Player Matchup

Ishtar
Ishtar
Heider0615
Ishtar
Level 48
God Stats
3W - 4L
1,373 SR
Queue Stats
113W - 128L
1,411 Elo+
Party 4
King Arthur
King Arthur
IMGONEAFK
King Arthur
Level 106
God Stats
6W - 9L
1,319 SR
Queue Stats
235W - 237L
1,431 Elo+
Party 2
Poseidon
Poseidon
Miguelww
Poseidon
Level 54
God Stats
3W - 2L
1,411 SR
Queue Stats
51W - 44L
1,469 Elo+
Party 2
Bastet
Bastet
Paperaneitor
Bastet
Level 148
God Stats
2W - 3L
1,261 SR
Queue Stats
143W - 147L
1,451 Elo+
Party 4
Bacchus
Bacchus
lucho1314
Bacchus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 69L
1,522 Elo+
Party 2
Team Averages
Level 79
1,373 SR
1,457 Elo+

VS

Team Averages
Level 68
1,616 SR
1,476 Elo+
Neith
Neith
AnitaDeck
Neith
Level 44
God Stats
7W - 11L
1,427 SR
Queue Stats
218W - 207L
1,456 Elo+
Party 3
Awilix
Awilix
DonutSix31
Awilix
Level 44
God Stats
5W - 5L
1,695 SR
Queue Stats
132W - 137L
1,498 Elo+
Solo
Kukulkan
Kukulkan
Dustnnn
Kukulkan
Level 106
God Stats
5W - 2L
1,852 SR
Queue Stats
240W - 228L
1,460 Elo+
Party 3
Lancelot
Lancelot
VillisSwine
Lancelot
Level 120
God Stats
0W - 1L
1,606 SR
Queue Stats
172W - 162L
1,513 Elo+
Party 1
Geb
Geb
aWildFloridaMan
Geb
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 120L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Heider0615
Ishtar
18
4 / 1 / 9
11,239
535
13,800
13,216
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
IMGONEAFK
King Arthur
16
2 / 2 / 2
10,844
516
11,548
17,317
23,303
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Miguelww
Poseidon
15
3 / 4 / 5
9,934
473
6,771
14,337
6,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
16
7 / 4 / 5
10,736
511
14,526
18,713
7,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
lucho1314
Bacchus
17
5 / 1 / 9
11,437
545
13,390
18,488
15,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AnitaDeck
Neith
15
1 / 5 / 1
9,329
444
5,866
10,632
5,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
DonutSix31
Awilix
18
7 / 1 / 2
11,207
534
12,100
18,045
9,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Dustnnn
Kukulkan
16
2 / 5 / 3
10,408
496
19,560
14,247
7,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
VillisSwine
Lancelot
17
2 / 3 / 2
10,955
522
9,758
19,281
25,211
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 7 / 2
8,427
401
4,697
19,825
15,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
21
Kills
12
12
Deaths
21
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
AnitaDeck
Neith
1
5
1
0.3
L
Awilix
DonutSix31
Awilix
7
1
2
8
L
Kukulkan
Dustnnn
Kukulkan
2
5
3
0.7
W
Ishtar
Heider0615
Ishtar
4
1
9
8.5
W
King Arthur
IMGONEAFK
King Arthur
2
2
2
1.5
W
Poseidon
Miguelww
Poseidon
3
4
5
1.38
W
Bastet
7
4
5
2.38
L
Lancelot
VillisSwine
Lancelot
2
3
2
1
L
0
7
2
0.14
W
Bacchus
lucho1314
Bacchus
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,035
Damage
51,981
82,071
Taken
82,030
58,777
Mitigated
62,527
18,161
Healing
16,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AnitaDeck
Neith
5,866
1,841
0
3,230
10,632
5,086
1,006
3,738
6,894
0
68,996
L
Awilix
DonutSix31
Awilix
12,100
3,974
0
5,668
18,045
9,243
0
2,538
15,507
55
94,012
L
Kukulkan
Dustnnn
Kukulkan
19,560
1,435
0
1,575
14,247
7,348
47
6,052
8,195
96,944
0
W
Ishtar
Heider0615
Ishtar
13,800
8,556
0
5,202
13,216
6,033
972
3,061
10,155
0
99,633
W
King Arthur
IMGONEAFK
King Arthur
11,548
1,776
0
1,626
17,317
23,303
432
2,085
15,232
0
86,919
W
Poseidon
Miguelww
Poseidon
6,771
1,297
0
0
14,337
6,357
346
9,089
5,248
58,633
0
W
Bastet
14,526
4,830
0
8,492
18,713
7,945
0
4,253
14,460
0
80,330
L
Lancelot
VillisSwine
Lancelot
9,758
3,507
0
2,250
19,281
25,211
19
3,201
16,080
0
85,840
L
4,697
756
0
3,762
19,825
15,639
361
4,947
14,878
26,977
0
W
Bacchus
lucho1314
Bacchus
13,390
2,348
0
2,841
18,488
15,139
410
6,919
11,569
68,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,190
Gold Earned
50,326
616
Minions Killed
616
0
Camps Cleared
0
2,048,727
Distance Traveled
1,848,379
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,329
444
119
6
0
338,851
7
L
Awilix
11,207
534
157
7
0
481,774
1
L
Kukulkan
10,408
496
144
7
0
358,213
3
W
Ishtar
11,239
535
161
8
0
366,525
2
W
King Arthur
10,844
516
153
7
0
410,627
3
W
Poseidon
9,934
473
115
5
0
403,217
0
W
Bastet
10,736
511
109
5
0
455,465
5
L
Lancelot
10,955
522
168
8
0
369,015
0
L
Geb
8,427
401
28
1
0
300,526
1
W
Bacchus
11,437
545
78
4
0
412,893
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role