Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
ChiefLlama6785
King Arthur
Level 87
God Stats
1W - 2L
1,483 SR
Queue Stats
224W - 235L
1,318 Elo+
Party 3
Cerberus
Cerberus
Mangcasso_Jr
Cerberus
Level 57
God Stats
6W - 3L
1,781 SR
Queue Stats
54W - 68L
1,287 Elo+
Party 1
Serqet
Serqet
RagingRedChief
Serqet
Level 69
God Stats
8W - 18L
1,256 SR
Queue Stats
266W - 305L
1,306 Elo+
Party 3
Izanami
Izanami
SockmonsterYT
Izanami
Level 58
God Stats
3W - 6L
1,388 SR
Queue Stats
65W - 81L
1,310 Elo+
Party 1
Team Averages
Level 67
1,482 SR
1,344 Elo+

VS

Team Averages
Level 79
1,510 SR
1,359 Elo+
Set
Set
Raife01
Set
Level 68
God Stats
1W - 2L
1,156 SR
Queue Stats
161W - 171L
1,326 Elo+
Solo
Khepri
Khepri
TurnDownForButt
Khepri
Level 127
God Stats
10W - 12L
1,502 SR
Queue Stats
34W - 42L
1,372 Elo+
Party 2
Charybdis
Charybdis
Zeekkou
Charybdis
Level 80
God Stats
11W - 15L
1,589 SR
Queue Stats
23W - 43L
1,198 Elo+
Party 2
Baron Samedi
Baron Samedi
centurionvicio21
Baron Samedi
Level 66
God Stats
40W - 17L
1,805 SR
Queue Stats
321W - 345L
1,402 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kuryente
Morgan Le Fay
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 7 / 3
7,803
459
13,246
16,330
6,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
ChiefLlama6785
King Arthur
10
0 / 8 / 1
6,626
390
3,609
15,594
12,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Mangcasso_Jr
Cerberus
12
2 / 1 / 1
8,108
477
6,498
15,325
15,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 5 / 0
6,798
400
2,182
13,056
5,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
14
2 / 2 / 1
8,492
500
11,715
10,765
4,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
4 / 2 / 2
8,201
482
4,292
17,154
7,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 5
6,806
400
3,144
7,390
7,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Zeekkou
Charybdis
14
4 / 2 / 1
8,649
509
8,203
10,059
3,444
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
centurionvicio21
Baron Samedi
15
5 / 1 / 6
8,769
516
13,214
9,281
4,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
kuryente
Morgan Le Fay
15
10 / 2 / 6
10,119
595
15,190
11,550
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
7
Kills
23
23
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
7
3
0.36
L
King Arthur
ChiefLlama6785
King Arthur
0
8
1
0.06
L
Cerberus
Mangcasso_Jr
Cerberus
2
1
1
2.5
L
2
5
0
0.4
W
Set
4
2
2
2.5
L
Izanami
2
2
1
1.25
W
0
0
5
2.5
W
Charybdis
Zeekkou
Charybdis
4
2
1
2.25
W
Baron Samedi
centurionvicio21
Baron Samedi
5
1
6
8
W
Morgan Le Fay
kuryente
Morgan Le Fay
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,250
Damage
44,043
71,070
Taken
55,434
45,502
Mitigated
28,056
15,945
Healing
20,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
13,246
1,438
1,212
4,060
16,330
6,999
385
11,148
5,182
49,826
0
L
King Arthur
ChiefLlama6785
King Arthur
3,609
779
0
1,927
15,594
12,587
130
6,095
9,499
0
26,588
L
Cerberus
Mangcasso_Jr
Cerberus
6,498
177
0
2,902
15,325
15,979
0
6,113
9,212
43,722
0
L
2,182
508
191
3,337
13,056
5,694
542
5,775
7,281
0
32,792
W
Set
4,292
1,844
0
7,703
17,154
7,153
0
7,058
10,096
0
45,177
L
Izanami
11,715
8,597
0
2,316
10,765
4,243
204
2,417
8,348
0
80,120
W
3,144
33
0
0
7,390
7,483
269
2,508
4,882
11,731
0
W
Charybdis
Zeekkou
Charybdis
8,203
4,654
0
5,055
10,059
3,444
1,335
1,280
8,779
0
61,550
W
Baron Samedi
centurionvicio21
Baron Samedi
13,214
1,499
812
4,365
9,281
4,884
0
5,824
3,457
59,898
0
W
Morgan Le Fay
kuryente
Morgan Le Fay
15,190
2,096
0
2,816
11,550
5,092
674
3,074
8,326
56,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,827
Gold Earned
42,544
359
Minions Killed
355
0
Camps Cleared
0
1,548,267
Distance Traveled
1,612,602
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,803
459
70
4
0
279,126
2
L
King Arthur
6,626
390
41
2
0
282,783
1
L
Cerberus
8,108
477
78
5
0
356,706
1
L
Serqet
6,798
400
52
3
0
319,897
2
W
Set
8,201
482
80
5
0
346,529
1
L
Izanami
8,492
500
118
7
0
309,755
0
W
Khepri
6,806
400
17
1
0
351,726
7
W
Charybdis
8,649
509
97
6
0
287,036
8
W
Baron Samedi
8,769
516
80
5
0
305,070
4
W
Morgan Le Fay
10,119
595
81
5
0
322,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role