Player Matchup

Cthulhu
Cthulhu
Beanee
Cthulhu
Level 82
God Stats
3W - 3L
1,524 SR
Queue Stats
14W - 18L
1,370 Elo+
Party 2
Izanami
Izanami
JMilkk
Izanami
Level 13
God Stats
2W - 3L
1,466 SR
Queue Stats
14W - 16L
1,371 Elo+
Party 2
Thanatos
Thanatos
KaeYtergg
Thanatos
Level 81
God Stats
7W - 7L
1,586 SR
Queue Stats
237W - 243L
1,333 Elo+
Solo
Poseidon
Poseidon
Martology
Poseidon
Level 11
God Stats
1W - 1L
1,796 SR
Queue Stats
5W - 9L
1,341 Elo+
Party 2
King Arthur
King Arthur
TheBrisketBear
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,126 Elo+
Party 2
Team Averages
Level 39
1,575 SR
1,308 Elo+

VS

Team Averages
Level 73
1,422 SR
1,319 Elo+
Artio
Artio
HikariSquire
Artio
Level 109
God Stats
3W - 0L
1,887 SR
Queue Stats
30W - 46L
1,316 Elo+
Party 1
Lancelot
Lancelot
LordDuck14
Lancelot
Level 128
God Stats
6W - 5L
1,359 SR
Queue Stats
30W - 43L
1,293 Elo+
Party 1
Yemoja
Yemoja
MínzeDragon
Yemoja
Level 14
God Stats
3W - 6L
1,288 SR
Queue Stats
24W - 23L
1,316 Elo+
Party 1
Zeus
Zeus
NanekZeroJOJOS
Zeus
Level 57
God Stats
3W - 5L
1,282 SR
Queue Stats
34W - 49L
1,334 Elo+
Party 3
Ishtar
Ishtar
SliterJOJO
Ishtar
Level 56
God Stats
2W - 3L
1,294 SR
Queue Stats
34W - 49L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beanee
Cthulhu
11
0 / 1 / 0
7,199
379
7,410
14,700
15,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
JMilkk
Izanami
13
1 / 5 / 0
8,057
424
6,266
10,391
4,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
KaeYtergg
Thanatos
14
2 / 9 / 2
8,878
467
9,297
20,712
9,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Martology
Poseidon
15
6 / 5 / 2
9,417
496
13,271
12,052
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
TheBrisketBear
King Arthur
12
0 / 6 / 0
6,923
364
2,948
16,851
11,482
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 7
10,682
562
11,314
16,620
12,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
LordDuck14
Lancelot
18
12 / 2 / 3
11,161
587
17,272
15,085
8,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
12
1 / 2 / 8
8,603
453
5,978
11,550
9,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 5 / 2
9,080
478
4,734
11,007
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
SliterJOJO
Ishtar
15
4 / 1 / 2
9,043
476
8,538
12,941
6,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
9
Kills
24
26
Deaths
10
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Beanee
Cthulhu
0
1
0
0
W
6
0
7
9.5
L
Izanami
JMilkk
Izanami
1
5
0
0.2
L
Thanatos
KaeYtergg
Thanatos
2
9
2
0.33
W
Lancelot
LordDuck14
Lancelot
12
2
3
6.75
L
Poseidon
Martology
Poseidon
6
5
2
1.4
W
Yemoja
1
2
8
2.5
W
1
5
2
0.4
W
Ishtar
SliterJOJO
Ishtar
4
1
2
5
L
King Arthur
TheBrisketBear
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,192
Damage
47,836
74,706
Taken
67,203
45,711
Mitigated
41,901
17,537
Healing
18,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Beanee
Cthulhu
7,410
664
147
2,641
14,700
15,212
0
4,699
9,944
32,699
4,699
W
11,314
1,646
469
5,206
16,620
12,893
694
2,999
13,621
59,339
0
L
Izanami
JMilkk
Izanami
6,266
4,829
0
1,578
10,391
4,600
0
1,645
8,746
0
61,035
L
Thanatos
KaeYtergg
Thanatos
9,297
2,973
0
11,798
20,712
9,907
0
4,200
16,114
0
68,654
W
Lancelot
LordDuck14
Lancelot
17,272
3,938
0
710
15,085
8,944
164
4,974
10,111
3,144
83,380
L
Poseidon
Martology
Poseidon
13,271
1,735
0
250
12,052
4,510
996
3,952
8,088
72,828
0
W
Yemoja
5,978
1,250
2,359
3,459
11,550
9,614
402
3,878
7,672
24,307
0
W
4,734
697
0
1,940
11,007
4,373
282
5,584
5,423
68,735
0
W
Ishtar
SliterJOJO
Ishtar
8,538
4,649
0
4,179
12,941
6,077
1,114
2,703
10,238
0
68,771
L
King Arthur
TheBrisketBear
King Arthur
2,948
547
0
1,123
16,851
11,482
52
7,212
9,197
0
30,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,474
Gold Earned
48,569
432
Minions Killed
500
0
Camps Cleared
0
1,674,033
Distance Traveled
1,703,183
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,199
379
50
3
0
361,378
3
W
Artio
10,682
562
108
6
0
354,839
13
L
Izanami
8,057
424
108
6
0
326,827
0
L
Thanatos
8,878
467
98
5
0
339,704
1
W
Lancelot
11,161
587
129
7
0
409,194
2
L
Poseidon
9,417
496
130
7
0
314,084
2
W
Yemoja
8,603
453
24
1
0
343,899
3
W
Zeus
9,080
478
120
6
0
286,635
3
W
Ishtar
9,043
476
119
6
0
308,616
2
L
King Arthur
6,923
364
46
2
0
332,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role