Player Matchup

Raijin
Raijin
Likely_Stroken
Raijin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,787 Elo+
Party 2
Medusa
Medusa
PhysicalFTW
Medusa
Level 46
God Stats
19W - 13L
1,494 SR
Queue Stats
394W - 402L
1,307 Elo+
Party 1
Cupid
Cupid
UnderALunaLight
Cupid
Level 160
God Stats
7W - 13L
1,443 SR
Queue Stats
1,501W - 1,624L
1,278 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ViolentyStroken
Morgan Le Fay
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,421 Elo+
Party 2
Agni
Agni
WisconSinner44
Agni
Level 129
God Stats
7W - 12L
1,674 SR
Queue Stats
1,372W - 1,463L
1,397 Elo+
Party 1
Team Averages
Level 108
1,522 SR
1,438 Elo+

VS

Team Averages
Level 68
1,443 SR
1,350 Elo+
Thor
Thor
BiggTymTugg
Thor
Level 76
God Stats
1W - 1L
1,290 SR
Queue Stats
24W - 29L
1,373 Elo+
Party 3
Rama
Rama
Im Blashed
Rama
Level 69
God Stats
1W - 1L
1,252 SR
Queue Stats
65W - 82L
1,324 Elo+
Party 4
Shiva
Shiva
SoLdierX014
Shiva
Level 88
God Stats
1W - 1L
1,336 SR
Queue Stats
36W - 43L
1,396 Elo+
Party 3
Ymir
Ymir
ToppJapp
Ymir
Level 89
God Stats
3W - 1L
1,836 SR
Queue Stats
141W - 158L
1,350 Elo+
Party 4
Fenrir
Fenrir
Unseen14
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 8
9,317
847
11,020
9,543
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
15
4 / 5 / 12
8,521
775
11,891
10,200
4,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 3 / 10
8,315
756
11,135
7,675
3,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
ViolentyStroken
Morgan Le Fay
13
1 / 6 / 9
7,761
706
6,364
10,873
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 11
7,362
669
10,112
9,839
4,514
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 11
7,978
725
8,717
12,291
5,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
6 / 3 / 10
9,822
893
13,357
8,645
4,059
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 6 / 14
8,122
738
7,760
14,707
12,382
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
17
7 / 3 / 13
9,725
884
5,785
14,977
16,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Unseen14
Fenrir
15
5 / 4 / 9
8,959
814
5,798
9,996
6,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
78
18
Kills
21
21
Deaths
19
50
Assists
57
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
W
6
3
10
3.67
L
7
3
8
3.67
L
Medusa
4
5
12
2
W
1
6
14
1.33
W
Ymir
7
3
13
4.5
L
5
3
10
3.33
W
Fenrir
Unseen14
Fenrir
5
4
9
2.38
L
Morgan Le Fay
ViolentyStroken
Morgan Le Fay
1
6
9
0.92
L
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,522
Damage
41,417
48,130
Taken
60,616
23,153
Mitigated
44,953
10,713
Healing
19,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,717
1,051
664
3,365
12,291
5,348
814
5,023
7,268
0
12,318
W
13,357
7,207
1,782
2,637
8,645
4,059
2,067
3,875
4,770
0
35,051
L
11,020
532
720
1,643
9,543
4,999
0
1,394
8,105
24,138
0
L
Medusa
11,891
3,422
446
678
10,200
4,880
0
608
9,512
0
19,901
W
7,760
1,232
2,628
4,264
14,707
12,382
147
6,582
8,125
152
11,248
W
Ymir
5,785
799
485
2,074
14,977
16,302
267
6,657
8,320
15,955
0
L
11,135
3,265
2,647
891
7,675
3,862
22
795
6,782
0
19,747
W
Fenrir
Unseen14
Fenrir
5,798
1,324
652
1,261
9,996
6,862
444
5,359
4,637
0
6,957
L
Morgan Le Fay
ViolentyStroken
Morgan Le Fay
6,364
1,500
599
1,303
10,873
4,898
0
1,865
8,915
12,241
0
L
10,112
995
739
1,047
9,839
4,514
76
1,216
8,538
15,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,276
Gold Earned
44,606
92
Minions Killed
86
0
Camps Cleared
0
874,131
Distance Traveled
986,991
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,978
725
9
1
0
204,695
0
W
Rama
9,822
893
60
5
0
189,649
0
L
Raijin
9,317
847
33
3
0
186,113
0
L
Medusa
8,521
775
16
1
0
197,411
0
W
Shiva
8,122
738
9
1
0
209,347
0
W
Ymir
9,725
884
4
0
0
188,862
0
L
Cupid
8,315
756
25
2
0
174,535
0
W
Fenrir
8,959
814
4
0
0
194,438
1
L
Morgan Le Fay
7,761
706
9
1
0
154,901
0
L
Agni
7,362
669
9
1
0
161,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role