Ao Kuang
Ao Kuang
tecc--_
Ao Kuang
Level 45
God Stats
62W - 65L
1,464 SR
Queue Stats
375W - 427L
1,380 Elo+
Solo
Zeus
Zeus
tospecil4u
Zeus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
7 / 3 / 5
12,591
547
19,151
18,542
8,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Next Hades Bot
Sun Wukong
18
11 / 2 / 7
12,785
556
27,774
30,361
33,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
SRBurcham92
Arachne
20
10 / 2 / 2
12,691
552
19,178
30,313
14,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 4 / 20
11,600
504
14,188
28,155
35,553
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
wingz88
Yu Huang
17
5 / 1 / 8
11,023
479
14,982
12,095
5,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
3 / 4 / 1
10,624
462
15,032
23,842
11,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 6 / 5
9,893
430
11,212
26,102
34,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 7 / 4
11,720
510
17,879
26,088
10,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
tecc--_
Ao Kuang
14
0 / 10 / 1
9,554
415
10,688
23,577
12,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 7 / 1
9,008
392
14,187
20,245
8,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
34
Kills
11
12
Deaths
34
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
7
3
5
3.17
L
Cliodhna
3
4
1
0.88
W
Sun Wukong
Next Hades Bot
Sun Wukong
11
2
7
7.25
L
4
6
5
1.08
W
Arachne
SRBurcham92
Arachne
10
2
2
5.5
L
4
7
4
0.86
W
1
4
20
2.75
L
Ao Kuang
tecc--_
Ao Kuang
0
10
1
0.05
L
0
7
1
0.07
W
Yu Huang
wingz88
Yu Huang
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,273
Damage
68,998
119,466
Taken
119,854
98,299
Mitigated
77,579
36,239
Healing
38,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
19,151
7,805
0
4,008
18,542
8,806
9,876
8,845
9,579
0
101,099
L
Cliodhna
15,032
1,303
0
7,037
23,842
11,546
0
3,309
19,989
0
93,574
W
Sun Wukong
Next Hades Bot
Sun Wukong
27,774
6,993
0
4,782
30,361
33,481
685
13,037
17,036
0
90,837
L
11,212
4,665
2,926
6,722
26,102
34,768
0
10,787
15,168
832
31,068
W
Arachne
SRBurcham92
Arachne
19,178
13,744
0
19,243
30,313
14,759
0
7,620
21,383
0
99,642
L
17,879
6,542
0
10,571
26,088
10,096
2,559
5,716
20,307
103,303
0
W
14,188
5,615
1,165
5,446
28,155
35,553
831
9,271
18,035
47,243
0
L
Ao Kuang
tecc--_
Ao Kuang
10,688
3,890
0
8,014
23,577
12,899
1,506
2,244
20,126
53,983
0
L
14,187
1,285
0
3,346
20,245
8,270
254
7,114
13,017
66,360
0
W
Yu Huang
wingz88
Yu Huang
14,982
739
0
1,595
12,095
5,700
1,094
4,938
6,970
70,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,690
Gold Earned
50,799
514
Minions Killed
538
0
Camps Cleared
0
2,230,988
Distance Traveled
1,907,037
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,591
547
149
6
0
384,714
5
L
Cliodhna
10,624
462
139
6
0
459,750
2
W
Sun Wukong
12,785
556
120
5
0
445,741
4
L
Horus
9,893
430
40
2
0
401,480
1
W
Arachne
12,691
552
113
5
0
533,255
2
L
Sol
11,720
510
152
7
0
367,738
3
W
Atlas
11,600
504
48
2
0
436,056
8
L
Ao Kuang
9,554
415
108
5
0
315,735
1
L
Zeus
9,008
392
99
4
0
362,334
1
W
Yu Huang
11,023
479
84
4
0
431,222
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role