Player Matchup

Ymir
Ymir
DI SpAzZ CK
Ymir
Level 100
God Stats
16W - 14L
1,547 SR
Queue Stats
145W - 160L
1,392 Elo+
Party 1
Mulan
Mulan
Flango_Da_Feng
Mulan
Level 35
God Stats
1W - 1L
1,699 SR
Queue Stats
8W - 18L
1,848 Elo+
Solo
Lancelot
Lancelot
SilenttR0NiN
Lancelot
Level 68
God Stats
13W - 19L
1,378 SR
Queue Stats
105W - 120L
1,366 Elo+
Party 1
Anubis
Anubis
Th3Bagg3rr
Anubis
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 71L
1,424 Elo+
Party 1
Yu Huang
Yu Huang
gamerxl2
Yu Huang
Level 87
God Stats
1W - 4L
1,110 SR
Queue Stats
132W - 143L
1,393 Elo+
Party 1
Team Averages
Level 63
1,447 SR
1,485 Elo+

VS

Team Averages
Level 92
1,542 SR
1,467 Elo+
Neith
Neith
MarineRaider23
Neith
Level 51
God Stats
6W - 1L
1,614 SR
Queue Stats
25W - 22L
1,510 Elo+
Party 2
Geb
Geb
ambome
Geb
Level 104
God Stats
2W - 0L
1,548 SR
Queue Stats
14W - 8L
1,451 Elo+
Solo
Sol
Sol
iVasoObr
Sol
Level 77
God Stats
4W - 5L
1,532 SR
Queue Stats
67W - 80L
1,401 Elo+
Party 2
Da Ji
Da Ji
milo-gbp6
Da Ji
Level 119
God Stats
3W - 3L
1,573 SR
Queue Stats
81W - 71L
1,508 Elo+
Party 2
Hercules
Hercules
serbtrooper99
Hercules
Level 108
God Stats
6W - 8L
1,442 SR
Queue Stats
81W - 79L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
9,714
486
7,825
13,212
10,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

6
0 / 6 / 0
5,966
298
2,664
11,345
5,901
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
SilenttR0NiN
Lancelot
7
0 / 8 / 1
6,349
317
1,697
14,414
6,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Th3Bagg3rr
Anubis
14
2 / 2 / 3
8,290
415
4,324
9,675
5,068
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
gamerxl2
Yu Huang
9
0 / 4 / 1
6,885
344
2,718
9,627
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
9,336
467
8,072
7,441
3,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
ambome
Geb
13
0 / 2 / 5
9,498
475
5,916
18,678
19,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
8 / 2 / 6
11,699
585
16,036
15,356
7,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
milo-gbp6
Da Ji
19
5 / 1 / 7
12,168
608
5,691
15,374
7,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
serbtrooper99
Hercules
16
5 / 0 / 7
11,108
555
8,442
12,344
10,514
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
21
21
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
1
2
5
L
0
6
0
0
W
3
1
3
4.5
L
Lancelot
SilenttR0NiN
Lancelot
0
8
1
0.06
L
Anubis
Th3Bagg3rr
Anubis
2
2
3
1.75
W
Geb
ambome
Geb
0
2
5
1.25
L
Yu Huang
gamerxl2
Yu Huang
0
4
1
0.13
W
8
2
6
5.5
W
Da Ji
milo-gbp6
Da Ji
5
1
7
8.5
W
Hercules
serbtrooper99
Hercules
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,228
Damage
44,157
58,273
Taken
69,193
32,322
Mitigated
48,386
13,179
Healing
27,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,825
2,791
435
4,601
13,212
10,895
0
4,026
9,186
33,210
0
L
2,664
883
0
324
11,345
5,901
0
1,254
10,091
47
17,046
W
8,072
2,850
0
2,740
7,441
3,154
3,211
2,599
4,842
0
60,004
L
Lancelot
SilenttR0NiN
Lancelot
1,697
518
39
1,347
14,414
6,711
0
5,382
9,032
0
27,183
L
Anubis
Th3Bagg3rr
Anubis
4,324
729
0
6,023
9,675
5,068
168
4,241
5,434
56,412
0
W
Geb
ambome
Geb
5,916
1,267
148
3,712
18,678
19,865
420
5,727
12,951
49,328
0
L
Yu Huang
gamerxl2
Yu Huang
2,718
565
0
410
9,627
3,747
0
5,300
4,327
31,570
0
W
16,036
6,917
0
8,828
15,356
7,019
7,000
5,214
10,142
90,479
11,189
W
Da Ji
milo-gbp6
Da Ji
5,691
1,973
0
8,330
15,374
7,834
242
1,077
14,297
0
113,080
W
Hercules
serbtrooper99
Hercules
8,442
2,586
0
3,282
12,344
10,514
1,012
806
10,201
0
60,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,204
Gold Earned
53,809
288
Minions Killed
576
0
Camps Cleared
0
1,191,233
Distance Traveled
1,680,795
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,714
486
67
3
0
331,054
4
L
Mulan
5,966
298
19
1
0
177,845
3
W
Neith
9,336
467
95
5
0
307,421
4
L
Lancelot
6,349
317
48
2
0
228,775
0
L
Anubis
8,290
415
94
5
0
279,002
0
W
Geb
9,498
475
58
3
0
354,748
0
L
Yu Huang
6,885
344
60
3
0
174,557
1
W
Sol
11,699
585
146
7
0
318,129
3
W
Da Ji
12,168
608
163
8
0
384,375
1
W
Hercules
11,108
555
114
6
0
316,122
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role