Player Matchup

Cerberus
Cerberus
BkNxxJUGGERNAUT
Cerberus
Level 64
God Stats
4W - 8L
1,342 SR
Queue Stats
97W - 136L
1,329 Elo+
Party 2
Loki
Loki
FrostTailz
Loki
Level 34
God Stats
10W - 8L
1,531 SR
Queue Stats
60W - 72L
1,237 Elo+
Party 2
Baron Samedi
Baron Samedi
MeatiestMallet
Baron Samedi
Level 106
God Stats
5W - 6L
1,512 SR
Queue Stats
13W - 14L
1,488 Elo+
Solo
Team Averages
Level 68
1,462 SR
1,351 Elo+

VS

Team Averages
Level 91
1,433 SR
1,281 Elo+
Cabrakan
Cabrakan
OdinsSight
Cabrakan
Level 41
God Stats
1W - 1L
1,205 SR
Queue Stats
47W - 79L
1,250 Elo+
Party 1
Hades
Hades
StubbierBike589
Hades
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,241 Elo+
Solo
Jing Wei
Jing Wei
UnwishingLion01
Jing Wei
Level 156
God Stats
3W - 1L
1,595 SR
Queue Stats
230W - 329L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 4 / 5
9,003
643
7,869
24,328
15,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 5
9,029
645
8,245
12,838
5,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
MeatiestMallet
Baron Samedi
16
5 / 2 / 4
10,112
722
13,707
9,434
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
OdinsSight
Cabrakan
14
1 / 4 / 7
10,035
717
6,771
18,242
26,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 5 / 4
9,410
672
13,438
13,683
7,821
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
16
5 / 1 / 3
10,376
741
20,025
7,886
3,608
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
9
Kills
9
9
Deaths
10
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
4
5
1.13
L
2
3
5
1.5
L
Baron Samedi
MeatiestMallet
Baron Samedi
5
2
4
3.5
W
Cabrakan
OdinsSight
Cabrakan
1
4
7
1.13
W
3
5
4
1
W
Jing Wei
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,821
Damage
40,234
46,600
Taken
39,811
25,872
Mitigated
38,134
15,366
Healing
5,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,869
1,265
398
6,936
24,328
15,546
0
8,777
15,551
21,765
0
L
8,245
2,217
564
1,976
12,838
5,737
49
5,706
7,132
0
36,876
L
Baron Samedi
MeatiestMallet
Baron Samedi
13,707
1,569
2,863
2,629
9,434
4,589
325
6,191
3,243
41,330
0
W
Cabrakan
OdinsSight
Cabrakan
6,771
1,857
365
2,692
18,242
26,705
0
9,600
8,642
17,321
0
W
13,438
2,342
169
2,064
13,683
7,821
616
8,974
4,709
25,432
0
W
Jing Wei
20,025
18,214
0
0
7,886
3,608
1,238
3,830
4,056
0
51,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,144
Gold Earned
29,821
168
Minions Killed
120
9
Camps Cleared
5
764,176
Distance Traveled
654,952
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,003
643
46
3
2
221,473
4
L
Loki
9,029
645
41
3
5
287,163
2
L
Baron Samedi
10,112
722
81
6
2
255,540
0
W
Cabrakan
10,035
717
26
2
3
231,095
1
W
Hades
9,410
672
24
2
2
177,697
3
W
Jing Wei
10,376
741
70
5
0
246,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role