Player Matchup

Bellona
Bellona
Alejo10126322
Bellona
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
Lemonhead2495
Baron Samedi
Level 67
God Stats
15W - 13L
1,573 SR
Queue Stats
61W - 87L
1,412 Elo+
Party 1
Set
Set
LuuBearrr
Set
Level 108
God Stats
4W - 4L
1,734 SR
Queue Stats
48W - 51L
1,485 Elo+
Party 1
Heimdallr
Heimdallr
SawdoggShotgun
Heimdallr
Level 112
God Stats
0W - 3L
1,286 SR
Queue Stats
21W - 31L
1,447 Elo+
Party 1
Ganesha
Ganesha
ThiFighter94
Ganesha
Level 119
God Stats
3W - 6L
1,422 SR
Queue Stats
209W - 216L
1,520 Elo+
Party 1
Team Averages
Level 103
1,503 SR
1,467 Elo+

VS

Team Averages
Level 116
1,466 SR
1,488 Elo+
Cu Chulainn
Cu Chulainn
Daniel3096
Cu Chulainn
Level 149
God Stats
1W - 0L
1,285 SR
Queue Stats
153W - 161L
1,490 Elo+
Party 2
Chiron
Chiron
DeadBeats
Chiron
Level 68
God Stats
1W - 0L
1,509 SR
Queue Stats
46W - 39L
1,472 Elo+
Solo
Merlin
Merlin
IsaacAG24
Merlin
Level 129
God Stats
8W - 14L
1,452 SR
Queue Stats
44W - 50L
1,455 Elo+
Party 2
Cernunnos
Cernunnos
Jasoroi12
Cernunnos
Level 133
God Stats
7W - 2L
1,712 SR
Queue Stats
97W - 102L
1,521 Elo+
Solo
Thor
Thor
joseacosta03
Thor
Level 103
God Stats
2W - 1L
1,372 SR
Queue Stats
126W - 146L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
1 / 4 / 1
11,420
457
10,601
21,984
27,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Lemonhead2495
Baron Samedi
16
2 / 7 / 3
10,555
422
10,076
19,178
10,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 7 / 1
11,154
446
15,839
25,429
15,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
SawdoggShotgun
Heimdallr
16
0 / 8 / 2
9,768
391
6,989
21,722
7,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
ThiFighter94
Ganesha
16
0 / 4 / 4
9,165
367
7,880
23,888
27,076
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Daniel3096
Cu Chulainn
20
5 / 0 / 7
14,594
584
16,267
23,079
32,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chiron
DeadBeats
Chiron
20
12 / 1 / 10
14,039
562
27,671
21,028
8,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
IsaacAG24
Merlin
19
3 / 2 / 6
13,015
521
11,476
10,952
4,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
Jasoroi12
Cernunnos
20
6 / 2 / 9
14,504
580
20,419
26,386
13,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 3 / 13
13,101
524
9,469
21,264
10,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
8
Kills
30
30
Deaths
8
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
4
1
0.38
W
Cu Chulainn
Daniel3096
Cu Chulainn
5
0
7
8.5
W
Chiron
DeadBeats
Chiron
12
1
10
17
W
Merlin
IsaacAG24
Merlin
3
2
6
3
W
Cernunnos
Jasoroi12
Cernunnos
6
2
9
5.25
L
Baron Samedi
Lemonhead2495
Baron Samedi
2
7
3
0.5
L
5
7
1
0.79
L
Heimdallr
SawdoggShotgun
Heimdallr
0
8
2
0.13
L
Ganesha
ThiFighter94
Ganesha
0
4
4
0.5
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,385
Damage
85,302
112,201
Taken
102,709
87,870
Mitigated
68,725
23,952
Healing
39,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
10,601
2,512
0
4,795
21,984
27,110
29
1,518
20,466
0
91,650
W
Cu Chulainn
Daniel3096
Cu Chulainn
16,267
2,121
0
3,794
23,079
32,268
1,775
2,501
20,508
0
112,680
W
Chiron
DeadBeats
Chiron
27,671
10,952
1,826
6,684
21,028
8,791
1,650
5,099
15,768
0
119,119
W
Merlin
IsaacAG24
Merlin
11,476
940
162
2,041
10,952
4,342
852
3,712
7,012
98,319
0
W
Cernunnos
Jasoroi12
Cernunnos
20,419
13,013
0
17,794
26,386
13,232
6,300
5,418
20,862
0
160,027
L
Baron Samedi
Lemonhead2495
Baron Samedi
10,076
701
1,166
2,215
19,178
10,809
110
4,072
15,106
81,232
0
L
15,839
7,869
0
7,903
25,429
15,112
52
1,759
23,670
0
98,938
L
Heimdallr
SawdoggShotgun
Heimdallr
6,989
2,489
0
3,806
21,722
7,763
855
1,517
20,205
0
68,983
L
Ganesha
ThiFighter94
Ganesha
7,880
601
321
3,746
23,888
27,076
0
2,610
21,278
48,038
3,944
W
9,469
1,687
0
7,629
21,264
10,092
0
3,945
17,151
0
103,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,062
Gold Earned
69,253
619
Minions Killed
773
0
Camps Cleared
0
2,359,178
Distance Traveled
2,536,324
24
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,420
457
168
7
0
501,526
3
W
Cu Chulainn
14,594
584
195
8
0
510,644
9
W
Chiron
14,039
562
112
4
0
524,181
6
W
Merlin
13,015
521
145
6
0
487,217
10
W
Cernunnos
14,504
580
200
8
0
483,232
2
L
Baron Samedi
10,555
422
181
7
0
423,811
5
L
Set
11,154
446
131
5
0
496,597
3
L
Heimdallr
9,768
391
126
5
0
429,909
1
L
Ganesha
9,165
367
13
1
0
507,335
12
W
Thor
13,101
524
121
5
0
531,050
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role